15L axis-dominion (axis) vs Shin Ji (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                9 armour, 13 artilleries, 17 infantry and 30 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Romania to Bessarabia
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 13 artilleries, 17 infantry and 30 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Americans, taking Bessarabia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 aaGuns moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bessarabia to Germany
                3 fighters moved from Bessarabia to 115 Sea Zone
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                3 artilleries moved from Novgorod to Belarus
                2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone

    Place Units - Germans
                1 carrier placed in 115 Sea Zone
                2 infantry placed in Novgorod
                3 infantry placed in Romania
                3 infantry placed in Normandy Bordeaux
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 mech_infantrys moved from Western Ukraine to Russia
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Vologda from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                4 aaGuns, 11 armour, 22 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • Japan has a very interesting turn ahead of it.  I don’t envy you the decisions you’ll have to make.


  • I was unable to post the game to the forum, because its said the file size is too big. So I sent it to you via email. Let me know if you got it or not. We can continue the game as PBEM going forward.

    Not sure what you meant by not envying my decisions for Japan? I don’t see any problem with Japan’s position  :wink:


  • Japan’s doing really, really, well.  It’s just that everything depends on it now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Baltic States to Belarus
                3 fighters moved from Western Germany to Southern Italy
                2 artilleries, 1 fighter, 7 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Western Germany to Denmark
                1 aaGun moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Italians
                4 artilleries placed in Northern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • I just keep looking at the board and trying to come up with some sort of solution, but I don’t really think there is one, short of you falling victim to some obscene dice betrayal or something.

    I concede this match.  Wow- excellent Japan play!  Trying to keep Japan down was like holding water in my hands.


  • yah this was a very fun match…so stressful on european side after that miserable naval defeat and having lost 9 planes early on!! but with japan coming to the aid, things gradually improved over there until finally Germany (with huge help from Italy as well) got on top of both fronts! it did cost the islands and more ground in southeast Asia, which was painful to see swallow up, but my plan was to crush Egypt (which I did this round) and then immediately swing into West India to try to flank your pacific forces, or at least divert them away from china to relieve stress there. Those extra ships would also be helpful once back in the pacific, or at least south pacific. I was of course also planning on striking your giant fleet in the pacific, in case you decided to stick around in range for another turn.

    Very intense game. Thank you!

    I’m looking forward to another one with you if you’re interested. But let’s start it up tomorrow so we can get a little break (i’ve neglected quite a few other games also going on haha :)


  • I’d love a rematch.  Would you like to bid again?


  • Up to you. We can either do same bid for you as allies, or we can re-bid. If you want to re-bid, let’s start that process tomorrow as well.


  • Tomorrow it is then. :P

8 / 8

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