TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 bomber moved from Borneo to Burma
1 mech_infantry moved from Java to 42 Sea Zone
1 bomber moved from Borneo to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
10 fighters and 3 tactical_bombers moved from Japan to Korea
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 10 fighters and 3 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 1 mech_infantry
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Korea to Japan
4 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to Borneo
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 mech_infantry moved from Hunan to Yunnan
Place Units - Japanese
2 bombers and 6 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,1,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,4,4,6,3,2,6,5,5,4,5,5,3,5,2,6,3,5,4,4,3,4,5,5,4,4,4,4,5,6
Japanese collect 39 PUs (16 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs