L25 PtV Playoff-2024-round 1 - Ghostglider(Axis+12) vs Stucifer(Allies)

  • 2024 2023

    @Ghostglider

    Slight edit of NCM to load units onto American transports

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 93 Sea Zone to Gibraltar
            2 marines moved from Morocco to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Germany
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in French West Africa
            Battle in Holland Belgium
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Normandy Bordeaux from Germans, taking French West Africa from Neutral_Axis, taking Holland Belgium from Germans, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            COMMENT: -- *meant to buy 2 subs and 1 transport* --
            1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            2 carriers moved from 93 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from 93 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to Finland
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            2 destroyers moved from 93 Sea Zone to 113 Sea Zone
            1 destroyer moved from 107 Sea Zone to 112 Sea Zone
            2 destroyers moved from 104 Sea Zone to 66 Sea Zone
            1 destroyer moved from 104 Sea Zone to 66 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun moved from Central United States to Southeast Mexico
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 aaGun, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
            3 destroyers moved from 66 Sea Zone to 52 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States
            1 submarine and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 artillery owned by the Japanese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
            2 fighters moved from Morocco to Algeria
            1 bomber moved from Morocco to Northern Italy
            1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 artillery and 4 infantry moved from Eastern India to Burma
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Eastern India to Kweichow
            1 infantry moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in French Madagascar
            Battle in Burma
                British attack with 3 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 8 infantry in Burma, round 2 : 3/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                    1 infantry owned by the Germans lost in Algeria
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kweichow
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                1 fighter owned by the British retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kweichow to Szechwan
            1 destroyer moved from 73 Sea Zone to 74 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Holland Belgium
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 aaGun and 2 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 fighter and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,5,2,3,3
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,5
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 113 Sea Zone: 1 aaGun and 3 infantry
            EDIT: Adding units owned by British to 113 Sea Zone: 2 transports
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.83
    Japanese regular : 1.00
    Italians regular : 0.33
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : -0.67
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 101 Sea Zone to 100 Sea Zone
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 marine moved from Malta to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Southern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 101 Sea Zone to 100 Sea Zone
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 marine moved from Malta to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Southern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to France: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Please use last map with 2 FTRs in France

  • 2024 2023

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,1,3,4,6,3,1,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to Finland
            EDIT: 2 fighters moved from Southern Italy to France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            5 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 bombers moved from Greece to Holland Belgium
            1 infantry moved from Syria to Iraq
                  Germans take Iraq from British
            1 infantry moved from France to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to Holland Belgium?


  • @Ghostglider No scramble thanks!


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            5 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 bombers moved from Greece to Holland Belgium
            1 infantry moved from Syria to Iraq
                  Germans take Iraq from British
            1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 3 fighters and 6 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 6 infantry in Holland Belgium, round 2 : 3/11 hits, 3.50 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Holland Belgium, round 3 : 4/10 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from Holland Belgium to France
            1 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Poland to Baltic States
            3 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 aaGuns, 8 armour, 4 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 infantry moved from Syria to 100 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Northern Italy
            1 fighter and 2 tactical_bombers moved from Crete to Southern Italy
            2 fighters moved from 100 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to Poland
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            1 submarine moved from 127 Sea Zone to 128 Sea Zone
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Albania
            1 destroyer moved from 116 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 artillery placed in France
            1 artillery placed in France
            1 artillery, 3 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : -0.50
    Germans regular : 0.17
    

    Savegame

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