This video was more of a UK101 (for beginners), so I think it was ok to run with Taranto as the main focus, and let the players sort out what works best for them as they gain experience. I will say that both strats are viable, but most people would agree that Taranto is widely used.
Smashing the Italian battleship works most of the time, but because this is a dice game it comes with risks. We have all seen it go horribly wrong for the UK as well (many times for me). It probably happened to coolrunner a couple times, and that’s why he came up with this alternative (more advanced) strat to keep the Med fleet safe. It will also keep the RAF in London, which again is a more conservative, but effective deterrent for Sea Lion (as long as your UK1 builds support London).
I think it is worth mentioning a more conservative approach in the Med though. As the UK once your turn rolls around much of the Royal Navy has been sunk. Pulling back the Med fleet to save what you have left (possibly merging it w/Indian fleet) is definitely an option. As the UK you may be alone depending on the Japanese. I think it would be much harder for a beginner to wrestle the Med away from the Italians however if this approach is taken. It is likely that Italy will get 10-15 IPCs in No’s for the first couple turns (which is also very distressing to UK). It also should be noted that if you give Italy enough rope, it will most likely hang itself (meaning that when the Italian ships pull away from port they won’t have the scramble ability to defend them). So if this is the case make sure that as the UK (or later w/US) you are ready with an air strike (maybe even a weak Anz can opener attempt to get your ships back in the Med for an assault LOL).
Good talk, but I think for simplicity YG went the right way.
I think its pretty cool that YG is taking the time to put this series together. I too see some things that I might do different. For one I like to purchase mobile units for India while I have some income (sometimes 1 inf, 2 mech and a tank UK1). If the Japanese are a bit distracted I might be able to run them up through Burma into China to cause some trouble (or maybe to Russia). You know that if you move your stack of inf to Burma, you could get hit (on the coast), but mobile units might be able to move through Burma into China with air power to make a difference (even if its just taking out a couple key Japanese inf). I know that it weakens the def of India, but if they want it……
Edit:
It is also note worthy to include more info about the UK political situation on the Pac side (didn’t really touch on that). I only mention this because if it is more of a beginner game in the right circumstances declaring war on Japan on say UK2 could be worth while. Say the Japanese are dragging their feet on an attack, but maybe have some valuable inf with-in striking range at the front. UK2 DOW could be an advantage for the allies, killing off part of the Japanese inf force creating a quagmire in China. It keeps the US out for a bit, but the Japanese will be starved for units in China and could be the start of a kill Japan first strat.