13L Play-Off, SF, Gamerman01 (Allies +14) vs AlexGreat


  • Done reviewing combat now, so I will say I am happy to win 106
    Will have a tough decision to make on UK1 with 111


  • well, a 50/50 but with added bonus in case of a German win. Cant have it all.
    Yes, UK1 certainly asks questions. One way or the other I will learn in this game.


  • :-)
    I am glad for your reply

    Pet peeve of mine, though, so I want to point this out….

    106 was not a 50/50.  There is a pretty good chance that both ships hit in the same round, so the transport would survive.

    In fact, it is 40/40/20
    You only had a 40% chance of sinking both, I had a 40% chance of winning with no loss, and there was a 20% chance we both lost 1 ship and the transport survives.  :-)


  • Pretty sure I will attack 97 and 111 both on UK1, but I don’t really know until the time comes and I’m crunching the numbers


  • @Gamerman01:

    lol I don’t know how many times my Yugo has gone 0 for everything, but it’s a lot

    Just twice 0/5 in my previous games:-)

    I’d say all in all it went slight above average for the Germans.
    Around British waters UK hat 31 defense and created 6 hits. One hit above average, however Germans hit SO well that no fighter or BB could shoot twice.

    Losing 2 Arty in France is not so nice, having 1,6 more Inf than average for Russia is nice^^

    What I want to say: In case I could choose for this result instead of dice I guess I would take it, even if it is nothing be to totally excited about.

    Looking forward to follow your game. Alex, show the community that Gamerman playing Allies at +14 isn’t an instant defeat for the Axis:D


  • @Gamerman01:

    :-)
    I am glad for your reply

    Pet peeve of mine, though, so I want to point this out….

    106 was not a 50/50.  There is a pretty good chance that both ships hit in the same round, so the transport would survive.

    In fact, it is 40/40/20
    You only had a 40% chance of sinking both, I had a 40% chance of winning with no loss, and there was a 20% chance we both lost 1 ship and the transport survives.  :-)

    Yes, Gamerman, mathematically absolutely correct. I am quite aware that we could both annhiliate ourselves as well, with the TT surviving. Whould have been fine by me.  But I was talking about the D alone, essentially, and the TT is the bonus. Probably the more important ship, though, but cant ask for that as well. (I did, of course, lol).


  • Indeed!  We should all be happy the dice were not extreme and we have a fair start!

    Let’s see when I can get Russia played, then!  :-)


  • Oh, tech needs to be turned off so we don’t have to click through it every turn
    I’ll take care of it


  • Let’s see… Russian strategy…
    it’s been awhile


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Sikang
                2 infantry moved from Caucasus to Rostov
                1 fighter moved from Novgorod to Russia

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • J1 later today.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Kiangsi to Kwangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Korea to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Jehol to Anhwe

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • OK, moving this morning


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Eastern United States
                1 aaGun moved from Eastern United States to Central United States
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    retreated to Hunan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone


  • Scramble to 97?


  • Oh boy, momentous battles (imho) in Yunnan and 111. Went well for me so far, I fervently hope it does not turn totally against me UK1.

    Need to run a few simulations and going to theater, you will have scramble later my night. Good move with UK to DOW Japan (I think).


  • And Hunnan X 2

    I’m getting reamed by the dice so far


  • Isn’t it a pretty easy scramble decision?

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