14L G40 Balladeer (axis) v Whackamatt (Allies +15)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
                1 artillery moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
                1 tactical_bomber placed in Kiangsu
                1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 artilleries moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                9 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from West India to Egypt
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 9 artilleries, 9 infantry and 1 tactical_bomber
                    Germans defend with 3 fighters, 6 infantry and 3 tactical_bombers; Italians defend with 1 artillery, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    Italians win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -35
                    Casualties for Germans: 6 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 9 artilleries, 9 infantry and 1 tactical_bomber

    Non Combat Move - Americans

    Place Units - Americans
                3 destroyers and 2 submarines placed in 101 Sea Zone
                3 armour, 1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from Egypt to Iraq
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Siam to Yunnan
                3 infantry moved from West India to India

    Combat - British
                Battle in Philippines
                Battle in Iraq
                    British attack with 1 armour, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    British win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter and 1 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Egypt
                1 aaGun moved from Yunnan to French Indo China

    Place Units - British
                3 fighters placed in Egypt
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Italians from Gibraltar: 1 fighter
                EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from France to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 tactical_bomber moved from Algeria to Gibraltar

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '18 '16 '15

    I let you have the infantry in Yunnan for max defense, if you want the AA gun back instead of the infantry that’s fine too, please edit in you Russian turn if you want to. Thanks :)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                3 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
                10 armour moved from Trans-Jordan to Egypt
                2 bombers moved from Northwest Persia to Egypt
                2 armour, 9 artilleries and 7 mech_infantrys moved from Szechwan to Yunnan
                3 mech_infantrys moved from Sikang to Yunnan
                3 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                4 infantry moved from Western Germany to 112 Sea Zone
                4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Egypt
                    Germans attack with 10 armour and 2 bombers
                    French defend with 1 infantry; British defend with 1 factory_minor, 5 fighters and 1 harbour; Americans defend with 3 fighters and 1 tactical_bomber
                    British win with no units remaining. Battle score for attacker is 10
                    Casualties for Germans: 10 armour and 2 bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 5 fighters
                    Casualties for Americans: 3 fighters and 1 tactical_bomber
                Battle in Scotland
                Battle in Yunnan
                    Germans attack with 2 armour, 9 artilleries and 10 mech_infantrys
                    British defend with 2 aaGuns and 1 armour; Chinese defend with 4 artilleries, 1 fighter and 27 infantry
                    Chinese win, taking Scotland from British with 1 armour, 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is -45
                    Casualties for Germans: 2 armour, 9 artilleries and 10 mech_infantrys
                    Casualties for British: 2 aaGuns
                    Casualties for Chinese: 11 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
                    British defend with 1 fighter; Americans defend with 3 carriers, 2 cruisers, 8 destroyers, 1 submarine and 11 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 4 carriers owned by the Germans and 1 battleship owned by the Germans
                    Germans win with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 185
                    Casualties for Germans: 4 destroyers and 2 submarines
                    Casualties for British: 1 fighter
                    Casualties for Americans: 3 carriers, 2 cruisers, 8 destroyers, 1 submarine and 11 transports

    Non Combat Move - Germans
                7 fighters moved from 91 Sea Zone to Morocco
                5 tactical_bombers moved from 91 Sea Zone to Morocco
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                3 mech_infantrys moved from Persia to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                4 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 71 Sea Zone to 72 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Persia
                2 armour and 1 mech_infantry placed in Iraq
                Germans undo move 2.
                Germans undo move 1.
                3 mech_infantrys placed in Persia
                3 armour placed in Iraq
                1 destroyer and 5 transports placed in 112 Sea Zone
                Germans undo move 3.
                3 transports placed in 112 Sea Zone
                1 destroyer and 2 transports placed in 112 Sea Zone
                5 artilleries and 2 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 80 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

  • '20 '18 '17 '15

    I am going to concede this one.  lol

  • '18 '16 '15

    Allrighty then, thanks for playing, was a fun game! Very hard on the Japanese, but luckily the Germans came and saved the day :)

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