@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from South Australia to QueenslandCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
3 armour and 12 mech_infantrys moved from Caucasus to Volgograd
8 armour and 12 mech_infantrys moved from Kazakhstan to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 11 armour and 24 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 11 armour and 23 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Kazakhstan to Volgograd
3 armour moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Algeria to Libya
1 infantry moved from Tunisia to Libya
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Poland to France
1 fighter moved from Western Ukraine to Western Germany
10 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Poland to Novgorod
2 bombers moved from Western Ukraine to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from France to Western Germany
3 mech_infantrys moved from Southern France to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
1 bomber, 1 fighter and 1 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in IraqTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
4 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Russia to Urals
2 artilleries and 1 infantry moved from Vologda to Urals
1 mech_infantry moved from Urals to Timguska
1 tactical_bomber moved from Russia to Timguska
1 fighter moved from Russia to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Timguska to UralsPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 75 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 mech_infantrys moved from Shan State to Kwangsi
1 armour moved from Shan State to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
5 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 22 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ceylon
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win, taking Ceylon from UK_Pacific with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
1 armour owned by the Japanese retreated to French Indo China
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 armour moved from Burma to French Indo China
2 mech_infantrys moved from Burma to French Indo China
3 mech_infantrys moved from Malaya to French Indo China
1 artillery and 3 infantry moved from Shan State to French Indo China
2 artilleries and 1 infantry moved from Malaya to Shan State
2 fighters moved from 42 Sea Zone to Malaya
7 bombers moved from Manchuria to Japan
2 artilleries and 2 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Yenisey to Dzavhan
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
1 mech_infantry placed in Malaya
1 artillery placed in India
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Norway to Germany
3 fighters moved from Norway to Germany
1 fighter and 3 tactical_bombers moved from 125 Sea Zone to Germany
1 bomber moved from Gibraltar to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from GermansCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Germany
Americans attack with 6 bombers, 4 fighters and 3 tactical_bombers
Germans defend with 1 factory_major and 10 infantry
Americans win with 6 bombers and 2 fighters remaining. Battle score for attacker is -23
Casualties for Germans: 10 infantry
Casualties for Americans: 2 fighters and 3 tactical_bombers
Battle in DenmarkNon Combat Move - Americans
6 bombers moved from Germany to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
4 carriers moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 transports moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Germany to 112 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 3.
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kweichow to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
2 artilleries and 5 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 4 infantry
4 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
4 infantry placed in Anhwe
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Germany
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Germany
British captures 88PUs while taking Germans capital
British converts factory_major into different unitsNon Combat Move - British
1 bomber moved from United Kingdom to Norway
3 fighters moved from Finland to Norway
2 fighters moved from Finland to NorwayPlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 1 infantry placed in FinlandTurn Complete - British
British collect 34 PUs; end with 122 PUs totalTurn Complete - UK_Pacific
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well, thats a bugger. I even left the subs there but didn’t really think about you just moving past them. Good game.
Do you want to start the bidding for game 2?
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gg! sure bid is 26 or do you wanne play the balanced mod?
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I have played one very short Balance game with Adam, and I know the rules have changed slightly since then, so I would be good to try that for the change up.
You can have your choice of side.
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i’ll play allies
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OK. I’m busy this morning but I’ll post a game up for this evening or early tomorrow.