We have ANZ/France both lined up,
Need an I1 player
I won’t wait long.
May open it up to others who’ve played once already, there’s nothing wrong with that, just not as preferred -
Game should keep hopping, it’s a hot seat and it’s getting cold!
Scramble to 95 to keep the FRENCH from wiping the last Italian boats from the Med??
yes, I am afraid this Italian fig will have to scramble and probably meet its end
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer, 1 fighter and 1 transport
French win with 1 cruiser remaining. Battle score for attacker is 17
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer, 1 fighter and 1 transport
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Sick luck in the Med…
I’d be sorry but I don’t know what kind of sick luck you have in store for me, perhaps even on G2
It is illegal to move your tank to Alexandria in the combat movement phase and then move it back in the non-combat movement phase. You must complete the blitzing move of a tank in the combat movement phase.
Did you see this?
Wasn’t sure you did, since no acknowledgement, and because I posted it before the ANZAC and French postings
Yes, I noticed it. Thx for pointing out the technical mistake.
Thanks for acknowledging - didn’t want it to happen again
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 carrier and 1 fighter
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 96 Sea Zone
Germans roll dice for 1 bomber in 96 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in Greece
Germans attack with 2 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 0/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 4 : 2/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 3/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 armour in Greece, round 5 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Battle in Gibraltar
Battle in Holland Belgium
Germans attack with 1 artillery and 1 mech_infantry
French defend with 1 artillery
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Gibraltar from British, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
French defend with 2 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Germans
1 carrier, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
6 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from Western Germany to Germany
1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Poland
1 bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
1 infantry and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
Item #1 on my Triple A issues list:
Order of the conduct combat phase is
You should have rolled the Morocco battle first
I will be observing this rule on my turns. It potentially gives the attacker an unfair advantage if this rule is not followed.
Please follow the rule book, thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Ukraine to Belarus
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Novgorod
1 tactical_bomber moved from Russia to Ukraine
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Right.
Scramble order for sz 54, pls.
Do scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
Combat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 7/10 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits
3 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Borneo
Battle in Soviet Far East
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsi to Kwangsi
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to Siam
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Kwangtung to Manchuria
1 tactical_bomber moved from Kwangtung to Manchuria
1 infantry moved from Manchuria to Korea
1 fighter moved from Kwangtung to Manchuria
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Siam
1 fighter moved from Yunnan to Siam
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangtung to Manchuria
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in Manchuria
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from Guam to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
Place Units - Americans
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 tactical_bomber moved from Syria to Iraq
1 fighter moved from Szechwan to Shan State
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
1 battleship and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour and 2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 43 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 2 destroyers and 1 transport
British win, taking 43 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 23
Casualties for Japanese: 2 destroyers and 1 transport
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Iraq to Alexandria
1 bomber moved from Iraq to India
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from Shan State to Szechwan
1 tactical_bomber moved from Shan State to India
Place Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 fighter placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,6,6,2,5,3,4,4,6,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantry
Well, my Chinese really suck, but my Brits are bad ass…. I’ll take it :-)
I was hoping to draw in those two ships, wonder if it was worth it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Southern France to Yugoslavia
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs