Thanks, awesome.
15L Dawgoneit (Allies +13) vs Shin Ji (Axis)
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I just wanted to confirm you saw the edits I reinstated from that post we thought was the second German turn.
I mention it because there’s a sub in the Atlantic that can attack your French cruiser, and you might not have noticed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter and 2 infantryNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 96 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I do believe im doomed anyways :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Egypt
2 bombers moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
British defend with 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
retreated to Egypt
British win with 4 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 2 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
1 bomber moved from Egypt to Alexandria
6 armour moved from Yugoslavia to Poland
9 artilleries and 1 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
3 artilleries moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
8 infantry moved from Norway to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
8 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 21 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 tactical_bomber moved from Anhwe to Szechwan
1 bomber moved from Jehol to Szechwan
1 bomber moved from Jehol to Szechwan
6 fighters and 4 tactical_bombers moved from Jehol to Yunnan
2 fighters moved from Amur to Buryatia
2 tactical_bombers moved from Amur to BuryatiaCombat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Japanese attack with 2 bombers and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Buryatia to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
5 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 5 artilleries and 17 infantry moved from Amur to Buyant-Uhaa
2 aaGuns, 1 artillery and 6 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 artilleries placed in Japan
2 armour and 1 mech_infantry placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 fighters moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to Johnston Island
1 bomber moved from Hawaiian Islands to Johnston Island
2 fighters moved from Wake Island to Johnston Island
1 tactical_bomber moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Shan State to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Siam
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Shan State to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Siam
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Ethiopia
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Ethiopia from Italians, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Siam to Shan State
7 infantry moved from Burma to Yunnan
8 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs (7 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 armour and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry
British defend with 7 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 41
Casualties for Italians: 10 infantry
Casualties for British: 7 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters and 2 infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters and 2 infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to SiamPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters and 2 infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to SiamPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Siam: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 79 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 cruiser
Italians defend with 2 transports
French win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to 76 Sea ZoneCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 2 destroyers and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in 98 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 bomber moved from 76 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 6 armour, 12 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to 76 Sea ZoneCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 2 destroyers and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in 98 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 bomber moved from 76 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 6 armour, 12 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 armour and 7 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 1 infantry and 7 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
20 infantry moved from Central Mongolia to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
20 infantry moved from Central Mongolia to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 20 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Central Mongolia to Suiyuyan
1 armour moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries, 1 fighter and 22 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 submarine moved from 127 Sea Zone to 112 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Russia
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs