TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British repair 15 damage on 4 airfields and 11 factory_majors; Remaining resources: 20 PUs;
British buy 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 fighters moved from Malta to Gibraltar
1 bomber moved from Malta to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Burma to India
5 infantry moved from Shan State to Burma
2 artilleries moved from India to Burma
3 infantry moved from India to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
British collect 34 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 40 / 50
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 34 / 36
UK_Pacific : 24 / 24
Italians : 12 / 12
ANZAC : 14 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 armour and 4 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Greece
Italians attack with 2 armour and 6 infantry
British defend with 5 infantry
Italians roll dice for 2 armour and 6 infantry in Greece, round 2 : 4/8 hits
British roll dice for 5 infantry in Greece, round 2 : 4/5 hits
4 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 2 infantry in Greece, round 3 : 0/4 hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 2 armour and 2 infantry in Greece, round 4 : 1/4 hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 5 infantry
Casualties for Italians: 4 infantry
Battle in Southern France
Italians attack with 1 fighter and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 fighter and 4 infantry in Southern France, round 3 : 1/5 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Kenya : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
94 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 40 / 50
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 32 / 36
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 submarine
French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Norway to 112 Sea Zone
9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
scramble 110?
And, in the event I’m able to win that fight, do you want to take your AA guns as first hits in the land battle?
No scramble
Max defense, AA guns first!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Norway to 112 Sea Zone
9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/8 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 9 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/27 hits
British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/21 hits
6 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 8/14 hits
British roll dice for 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/13 hits
7 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 9/13 hits
British roll dice for 1 artillery and 4 fighters in United Kingdom, round 4 : 3/5 hits
3 armour owned by the Germans , 1 artillery owned by the British and 4 fighters owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 6 armour, 1 artillery, 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
7 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
Germans collect 44 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 2 aaGuns, 2 artilleries and 10 infantry
Poland : 1 aaGun, 3 artilleries and 12 infantry
Germany : 7 artilleries, 1 factory_major and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 10 transports
Production/PUs Summary :
Germans : 46 / 90
Russians : 33 / 36
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I was scared after you hit 13 times in the first round, but as usual the dice evened out over the battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Novgorod to Belarus
2 aaGuns, 4 artilleries and 10 infantry moved from Belarus to Eastern Poland
2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Yenisey to Russia
2 armour, 2 infantry and 2 mech_infantrys moved from Kansu to Olgiy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 46 / 90
Russians : 33 / 38
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Kwangtung
2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Chahar to Japan
2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
2 tactical_bombers moved from Chahar to Yunnan
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 armour and 6 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Buyant-Uhaa
1 aaGun, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
2 artilleries, 1 factory_upgrade and 1 infantry placed in Korea
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers
Korea : 2 artilleries, 1 factory_upgrade and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 6 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 armour
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 49 / 49
Americans : 50 / 53
Chinese : 5 / 15
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Guam to Caroline Islands
1 bomber moved from Hawaiian Islands to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Guam
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 49 / 49
Americans : 50 / 70
Chinese : 5 / 15
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 15 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Yunnan, round 2 : 7/20 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 0
UK_Pacific : 18 / 24
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour in Iraq, round 5 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
British roll dice for 1 armour in Iraq, round 6 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 armour owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 armour and 3 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Gibraltar to Malta
1 bomber moved from Gibraltar to Egypt
3 aaGuns moved from Burma to Yunnan
6 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries and 6 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 8 infantry
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 0
UK_Pacific : 18 / 18
Italians : 18 / 15
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Territory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
Romania : 2 armour
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 25 / 0
UK_Pacific : 18 / 18
Italians : 19 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry for the long wait!
Too much job!
Scramble in mediteranea?
Sorry for the long wait!
Too much job!Scramble in mediteranea?
No trouble about the work, I get that!
I’ll scramble, go max D for me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 cruiser and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
1 infantry owned by the French retreated to Morocco
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in 95 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 destroyer, 1 fighter and 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the French lost in 95 Sea Zone
French roll dice for 1 cruiser in 95 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -14
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Italians: 1 destroyer and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 90
Russians : 31 / 38
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 25 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 20 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
British defend with 1 destroyer and 1 transport; Americans defend with 2 submarines
British roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
2 submarines owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 15
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 2 submarines
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Gibraltar
Germans attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 12 infantry moved from Poland to Slovakia Hungary
7 artilleries and 1 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 2 artilleries and 10 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 109 Sea Zone
1 submarine placed in 112 Sea Zone
2 infantry placed in United Kingdom
2 artilleries and 8 infantry placed in Germany
8 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 3 aaGuns, 12 artilleries and 23 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
Germany : 2 artilleries, 1 factory_major and 8 infantry
Norway : 3 infantry
112 Sea Zone : 1 destroyer, 1 submarine and 3 transports
109 Sea Zone : 1 destroyer and 4 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 52
Russians : 31 / 38
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 fighters moved from Russia to Romania
1 tactical_bomber moved from Russia to Romania
2 infantry moved from Eastern Poland to Romania
8 infantry moved from Yenisey to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Olgiy to Yakut S.S.R.
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits
Germans roll dice for 2 armour in Romania, round 2 : 0/2 hits
2 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Yakut S.S.R.
Russians attack with 2 armour, 8 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 7 infantry
Russians roll dice for 2 armour, 8 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/12 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 7 infantry in Yakut S.S.R., round 2 : 6/10 hits
6 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians , 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Yenisey
Japanese win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 fighters moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
3 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Production/PUs Summary :
Germans : 44 / 52
Russians : 36 / 47
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 21 / 18
Italians : 19 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0