@Caesar:
Yeah which is why FIC is key but adding any more minors in China seems pointless with a transport fleet.
The Japanese fleet has enough to do without shielding transports ferrying troops to the Chinese mainland. To save 12IPCs?
I find that if you play too conservatively you just end up giving too much to the axis. You know they catch up in income starting round 3 or 4 right? You keep giving and giving, things do not really work out.
The allies is a desperate struggle, but that is part of the fun. Kind of like playing the axis in revised or classic without bids.
~
In classic the game was won or lost in Karelia sometimes Africa. Here the allies can lose the game in so many locations, you may as well go crazy. Scrambling 110 and 111 cuts into germany’s air preventing him from doing africa stuff so that prevents you from losing elsewhere, but if you do not cut into the german air… london becomes a real easy take. See how you have to gamble to prevent the axis from doing other things?
Cow, I play a lot of TripleA but never played a league game. I have about a years worth of experience. I played the classic game back in 1984 through 1995 until the wheels fell off. Honestly I would like to play a straight no bid dice game with you. I just can’t quite understand why I would need a bid if we are playing dice. If its low luck then I can understand why one needs bids but with dice I still don’t believe it. Make me a believer, lol. I am usually free on the weekends, Sunday is the best day for me to play or we can play by forum. Never done that but I see the option in TripleA. I have a lot of passion for this game and have been playing it for years but with global I am still learning. There is so many more options compared to the classic. Im from Ohio, EST if that helps. Let me know if your interested.
@Cow:
I would need to play more games before gamerman01 would accept a challenge, he would lose too much if he lost to my record. I lost one game won the rest…. my other games are going great… I am the axis in those games.
I see… So you need more games on your record to challenge the big guy eh ;-). So you know what to do!
Looking at your record now and I think you need to win more games as axis versus higher ranking players anyway (to prove your statement about the allies, at least). Right now it looks to me you are a strong axis player who defeated lower leveled players as allies (as in, ~20 levels below your own). Not enough ground for saying the allies are weak. You still may have a point but it’s not proven yet.
@Cow:
(…) Especially since the axis usually do not surrender until something drastic happen and I do not want to play a game past 15 rounds… I lose interest.
I like to see you and I actually share more feelings about the allies than I thought :-). Although I loose interest a bit sooner lately. I could sit still for this game all into turn 20 in the early days but nowadays… turn 9 and still no clear winner I already feel annoyed and want to end the game…
@Cow:
I find that if you play too conservatively you just end up giving too much to the axis. You know they catch up in income starting round 3 or 4 right? You keep giving and giving, things do not really work out.
The allies is a desperate struggle, but that is part of the fun. Kind of like playing the axis in revised or classic without bids.
~
In classic the game was won or lost in Karelia sometimes Africa. Here the allies can lose the game in so many locations, you may as well go crazy. Scrambling 110 and 111 cuts into germany’s air preventing him from doing africa stuff so that prevents you from losing elsewhere, but if you do not cut into the german air… london becomes a real easy take. See how you have to gamble to prevent the axis from doing other things?
You sure have to make a stand with the allies and economy is a very good indication of when. While ‘retreating’ I am Always on the lookout for the economic situation. Do the axis make more than the allies? If yes, for how long already? How long do I think this will last and where can I go to stabilize?
If the allies can stabilize their economic collapse during the opening turns, while not loosing too much of their military, I think they are doing good. The Allied TUV minus the Axis TUV being >500 for the whole duration of turn 4-12 is also a good indication of how well the allies are doing (as long as they do not give Hawaii/Sydney away lol).
Last game I played allies I lost Moscow GE6 due to a calculation error (!). I needed 2 more UK FTR to win the Moscow assault done as per your playbook (I had 10 RAF in Moscow already) and the Axis conrolled every former Russian/Asian area. They also controlled Madagscar and the ME except for Iraq (Huge UK stack complemented with 20 Russian Siberians) and everything west of that. The allies still made more IPCs per turn, because Germany had no choice but to place 10 units per turn into Berlin (or loose it), which was raided every turn, flushing down the toilet 20 IPCs per turn for repairs.
Then the allies took Rome UK11. 18 IPCs per turn were lost for the axis cause (not to mention the Uk gained 18IPCs loot) increasing the economic shortfall of the Axis and my ‘fascist’ opponent waved the white flag (so even with Russia gone).
Juicy detail: Rome fell even after it had had a production of ~23IPCs per turn for a long time and with an extra 10 Japanese + 8 German aicraft in it (the latter 2 facts being the reason why it took me so long to crack that nut).
Tell you what.
We may be able to play a couple of TripleA game someday in the future. Just not right now. 2015 somewhere so I can (hopefully) recharge my ‘A&A-batteries’.
Eh? I made it to garg’s finals with Veqryn who is the opposite of me, he is super conservative and I am hyper aggressive. His only global games were in that tournament (he had one or two later in the other tournament).
Also the last season of global I had a pretty good record.
I have 2 more axis games I am on the way to winning. Did the G6 drill because I want fast games.
My only loss so far is on the allies to wheatbear. Even gamerman01 hands out allies 20 bids so he can take the axis.
~
I also J1 DOW every game. I used to be afraid of bigger bids because it might force me to do a J2 dow if enough infantry stacked on yunnan round 1 forcing me to bring bombers there. With 1 unit per territory, not a problem unless russia flies a fighter in and china gets an inf bid for yunnan. That would be fine because at least Italy gets a breather. I would still be sad about having to do a J2 dow.
@Cow:
Even gamerman01 hands out allies 20 bids so he can take the axis.
That’s not why I gave a 20 bid. It’s because my opponent virtually ALWAYS takes the Axis so I forced him to take Allies.
I prefer playing Allies
No offense, Cow. I can only look at the league spreadsheet from Gamerman01.
Both seasons you did great, nothing to say about that. I just don’t see any proof in the gamedata that justifies labeling the allies ‘weak’. Not enough gamedate so to say. You need to win more games as axis versus the top 5 league players for that and as I see it you are getting there. Someday Gamerman will have to accept your challenge :-). Once again, I can only look at this spreadsheet for current and 2013 standings.
I am not looking into every game in detail, ofc… But If I see guys like Gamerman01 win pretty everything no matter what he plays (axis and allies alike) I wonder how much of that is bid-related. I think he is just a VERY strategically gifted player.
I see Allweneed & Gamerman play with bids in between 6 and 12 just like everybody else and honestly, guys that win almost every A&AG40 game, Axis or Allies alike, I don’t see why they need to play allies with bids anyway. If you win almost everything with +6/+12 as allies you will still do so with no bid (EDIT: It will take more turns but still). Or maybe you start loosing some games, but my point is, I think it is more because they are simply superstrong players than bidrelated.
If you and Cyanight start a game on the forum (or you and Gamerman ;-)) I will be very interested to follow that one!
Maybe that would even get me over my current A&A weariness/annoyance…
That’s not why I gave a 20 bid. It’s because my opponent virtually ALWAYS takes the Axis so I forced him to take Allies.
I prefer playing Allies
Eh? I am the same way, except when I play the allies, I play hyper crazy.
ItIsILeClerc, where is this league spreadsheet? Is there a link to league games. League or not I’m always up for a game.
League standings spreadsheet is a stickied league thread, here
http://www.axisandallies.org/forums/index.php?topic=32389.0
Cow has never challenged me, for the record. Not sure if his statement that he needs more games before I would accept a challenge is just an excuse or not. I’m not saying I would play him if he challenged me - he would have to agree to a no comment game :wink: I tire of the endless monologues full of boasts, but is always fun to blast someone who makes all these bold claims
Hey Cyanight, the spreadsheet can be found by following the link in this post: http://www.axisandallies.org/forums/index.php?topic=32389.0
Also, from this page http://www.axisandallies.org/forums/index.php?board=54.0, you can find all the rules/standings etc. for league games (all the top bold sticky topics).
League or not I’m always up for a game.
Believe me Cyan, if I would be playing more TripleA games you surely would be on my favorite list. I like the way you communicate and such things I find very important. But I am already in the process of cutting down the number of games I play and TripleA is the first to fall. Maybe next year ;-).
EDIT: Gamerman beat me to it, so sorry for the duplicate link, but nvm ^^.
ItIsILeClerc , great to hear and the feeling is definitely mutual. :)
Cow has never challenged me, for the record. Not sure if his statement that he needs more games before I would accept a challenge is just an excuse or not. I’m not saying I would play him if he challenged me - he would have to agree to a no comment game wink I tire of the endless monologues full of boasts, but is always fun to blast someone who makes all these bold claims
I put up an open challenge for anyone to accept. I get allies at 14 or you get allies at 13, it was a challenge sent out to everyone.
Most of my games are comment free.
OK, true, I meant specifically challenged.
Like LeCleric, I’m finding G40 games take a lot of time and energy, so only have 2 at a time going. I have my hands full with Me1945 and Wheatbeer right now, both top 5 players. Maybe some day
I see Allweneed & Gamerman play with bids in between 6 and 12 just like everybody else and honestly, guys that win almost every A&AG40 game, Axis or Allies alike, I don’t see why they need to play allies with bids anyway. If you win almost everything with +6/+12 as allies you will still do so with no bid (EDIT: It will take more turns but still). Or maybe you start loosing some games, but my point is, I think it is more because they are simply superstrong players than bidrelated.
Not to give away the game or anything, but from what I’ve observed, the more experienced the players, the higher the bids. I took a year off Global and when I came back the average bid has nearly doubled.
Not to say a superior player can’t win with a low Allies bid–of course they can. You just don’t want to be playing Allies with a low bid against an equally skilled player.
^
I do not take allies at less than 13 and I refuse to play anyone with a bid of less than 12 because it means they are inexperienced.
O.k., let’s give bids some more thoughts then.
I must admit I never played with a bid before (except with MagicQ from this forum). I am indeed inexperienced in playing TripleA games with the guys here in the league. But that does not make me an inexperienced player.
I’m not saying I got it right, but I do like to give my thoughts, ofc.
I am thinking of course the seasoned players play with higher bids! Who wouln’t need a bid if playing guys like Gamerman01 (or another player of equal level)?! I think, and I mean no offense to anybody, the bidsystem serves precisely as an equalizing tool between different playlevels. The more equal the players, the less need for a bid.
And here our opinions meet: since player levels in any given group will always be very different (even if that group is the league top 10), I admit there will always be a need for a bidsystem. Currently the allies are just much harder to play, especially for a lower leveled player against a higher level. And a player’s allied playlevel does not necessarily match his axis playlevel (an axis ace can be very bad at playing allies).
@Cow:
C’mon man, don’t be so elitist-picky about your opponents if they want to play allies for a low bid. You never know what you’ll encounter and no1 has a monopoly on wisdom. There will always be people who can teach you and me or any1 a lesson or two. I am certain there are guys on this forum who can beat your axis with a low bid (max +6). Maybe even bidless but I have insufficient game data to make such a bold statement ;-).
Wise words there ItIsILeClerc
I remember at the military academy I was part of a chess club and our motto that we lived by was
“Never underestimate your opponent”
2 points to keep in mind re. bids
1. A bid is a way to ensure that the game is considered fair by both sides. Players like Cow want a minimum bid because at the end of the game they don’t want their opponent making excuses about how the Allies usually lose because they are the weaker side.
2. Imbalance necessitating bids does not harm the overall quality of the game. On the contrary, bids enhance the quality of the game. A large Allied bid means that there will be dozens (if not hundreds) of options for the bid. This leads to enhanced gaming variety, while a static game without bids is more likely to lead to a few winning strategies played over and over. With Global (as it was in Revised and AA50), an unorthodox bid is frequently the fountainhead of a new strategy.
I agree with Zhukov on the above points and I’m not really bothered if the game isn’t balanced playing with OOB rules.
I also agree with ItIsLeClerc, that the Allies are harder (and more time-consuming) to play, but that it is possible to excel at them.
More and more, I think bids should be approaching or exceeding 20* (given how much IPC can swing due to dice anyways, I don’t think it’s unreasonable).
*assuming a 1 unit per territory/sz limit
This leads to enhanced gaming variety, while a static game without bids is more likely to lead to a few winning strategies played over and over. With Global (as it was in Revised and AA50), an unorthodox bid is frequently the fountainhead of a new strategy.
Zhukov, That’s a very interesting way to look at it.