@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)
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I love the naval build-up going on the pac. Going to go BOOM someday soon!
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No thank you.
Good luck! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 18 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 18 Sea Zone to Guam
1 bomber moved from 17 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Midway to Caroline Islands
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter moved from Burma to KweichowCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaTurn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
6 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 aaGuns, 6 artilleries, 14 infantry and 1 mech_infantry moved from India to Burma
2 mech_infantrys moved from Persia to West India
1 fighter moved from Persia to India
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
3 fighters moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
6 infantry placed in United Kingdom
1 armour and 1 fighter placed in PersiaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Whoops… UK edit… mobilized destroyer in wrong place
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THANK YOU!
I was just about to PM and biatch lol.
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Nah, I think I want to the DD with the fleet now
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Yes I agree :)
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Are you sure?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 artillery moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,1,6,6,2
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Northwest Persia to Persia
2 fighters moved from Queensland to 42 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Scotland to United KingdomCombat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
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Vive La France!
You’re next Squirmany!
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Hello? Germany? Your favorite dictator would like to invite you over for some tea….
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Hello? Germany? Your favorite dictator would like to invite you over for some tea….
Singing that song of Germany… l ala alalalalal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Finland to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Southern Italy to UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from France to Western Germany
5 armour and 9 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
1 fighter and 3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,1,5,6,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Novgorod: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 4 infantry -
Pardon the edits at the end there, realized after my turn I had left Berlin exposed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
3 infantry moved from Samara to Kazakhstan
1 fighter moved from Samara to Tsinghai
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 fighter moved from Tsinghai to Volgograd
3 infantry moved from Russia to Vologda
7 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total