@wizmark Dice continuing in my favor, hopefully they even out.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from 110 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Okinawa
Battle in Southern France
Americans attack with 7 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Egypt
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
3 bombers moved from United Kingdom to Normandy Bordeaux
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 infantry moved from Manchuria to Amur
2 carriers, 1 destroyer and 1 fighter moved from 5 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Caroline Islands to Kwangtung
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 airfield placed in Normandy Bordeaux
1 factory_minor placed in Korea
1 fighter placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Normandy Bordeaux
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
And then noncombat the americans into Finland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 bombers moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 105 Sea Zone to 92 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 7 PUs;
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 aaGuns moved from Iraq to Trans-JordanPlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3,2,1,4,6,5,3
Italians collect 14 PUs (8 lost to blockades); end with 15 PUs total -
I’m such a dolt! I was thinking it was your turn. Just remembered the edits for russia. Ill repost the map with edits.
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Finland battle russians
Rolls: 6@1 12@2; Total Hits: 46@1: (6, 1, 2, 4, 6, 4)12@2: (1, 3, 5, 6, 5, 5, 6, 1, 6, 6, 1, 4)
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Return fire
Rolls: 1@2; Total Hits: 01@2: (6)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 7 PUs;
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 aaGuns moved from Iraq to Trans-JordanPlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3,2,1,4,6,5,3
Italians collect 14 PUs (8 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Changing ownership of Finland from Germans to Russians
EDIT: Adding units owned by Russians to Finland: 1 aaGun, 9 artilleries and 6 infantry
EDIT: Adding units owned by Americans to Finland: 7 armour, 5 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Norway: 1 aaGun, 9 artilleries and 6 infantry
EDIT: Removing units owned by Americans from Norway: 7 armour, 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
No worries. I wouldn’t have had time until now anyway. Good timing!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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Forgot to move my ANZAC sub out of SZ 39 and forgot to post my ANZAC turn. So out of practice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Amur
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Amur
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 39 Sea Zone from ANZAC
2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from Yunnan to KwangsiCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 2 submarines
Japanese win, taking 80 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Amur to Japan
1 bomber moved from Korea to Japan
2 mech_infantrys moved from Yunnan to India
3 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
4 artilleries and 5 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Yunnan to BurmaPlace Units - Japanese
2 bombers and 1 fighter placed in India
Japanese undo move 1.
1 destroyer placed in 39 Sea Zone
1 bomber and 1 fighter placed in India
1 bomber placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,6,1,2,1,3,1,1,6,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,1,4,6,3,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,4,5,4,3,5,1,1,6,5
Japanese collect 30 PUs (16 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
Edit Russia as necessary. The war drums are getting louder…
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They are indeed :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Americans buy 3 armour, 3 fighters, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 58 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 tactical_bombers moved from 110 Sea Zone to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 92 Sea Zone to Southern France
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Western Germany
Americans attack with 5 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 10 infantry; Italians defend with 1 mech_infantry
Americans win, taking Western Germany from Germans with 5 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 10 infantry
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Marshall Islands
Battle in Kiangsi
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win, taking Marshall Islands from Japanese, taking Kiangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Battle in Iwo Jima
Battle in Southern France
Americans attack with 4 fighters and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
5 bombers moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 armour placed in Kwangtung
1 armour and 1 infantry placed in Korea
5 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 fighter placed in Korea
1 fighter placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kwangtung: 2 bombers
EDIT: Adding units owned by Americans to Guam: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Americans collect 87 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Egypt to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
British attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 bombers moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 98 Sea Zone
9 fighters and 1 tactical_bomber moved from Egypt to Southern France
1 aaGun, 9 armour, 42 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 30 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 13 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 1 armour and 2 fighters
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,3,2,6,4,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 13 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 1 armour and 2 fighters
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,3,2,6,4,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
EDIT: Turning off Edit Mode -
Use 2nd map. Made some NCM’s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Java to 41 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Marianas
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
2 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 37 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs