@kku:
yestersday, i ve played once more 1940 global game and find that there is still problem on destroying Germany transports after sealion operation.
As i mention before, the germany plan is build transports on round 1, capture scotland on round 2, capture london on round 3.
If i abandon scotland on round 2, i will also lose Eire on round 3 and this caused the US bombers cannot attack seazone 110 after sealion. Without the US bombers, it is unlikely i can destory the germany transports using just the fighters or T bombers from seazone 102. (US still not at war with everyone on round 2). If i defend scotland, i am in great danger of losing london on round 2… Need help. :?
One more question is that should UK attack seazone 97 if germany bought 3 transport round 1.
You have a weird way of doing Sealion. 3 transports for Germany round 1?
Here is the way I usually do it:
Round 1 > Germany buys 1 carrier, 1 destroyer and 1 sub. Take out Royal Navy with Luftwaffe, subs and battleship. In SZ 111, I go in with 1 sub, 1 BB, 1 fighter, 1 Stuka and 1 bomber. I try to “strafe” them and retreat everything to SZ 112. With any luck, I will destroy the UK destroyer and cruiser and just leave a damaged UK battleship surviving with all of my planes and my battleship damaged. If the UK gets 3 hits, then I have to either lose the battleship or the fighter. If Germany wipes out ALL the UK ships, then I lose the battleship because it will just be a damaged target for the British on UK 1 and I can use the fighter. However, if one or more of the UK ships survive, then I will lose the fighter and retreat my battleship for better fleet protection and use for clearing the channel or even a bombard for Sealion.
Round 2 > Germany buys 10 transports. Move every land unit available to W Germany to equal at least 11 infantry and 11 other land units (22 total) and get all Luftwaffe to the airbase at W Germany or Paris.
Round 3 > Here is a choice. You can either go for Sealion now, depending on British defenses, OR you can take Scotland and hit London Round 4. If you choose the latter, you need to build land units in W Germany and Normandy to refill those transports, and get a few other land units from other areas since 22 units exceeds the build capacity of W Germany and Normandy combined. You could bring the 4 extra guys from Finland. In this case, you need to plan ahead so during Round 2, you should have moved some other land units into range of W Germany. This way you can hit London with 44 ground units plus your Luftwaffe and you should have enough naval power to defend against if UK scrambles (1 BB, 1 CV, 1 CA, 1 DD).
The main problem with a round 4 Sealion is Germany is using a LOT of resources and will be weak along the Eastern Front and Russia will be calling. Also, the US will be in the war by this time so your navy could be at risk depending on what the US put in the Atlantic. If your navy gets sunk, all that German armor will be trapped on England and Russia will say “Whoopie!”