Japan is really suffering for its lack of a DOW. In G40, the J1 is normally advised. Personally, I avoid the attack on the UK BB.
13L Play-Off, SF, Gamerman01 (Allies +14) vs AlexGreat
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 19, 2013, 3:07 PM
Done reviewing combat now, so I will say I am happy to win 106
Will have a tough decision to make on UK1 with 111 -
well, a 50/50 but with added bonus in case of a German win. Cant have it all.
Yes, UK1 certainly asks questions. One way or the other I will learn in this game. -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 19, 2013, 3:33 PM
:-)
I am glad for your replyPet peeve of mine, though, so I want to point this out….
106 was not a 50/50. There is a pretty good chance that both ships hit in the same round, so the transport would survive.
In fact, it is 40/40/20
You only had a 40% chance of sinking both, I had a 40% chance of winning with no loss, and there was a 20% chance we both lost 1 ship and the transport survives. :-) -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 19, 2013, 3:34 PM
Pretty sure I will attack 97 and 111 both on UK1, but I don’t really know until the time comes and I’m crunching the numbers
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lol I don’t know how many times my Yugo has gone 0 for everything, but it’s a lot
Just twice 0/5 in my previous games:-)
I’d say all in all it went slight above average for the Germans.
Around British waters UK hat 31 defense and created 6 hits. One hit above average, however Germans hit SO well that no fighter or BB could shoot twice.Losing 2 Arty in France is not so nice, having 1,6 more Inf than average for Russia is nice^^
What I want to say: In case I could choose for this result instead of dice I guess I would take it, even if it is nothing be to totally excited about.
Looking forward to follow your game. Alex, show the community that Gamerman playing Allies at +14 isn’t an instant defeat for the Axis:D
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:-)
I am glad for your replyPet peeve of mine, though, so I want to point this out….
106 was not a 50/50. There is a pretty good chance that both ships hit in the same round, so the transport would survive.
In fact, it is 40/40/20
You only had a 40% chance of sinking both, I had a 40% chance of winning with no loss, and there was a 20% chance we both lost 1 ship and the transport survives. :-)Yes, Gamerman, mathematically absolutely correct. I am quite aware that we could both annhiliate ourselves as well, with the TT surviving. Whould have been fine by me. But I was talking about the D alone, essentially, and the TT is the bonus. Probably the more important ship, though, but cant ask for that as well. (I did, of course, lol).
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 19, 2013, 4:12 PM
Indeed! We should all be happy the dice were not extreme and we have a fair start!
Let’s see when I can get Russia played, then! :-)
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 19, 2013, 8:03 PM
Oh, tech needs to be turned off so we don’t have to click through it every turn
I’ll take care of it -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 22, 2013, 4:49 AM
Let’s see… Russian strategy…
it’s been awhile -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 22, 2013, 6:02 AM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Sikang
2 infantry moved from Caucasus to Rostov
1 fighter moved from Novgorod to RussiaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
J1 later today.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Korea to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Jehol to AnhwePlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 3:09 PM
OK, moving this morning
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 4:44 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Southeast Mexico
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 4:45 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 5:09 PM
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone -
gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 5:11 PM
Scramble to 97?
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Oh boy, momentous battles (imho) in Yunnan and 111. Went well for me so far, I fervently hope it does not turn totally against me UK1.
Need to run a few simulations and going to theater, you will have scramble later my night. Good move with UK to DOW Japan (I think).
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 5:26 PM
And Hunnan X 2
I’m getting reamed by the dice so far
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Dec 28, 2013, 5:27 PM
Isn’t it a pretty easy scramble decision?