Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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No worries. I wouldn’t have had time until now anyway. Good timing!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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Forgot to move my ANZAC sub out of SZ 39 and forgot to post my ANZAC turn. So out of practice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Amur
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Amur
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 39 Sea Zone from ANZAC
2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from Yunnan to KwangsiCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 2 submarines
Japanese win, taking 80 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Amur to Japan
1 bomber moved from Korea to Japan
2 mech_infantrys moved from Yunnan to India
3 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
4 artilleries and 5 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Yunnan to BurmaPlace Units - Japanese
2 bombers and 1 fighter placed in India
Japanese undo move 1.
1 destroyer placed in 39 Sea Zone
1 bomber and 1 fighter placed in India
1 bomber placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,6,1,2,1,3,1,1,6,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,1,4,6,3,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,4,5,4,3,5,1,1,6,5
Japanese collect 30 PUs (16 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
Edit Russia as necessary. The war drums are getting louder…
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They are indeed :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 3 armour, 3 fighters, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 58 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 tactical_bombers moved from 110 Sea Zone to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 92 Sea Zone to Southern France
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Western Germany
Americans attack with 5 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 10 infantry; Italians defend with 1 mech_infantry
Americans win, taking Western Germany from Germans with 5 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 10 infantry
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Marshall Islands
Battle in Kiangsi
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win, taking Marshall Islands from Japanese, taking Kiangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Battle in Iwo Jima
Battle in Southern France
Americans attack with 4 fighters and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
5 bombers moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 armour placed in Kwangtung
1 armour and 1 infantry placed in Korea
5 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 fighter placed in Korea
1 fighter placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kwangtung: 2 bombers
EDIT: Adding units owned by Americans to Guam: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Americans collect 87 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Egypt to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
British attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 bombers moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 98 Sea Zone
9 fighters and 1 tactical_bomber moved from Egypt to Southern France
1 aaGun, 9 armour, 42 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 30 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 13 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 1 armour and 2 fighters
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,3,2,6,4,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 13 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 1 armour and 2 fighters
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,3,2,6,4,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
EDIT: Turning off Edit Mode -
Use 2nd map. Made some NCM’s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Java to 41 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Marianas
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
2 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 37 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
skip france
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 armour moved from Trans-Jordan to Alexandria
Japanese take Alexandria from British
1 bomber moved from India to MalayaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Malaya to India
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to India
1 bomber moved from West India to India
1 tactical_bomber moved from 39 Sea Zone to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 armour moved from Trans-Jordan to Persia
5 mech_infantrys moved from Trans-Jordan to Persia
10 armour, 4 artilleries, 3 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from 22 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in West India
1 fighter and 2 infantry placed in India
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,4,6,3,4,6,3,4,2,3,5,6,1,1,1,3,5,6,2,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,3,5,2,1,3,3,3,4,1,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
Japanese collect 23 PUs (13 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
Let me know what you wanna do with russia.
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I forget how to roll on the forum but Russia will take Karelia with everyone. I’ll just move them in there and when you roll it, you can remove any Russian casualties there might be.
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Okay never mind, this is an exercise in futility :-P I concede. Make it stop!
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Good game buddy! You should try the balanced mod version sometime when you aren’t completely swamped with busyness. I’ll let you beat me at fantasy football ONCE if that will make you feel better. :wink:
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Yeah good game indeed. I feel like you were a turn ahead of me the entire game. Nice work. Next year I’ll get back to triplea and try out the new stuff.
As far as fantasy football goes, as long as the ONE time I beat you is in the playoffs, you can have the other win! :)