Alright.
15L Bjergmose vs. King Nothing (allies +13)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 fighters moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: harbour = 4, factory_major = 13, airfield = 1
Battle in Normandy Bordeaux
Germans attack with 1 armour and 3 artilleries
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 3 artilleries remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 armour and 1 mech_infantry moved from France to Western Germany
3 armour and 2 mech_infantrys moved from France to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 fighter moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 armour and 7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to BulgariaPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 infantry and 1 mech_infantry placed in Germany
5 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Nu glemte jeg Grækenland :x
Er det okay jeg ruller dem i forum J2?
Så 4 inf 3 arm angriber og de 2 arty ender så i Rumænien?Og sz97 var det jo den eneste ool der gav mening med 3 tyske hits runde 1.
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Du tager bare grækenland i jap2. jeg overvejer om der kunne have været ide i at tage DD, fighter og 1 carrier hit for at se om du så ville withdraw og lade den skadede carrier være, for at det sidste fly så dør automatisk eller om du ville fortsætte for at fjerne carrier og fly hvilket ville have givet mig et ekstra hit i den her situation.
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jeg ville have trukket mig med ½ carrier så ftr døde. tænkte bare at 2 toere ville være bedre men hvis du ved du ville have valgt ½ carrier m/ftr på 3 hits (før end du vidste de 2x2 missede) så får du da bare en ½ carrier igen.
det skal da ikke skille os ad :wink: -
tror jeg at jeg ville hvis jeg havde haft tid til at kigge kigge på. Men det er selvfølgelig altid meget nemt at komme at sige det bagefter.
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du mÃ¥ da godt fÃ¥ den igen…jeg har sjældent tÃ¥lmodighed til at vente pÃ¥ ool og
det må jo være til forsvarets fordel. -
deal. Ved ikke lige om jeg får taget russerne før mandag, er ikke hjemme hele weekenden, men ser lige om jeg kan få den klikket igennem på den bærbare i aften
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belarus to Western Ukraine
1 armour moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
1 submarine moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to BelarusNon Combat Move - Russians
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to UkrainePlace Units - Russians
1 armour and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
tager lige Grækenland…german armor og inf
Rolling 3d6:
(4, 4, 6)Rolling 4d6:
(3, 4, 4, 4) -
forsvar
Rolling 4d6:
(1, 2, 4, 5) -
2 inf 3 arm
Rolling 2d6:
(2, 2)Rolling 3d6:
(1, 2, 6)forsvar
Rolling 4d6:
(2, 4, 5, 6) -
1 inf 3 arm
Rolling 1d6:
(4)Rolling 3d6:
(1, 3, 4)forsvar
Rolling 2d6:
(4, 6) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
fik du klaret edits også?
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det skulle jeg mene selvom det ikke lige stÃ¥r der…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
lavede en fejl, glemte at flytte landtropper med mod alexandria, og sende kinas turn, jeg tager UK og Kina forfra, de terninger der er rullet gælder selvfølgelig, så dem editter jeg bare. Ville bare være ked af at smide 2 fly væk pga misclick, håber det er ok
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 11 infantry
EDIT: Adding units owned by Chinese to Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 9 infantry
EDIT: Turning off Edit ModePlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 tactical_bomber
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Kansu
1 infantry placed in Szechwan
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Adding units owned by British to Kenya: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by British from Ethiopia: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Syria
1 fighter moved from Malta to 99 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Syria
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Syria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys