@simon-tressel That’s great, you got it
ENJOY the extra men!!!
Scramble orders?
NO scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 109 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier, 1 cruiser and 11 transports moved from 113 Sea Zone to 112 Sea Zone
11 infantry moved from Germany to Western Germany
1 artillery moved from Holland Belgium to Western Germany
5 artilleries moved from Slovakia Hungary to Germany
5 armour moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Romania
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
2 destroyers and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 armour and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 4 tactical_bombers
Romania : 1 armour, 1 factory_minor and 9 infantry
Poland : 2 infantry
Germany : 5 artilleries and 1 factory_major
Denmark : 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 12 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 35
UK_Pacific : 21 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 2 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Bryansk : 5 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns, 5 artilleries and 17 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 armour, 1 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 35
UK_Pacific : 21 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
4 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/1 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/0 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/1 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 aaGun and 2 infantry moved from Jehol to Chahar
1 bomber moved from Philippines to Kwangsi
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
Japanese undo move 3.
1 artillery and 1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 4 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 fighter
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Siam : 1 fighter and 1 tactical_bomber
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
35 Sea Zone : 2 destroyers and 2 transports
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 3 / 6
British : 27 / 35
UK_Pacific : 13 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 2 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Bryansk : 5 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns, 5 artilleries and 17 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 armour, 1 infantry and 3 mech_infantrys
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 35
UK_Pacific : 21 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
4 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/0 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 destroyers, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 4 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/1 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 aaGun and 2 infantry moved from Jehol to Chahar
Place Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
36 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
35 Sea Zone : 2 destroyers and 2 transports
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 3 / 6
British : 27 / 35
UK_Pacific : 13 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from 102 Sea Zone to United Kingdom
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 destroyers
10 Sea Zone : 1 carrier
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 fighter
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 47
Americans : 50 / 70
Chinese : 3 / 6
British : 27 / 35
UK_Pacific : 13 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 27 / 35
UK_Pacific : 13 / 21
Italians : 18 / 25
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 2 fighters and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Tobruk
1 armour and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 2 fighters and 3 infantry
Italians defend with 2 armour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/1 hits
British roll dice for 2 artilleries, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/1 hits
Italians roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British, 2 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 2 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tobruk, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 23 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour
76 Sea Zone : 1 submarine
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 28 / 27
UK_Pacific : 14 / 14
Italians : 17 / 25
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.696
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 3/0 hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/1 hits
1 infantry owned by the British, 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Egypt, round 3 : 2/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/1 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 4 : 2/1 hits
British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 infantry
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 fighters and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Greece
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 transports
92 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 25 / 27
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
ANZAC collect 16 PUs (1 lost to blockades); end with 17 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 25 / 27
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 25 / 27
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Archangel
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Archangel from Russians with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
10 infantry moved from Western Germany to 112 Sea Zone
3 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
3 armour, 5 artilleries, 1 carrier, 1 cruiser, 10 infantry and 10 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
3 armour, 7 artilleries, 1 carrier, 1 cruiser, 10 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
3 armour, 7 artilleries and 10 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
4 fighters moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
3 aaGuns, 5 armour and 6 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Romania
2 armour and 3 infantry placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Romania : 3 aaGuns, 6 armour, 1 factory_minor and 17 infantry
Poland : 3 artilleries and 2 mech_infantrys
Germany : 2 armour, 1 factory_major and 3 infantry
Denmark : 2 infantry
Southern Italy : 3 fighters
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 7 artilleries, 1 factory_minor, 1 harbour and 11 infantry
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 fighter
114 Sea Zone : 1 destroyer
127 Sea Zone : 2 transports
115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 58
Russians : 31 / 37
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 25 / 27
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Novgorod
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Novgorod
Russians attack with 2 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 7 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Russians roll dice for 2 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/1 hits
Germans roll dice for 3 armour, 7 artilleries and 11 infantry in Novgorod, round 2 : 8/1 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/1 hits
Germans roll dice for 3 armour, 7 artilleries and 5 infantry in Novgorod, round 3 : 5/1 hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/0 hits
Germans roll dice for 3 armour and 7 artilleries in Novgorod, round 4 : 4/1 hits
4 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 3/1 hits
Germans roll dice for 3 armour and 3 artilleries in Novgorod, round 5 : 3/1 hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 6 : 3/1 hits
Germans roll dice for 3 armour in Novgorod, round 6 : 1/1 hits
3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour, 7 artilleries and 11 infantry
Casualties for Russians: 18 infantry and 3 mech_infantrys
Battle in Iraq
Russians attack with 2 armour and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 10 transports in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Russia to Vologda
3 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 17 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Bryansk : 2 aaGuns, 3 artilleries and 9 infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 2 aaGuns, 6 artilleries, 1 factory_minor and 19 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 45 / 47
Americans : 50 / 70
Chinese : 4 / 4
British : 25 / 27
UK_Pacific : 14 / 14
Italians : 20 / 32
ANZAC : 17 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.231
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
Neutral_Axis Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.833
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Siam to Burma
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 : 8/0 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 destroyers moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 bombers, 5 fighters and 5 tactical_bombers moved from Burma to Kwangsi
1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hopei to Suiyuyan
1 aaGun and 2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 2 / 4
British : 25 / 27
UK_Pacific : 9 / 14
Italians : 20 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 2 destroyers
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/0 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 submarine
Non Combat Move - Americans
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 carrier
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 artillery, 1 fighter and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 2 / 4
British : 25 / 27
UK_Pacific : 9 / 14
Italians : 20 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to Kansu
15 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 16 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 58 / 64
Americans : 52 / 72
Chinese : 3 / 4
British : 25 / 27
UK_Pacific : 9 / 14
Italians : 20 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Persia to Iraq
1 submarine moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 4 infantry
Morocco : 2 fighters
Tobruk : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 3 / 4
British : 28 / 28
UK_Pacific : 10 / 7
Italians : 17 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/1 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/1 hits
1 armour owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in Trans-Jordan
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
99 Sea Zone : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 38
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 3 / 4
British : 24 / 28
UK_Pacific : 10 / 7
Italians : 21 / 26
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0