6de2e118-c334-4251-95b9-8c7027faa99f-image.png
sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Queensland to Yunnan
1 artillery and 5 infantry moved from Portugal to Spain
1 bomber, 2 fighters and 1 infantry moved from Gibraltar to Spain
Combat - Americans
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
Germans defend with 7 infantry
retreated to Spain
Germans win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 bomber moved from Spain to French Guiana
2 fighters moved from Spain to 92 Sea Zone
1 aaGun and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Western United States to French Guiana
1 aaGun moved from 101 Sea Zone to Central United States
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
3 aaGuns moved from Western United States to Central United States
1 bomber moved from Yunnan to Burma
Place Units - Americans
3 armour placed in Greece
1 carrier placed in 101 Sea Zone
4 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Burma to French Indo China
Chinese take Yunnan from Japanese
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 92 Sea Zone to 88 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 88 Sea Zone
2 artilleries moved from Turkey to Greece
6 mech_infantrys moved from Syria to Greece
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Iraq
EDIT: 2 mech_infantrys moved from Northwest Persia to Greece
3 mech_infantrys moved from Egypt to Syria
1 artillery and 3 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,4,4,6,6,2,2,4,2,2,2,4,4,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern France to Spain
7 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Southern Italy to Spain
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,6,5
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from Persia to Greece
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
2 fighters moved from Eastern Poland to Archangel
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Vyborg
2 tactical_bombers moved from Archangel to Vyborg
7 tactical_bombers moved from France to Western Germany
10 fighters moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 113 Sea Zone to 109 Sea Zone
7 infantry moved from Sweden to Finland
1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Germany
15 artilleries moved from Eastern Poland to Romania
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Southern France
22 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Poland
4 mech_infantrys moved from Romania to Bulgaria
4 mech_infantrys moved from Romania to Bulgaria
Place Units - Germans
1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,6,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
2 fighters moved from Eastern Poland to Archangel
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Vyborg
2 tactical_bombers moved from Archangel to Vyborg
7 tactical_bombers moved from France to Western Germany
10 fighters moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 113 Sea Zone to 109 Sea Zone
7 infantry moved from Sweden to Finland
1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Germany
15 artilleries moved from Eastern Poland to Romania
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Southern France
22 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Poland
4 mech_infantrys moved from Romania to Bulgaria
4 mech_infantrys moved from Romania to Bulgaria
Place Units - Germans
1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,6,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Spain: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Greece to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
3 armour and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Dzavhan to Olgiy
2 armour and 1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 5 armour and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 5 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 aaGun and 3 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Novosibirsk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Shensi to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 8 carriers, 3 destroyers, 14 fighters, 2 submarines and 2 tactical_bombers moved from 9 Sea Zone to 26 Sea Zone
Scramble?
Yes please, keep best D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Shensi to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 8 carriers, 3 destroyers, 14 fighters, 2 submarines and 2 tactical_bombers moved from 9 Sea Zone to 26 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 3 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 3 destroyers, 14 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 4 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 72
Casualties for Japanese: 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 submarines
Non Combat Move - Japanese
2 transports moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to Shan State
3 infantry moved from Anhwe to Hunan
1 armour moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
2 bombers moved from Yakut S.S.R. to Buyant-Uhaa
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Greece to Southern Italy
Also going to bomb to FIC minor and forgot to do that.
AA
Rolls: 1@1; Total Hits: 01@1: (5)
SBR
Rolls: 1@6; Total Hits: 11@6: (2)+2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Greece to Southern Italy
Combat - Americans
Battle in Southern Italy
Americans attack with 1 fighter
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Greece
EDIT: 1 bomber moved from Burma to French Indo China
1 bomber moved from French Indo China to India
3 artilleries and 11 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 11 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
3 fighters moved from Eastern United States to 88 Sea Zone
3 artilleries and 11 infantry moved from 88 Sea Zone to Suriname
2 bombers moved from French Guiana to Tunisia
Place Units - Americans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 bombers placed in Eastern United States
2 armour and 1 artillery placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,6,1,2,1,4,6,3,5,4,1,3,1,5,2
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 armour, 5 artilleries, 30 infantry and 8 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Syria to Greece
1 artillery and 2 infantry moved from Turkey to Greece
2 artilleries and 4 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Iraq
Place Units - British
1 submarine and 2 transports placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Also going to bomb to FIC minor and forgot to do that.
Sorry if I wasn’t clear. But what I meant was I forgot to add it to my attacks and didn’t want to go back and redo the battle. Posted and did the bombing prior to the one battle. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Southern France to Northern Italy
5 infantry moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
2 fighters moved from Bulgaria to Southern Italy
Place Units - Italians
1 aaGun placed in Southern Italy
1 aaGun placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,5,1
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 35 Sea Zone
4 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Philippines
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs