YG and others,
––Well, let me re-state that I REALLY LIKE 99 % of Buran’s Oil Rules,…and they seem very thorough and well thought out. I certainly appreciate his hard work and time spent on them.
----The only thing that I had any concern about was that being able to ship Oil at 1/2 the rate of Infantry, or 4-Oil Barrels on any sea transport, might be too overpowering or allow some skewing of the economic/military balance in the long run.
----For example, in one of my scenarios as Japan I build up a “shuttle service” of Infantry from Japan to Phillipines, and another from there to Borneo,…or wherever I’m attacking. With 2 Transports going to and from Japan-Phillipines (four total) each turn I can easily supply my offensive forces with troops, etc. and All I need to Defend in force (with Fleet units and/or scramble Fighters) is Japan proper, the Phillipines, and then wherever my southern Fleet is.
----Here’s the point I’m making,…The Transports rather than returning empty to Japan can return loaded with Oil,…very EFFICIENT!
----And another thing, I would build a Minor, then a Major Factory in Korea for the main purpose of “cashing in” the Oil reverues.
----I can’t myself “play test” these theories of mine as I only have one player i my area at the moment who is versed in GW-39. I will depend on your opinions as you play test these rules further to see if four Oil Barrels, or only two should be allowed.
----I truly hope my previous postings weren’t received as criticisms. My only goal is to have as good, fun, and fair game as possible and therefore I pointed out something I believed might be a potential problem.
----IMHO GLOBAL WARFARE-1939 is not only the BEST GAME, but also the FUTURE of A&A gaming!
Tall Paul