L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2

  • '16

    AA guns will be Harbor, Air field, then 2 on the factory

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                        Attackers Fire,  :  1/7 hits
                        Defenders Fire,  :  0/5 hits
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 4, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                3 armour moved from Yugoslavia to Western Germany
                2 aaGuns moved from Slovakia Hungary to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                5 infantry moved from Finland to Norway
                6 armour and 1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 fighter moved from Northern Italy to France

    Place Units - Germans
                1 cruiser, 1 destroyer and 7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 9 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
        Romania : 2 aaGuns, 2 artilleries and 10 infantry
        Poland : 1 aaGun, 3 artilleries and 12 infantry
        Germany : 1 factory_major
        Norway : 9 infantry
        Holland Belgium : 1 aaGun and 2 fighters
        112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                2 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 36
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries and 7 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 2 infantry moved from Chahar to Central Mongolia
                5 fighters and 4 tactical_bombers moved from Jehol to Central Mongolia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Central Mongolia, round 2 :  6/12 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                5 fighters and 4 tactical_bombers moved from Central Mongolia to Chahar
                1 aaGun moved from Amur to Buryatia
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Korea
                1 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
        Korea : 1 armour, 1 factory_minor and 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        36 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Central Mongolia : 1 flag, 1 artillery and 2 infantry
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Central United States
                Americans undo move 2.
                1 fighter placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British repair 15 damage on 4 airfields and 11 factory_majors; Remaining resources: 20 PUs;
                British buy 6 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Malta to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Burma to India
                5 infantry moved from Shan State to Burma
                2 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 24 / 24
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 6 infantry
                    British defend with 5 infantry
                        Italians roll dice for 2 armour and 6 infantry in Greece, round 2 :  4/8 hits
                        British roll dice for 5 infantry in Greece, round 2 :  4/5 hits
                        4 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 5 infantry
                    Casualties for Italians: 4 infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 3 :  1/5 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 1.
                Italians undo move 1.
                2 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        94 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 32 / 36
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser and 2 destroyers
                    Italians defend with 1 submarine
                    French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

  • '16

    scramble 110?

    And, in the event I’m able to win that fight, do you want to take your AA guns as first hits in the land battle?


  • No scramble
    Max defense, AA guns first!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/8 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 cruisers in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 9 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  12/27 hits
                        British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 :  13/21 hits
                        6 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 :  8/14 hits
                        British roll dice for 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 :  1/13 hits
                        7 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 :  9/13 hits
                        British roll dice for 1 artillery and 4 fighters in United Kingdom, round 4 :  3/5 hits
                        3 armour owned by the Germans , 1 artillery owned by the British and 4 fighters owned by the British lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 6 armour, 1 artillery, 1 fighter and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                7 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
                Germans collect 44 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 aaGuns, 2 artilleries and 10 infantry
        Poland : 1 aaGun, 3 artilleries and 12 infantry
        Germany : 7 artilleries, 1 factory_major and 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 10 transports

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 0
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I was scared after you hit 13 times in the first round, but as usual the dice evened out over the battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 8 infantry moved from Novgorod to Belarus
                2 aaGuns, 4 artilleries and 10 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                8 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 1 tactical_bomber moved from Yenisey to Russia
                2 armour, 2 infantry and 2 mech_infantrys moved from Kansu to Olgiy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 33 / 38
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 0
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 carrier, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to Kwangtung
                2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters moved from Chahar to Japan
                2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung
                2 tactical_bombers moved from Chahar to Yunnan
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 :  1/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 armour and 6 infantry moved from Korea to Manchuria
                1 armour moved from Manchuria to Buyant-Uhaa
                1 aaGun, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                Units in Korea being upgraded or consumed: 1 factory_minor
                2 artilleries, 1 factory_upgrade and 1 infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers
        Korea : 2 artilleries, 1 factory_upgrade and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 6 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 armour
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 49 / 49
        Americans : 50 / 53
        Chinese : 5 / 15
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Guam to Caroline Islands
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Guam

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 15 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Yunnan, round 2 :  7/20 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 26 / 0
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Egypt
                1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 battleship owned by the British
                        3 destroyers owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  2/4 hits
                        1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 37 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Iraq
                    British attack with 1 armour and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour and 1 infantry in Iraq, round 3 :  0/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Iraq, round 4 :  1/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour in Iraq, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        British roll dice for 1 armour in Iraq, round 6 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  1/1 hits
                        1 armour owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 armour and 3 infantry

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Malta
                1 bomber moved from Gibraltar to Egypt
                3 aaGuns moved from Burma to Yunnan
                6 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                2 artilleries and 6 infantry moved from Burma to Yunnan
                2 artilleries and 4 infantry moved from India to Burma

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 8 infantry

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 31 / 38
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 26 / 0
        UK_Pacific : 18 / 18
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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