@Dawgoneit Your go
G40 Mallery/Dawg vs. Cyan/Ferrous
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Novgorod to Baltic States
1 bomber and 2 fighters moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with ; Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
4 bombers and 5 tactical_bombers could not land in Baltic States and were removed
1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Kweichow : 1 armour
Sikang : 1 tactical_bomber
Amur : 2 aaGuns and 18 infantry
Baltic States : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 17 infantry and 3 mech_infantrys
Archangel : 2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 33 / 39
UK_Pacific : 17 / 17
Italians : 13 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Novgorod to Baltic States
1 bomber and 2 fighters moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with ; Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
4 bombers and 5 tactical_bombers could not land in Baltic States and were removed
1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Kweichow : 1 armour
Sikang : 1 tactical_bomber
Amur : 2 aaGuns and 18 infantry
Baltic States : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 17 infantry and 3 mech_infantrys
Archangel : 2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 33 / 39
UK_Pacific : 17 / 17
Italians : 13 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Novgorod to Baltic States
1 bomber and 2 fighters moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with ; Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
4 bombers and 5 tactical_bombers could not land in Baltic States and were removed
1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Kweichow : 1 armour
Sikang : 1 tactical_bomber
Amur : 2 aaGuns and 18 infantry
Baltic States : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 17 infantry and 3 mech_infantrys
Archangel : 2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 5
British : 33 / 39
UK_Pacific : 17 / 17
Italians : 13 / 22
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m not 100% sure but I don’t think the Russians can take those from the Italians with the Germans there
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ok, you have to declare war against the germans in order to battle the italians
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I sent a message to Gamerman and Kreighound. It looks like TripleA is treating the territory like a seazone. Germany’s presence in the territory shouldn’t prevent Russia from attacking because they are neutral. Lets get a ruling from Gamerman and/or Krieghound. I have never seen this before.
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I think this is the answer…
As a result, the Soviet Union may not declare war on any
Axis power before its fourth turn unless an Axis power
declares war on it first.Page 9 of Europe
Since Italy declared war on Russia then it frees Russia from staying Neutral and allows Russia to declare war on Germany. But What happens if Russia does not want to declare war on Germany?
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http://www.axisandallies.org/forums/index.php?topic=28562.1740
You’ll have to redo the Russian turn.
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Yep, Dawg is right. You have to redo Russia’s turn
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My apologies guys. I’ve only encountered this scenario once before and never tried to respond in this fashion. Instead of redoing my entire turn I would like to edit the turn as if those combats did not happen. I had a good combat outcome in Kweichow (my first of the game) and would like to keep it. I will have no combats in the European theatre.
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that’s cool with me 8-)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Novgorod to Baltic States
1 bomber and 2 fighters moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with ; Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
4 bombers and 5 tactical_bombers could not land in Baltic States and were removed
1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 3 infantry
EDIT: Removing units owned by Russians from Ukraine: 3 infantry
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Baltic States: 3 infantry
EDIT: Adding units owned by Russians to Archangel: 3 infantry
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Adding units owned by Italians to Baltic States: 1 armour
EDIT: Adding units owned by Germans to Baltic States: 4 bombers and 5 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
3 infantry moved from Novgorod to Baltic States
1 bomber and 2 fighters moved from Novgorod to Baltic States
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to KweichowCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with ; Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kweichow
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Kweichow from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
4 bombers and 5 tactical_bombers could not land in Baltic States and were removed
1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 3 infantry
EDIT: Removing units owned by Russians from Ukraine: 3 infantry
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Baltic States: 3 infantry
EDIT: Adding units owned by Russians to Archangel: 2 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Changing ownership of Baltic States from Russians to Italians
EDIT: Adding units owned by Italians to Baltic States: 1 armour
EDIT: Adding units owned by Germans to Baltic States: 4 bombers and 5 tactical_bombers
EDIT: Changing PUs for Russians from 42 to 40
EDIT: Turning off Edit Mode -
Use the 2nd post please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to Sumatra
1 fighter moved from Siam to Java
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from Siam to 41 Sea Zone
1 bomber moved from Siam to 56 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 artillery moved from Yunnan to Burma
1 fighter moved from Siam to Kwangtung
2 fighters and 2 tactical_bombers moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Siam
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from 56 Sea Zone to Siam
1 bomber moved from Sumatra to Siam
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kweichow to Jehol
3 fighters and 2 tactical_bombers moved from Kwangtung to KwangsiPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 armour placed in Manchuria
3 armour placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from 6 Sea Zone to Amur
1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 102 Sea Zone to Morocco
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5,1,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 40
Japanese : 52 / 53
Americans : 52 / 75
Chinese : 5 / 7
British : 33 / 39
UK_Pacific : 8 / 17
Italians : 15 / 22
ANZAC : 10 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 armour, 2 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 transport moved from 83 Sea Zone to 86 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 armour moved from French West Africa to French Equatorial AfricaPlace Units - British
3 infantry placed in Egypt
1 artillery placed in Quebec
2 transports placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Kwangtung : 1 harbour
43 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 2 artilleries and 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 armour
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 destroyer and 3 transports
86 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag
91 Sea Zone : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 40
Japanese : 51 / 53
Americans : 52 / 75
Chinese : 5 / 7
British : 35 / 42
UK_Pacific : 9 / 11
Italians : 15 / 22
ANZAC : 10 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Baltic States to Belarus
1 bomber moved from Normandy Bordeaux to Southern ItalyCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 artillery moved from Tobruk to Libya
2 aaGuns moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to Eastern PolandPlace Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Baltic States to Belarus
1 bomber moved from Normandy Bordeaux to Southern ItalyCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 artillery moved from Tobruk to Libya
2 aaGuns moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to Eastern PolandPlace Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs