XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Western United States to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 armour moved from Egypt to Iraq
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram?

  • '13

    No :(

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 armour moved from Egypt to Iraq
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries and 1 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in United Kingdom
                1 airfield placed in Gibraltar
                1 artillery placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 fighter and 4 infantry

  • Liaison TripleA '11 '10

    Since when did the Italians have submersible transports?

    Oh… sorry, didn’t realize it’s a permanent feature. :P


  • You like your tight Chinese attacks Garg. Don’t cry when you are forced to pray to Japanese Gods.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Germany!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from France to 95 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 2 destroyers
                    Italians win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 2 destroyers

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Yugoslavia
                1 aaGun moved from France to Western Germany
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • '13

    @Karl7:

    Germany!

    Was!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria

  • Liaison TripleA '11 '10

    Ladies and gentleman, we now tune in to the latest episode of…

    “When France Attacks!”

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 infantry
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    1 infantry owned by the French retreated to Morocco
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    Well that’s that… :P

    What’s this Allies +16 business in the title?  As I recall, we only got 14??

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Bar91:

    @Karl7:

    Germany!

    Was!

    GERMANY!

    images.png

  • '13

    @Gargantua:

    Well that’s that… :P

    What’s this Allies +16 business in the title?  As I recall, we only got 14??

    That would be due to my lack of attention to detail…

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                3 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                5 bombers moved from Western Germany to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone

  • '13

    Scram 92?

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