JEB (Axis) vs Inno(Allies) 1942 1E

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Research Technology - Russians

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caucasus: 1 fighter
                EDIT: Adding units owned by Americans to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 :  3/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia S.S.R. to Archangel
                2 fighters moved from 6 Sea Zone to Russia

    Place Units - Russians
                1 artillery placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Archangel : 1 aaGun
        Kazakh S.S.R. : 2 artilleries
        Caucasus : 1 factory and 5 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 2 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Research Technology - Russians

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caucasus: 1 fighter
                EDIT: Adding units owned by Americans to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 :  3/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia S.S.R. to Archangel
                2 fighters moved from 6 Sea Zone to Russia

    Place Units - Russians
                1 artillery placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Archangel : 1 aaGun
        Kazakh S.S.R. : 2 artilleries
        Caucasus : 1 factory and 5 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
        6 Sea Zone : 1 fighter

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '16

    Man that submarine has caused me so much pain

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
                Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Eastern Europe to Caucasus
                2 bombers moved from Germany to Caucasus
                10 infantry moved from Eastern Europe to Belorussia
                1 armour moved from Germany to Belorussia

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 5 infantry
                    Russians defend with 1 factory and 5 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 5 infantry in Caucasus, round 2 :  4/9 hits
                        Russians roll dice for 5 infantry in Caucasus, round 2 :  1/5 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 infantry in Caucasus, round 3 :  2/8 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Belorussia
                    Germans attack with 1 armour and 10 infantry
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 armour and 10 infantry in Belorussia, round 2 :  2/11 hits
                        British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour and 9 infantry in Belorussia, round 3 :  3/10 hits
                        British roll dice for 2 artilleries in Belorussia, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the British lost in Belorussia
                    Germans win, taking Belorussia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                8 infantry moved from Germany to Eastern Europe
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 infantry moved from Southern Europe to Germany
                1 infantry moved from Western Europe to Germany
                1 fighter moved from Caucasus to Eastern Europe
                1 bomber moved from Caucasus to Germany
                1 bomber moved from Caucasus to Germany
                1 aaGun moved from Ukraine S.S.R. to Caucasus

    Place Units - Germans
                1 armour and 8 infantry placed in Germany
                1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 10 infantry
        Southern Europe : 1 factory and 1 infantry
        Eastern Europe : 1 fighter and 8 infantry
        Western Europe : 1 aaGun and 6 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 1 armour and 7 infantry

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 37 / 37
        British : 26 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 1 damage on 1 factory; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 artillery moved from 6 Sea Zone to Western Europe
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 artillery moved from 6 Sea Zone to Western Europe
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 infantry moved from 6 Sea Zone to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun and 6 infantry
                        AA fire in Western Europe :  0/1 hits
                        British roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Europe, round 2 :  1/7 hits
                        Germans roll dice for 6 infantry in Western Europe, round 2 :  2/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Europe, round 3 :  1/5 hits
                        Germans roll dice for 5 infantry in Western Europe, round 3 :  3/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
                    1 fighter owned by the British retreated
                        British roll dice for 1 artillery in Western Europe, round 4 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Europe, round 4 :  1/4 hits
                        1 artillery owned by the British lost in Western Europe
                    Germans win with 4 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - British
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Norway to Russia
                1 artillery moved from Archangel to Russia

    Place Units - British
                1 fighter placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Norway : 2 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
        Russia : 1 artillery and 1 fighter
        Central United States : 1 infantry
        6 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 37 / 37
        British : 26 / 26
        Japanese : 40 / 46
        Americans : 47 / 47

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                3 infantry moved from Sinkiang to Kazakh S.S.R.
                2 artilleries moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Persia to Kazakh S.S.R.
                1 battleship moved from 59 Sea Zone to 37 Sea Zone
                3 bombers moved from Sinkiang to 37 Sea Zone
                2 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
                1 fighter moved from Manchuria to Kazakh S.S.R.

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 3 bombers
                    Americans defend with 1 battleship, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 bombers in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 battleship, 1 submarine and 1 transport
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 artilleries, 3 fighters and 4 infantry
                    Russians defend with 2 artilleries
                        Japanese roll dice for 2 artilleries, 3 fighters and 4 infantry in Kazakh S.S.R., round 2 :  6/9 hits
                        Russians roll dice for 2 artilleries in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Japanese
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                1 armour moved from Novosibirsk to Persia
                4 armour moved from Novosibirsk to Caucasus
                1 armour moved from Novosibirsk to Kazakh S.S.R.
                3 fighters moved from Kazakh S.S.R. to Caucasus
                1 aaGun moved from French Indochina to China
                2 infantry moved from India to Persia
                1 artillery moved from India to Persia
                1 infantry moved from French Indochina to India
                3 bombers moved from 37 Sea Zone to French Indochina

    Place Units - Japanese
                1 armour and 1 artillery placed in Sinkiang
                1 bomber placed in Japan
                3 infantry placed in French Indochina
                2 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
        India : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Yakut S.S.R. : 1 flag
        French Indochina : 3 bombers, 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Caucasus : 4 armour and 3 fighters
        Sinkiang : 1 flag, 1 armour, 1 artillery and 1 factory
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        New Guinea : 1 infantry
        China : 1 flag, 1 aaGun
        Japan : 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        37 Sea Zone : 1 battleship
        60 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 43 / 43
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    Hey… a small change I would make - I will submerge my submarine since the battleship for sure is going to die under 3 bombers and battleship :)…

    Cheers,

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Russia to Belorussia
                5 fighters moved from Russia to Belorussia
                1 fighter moved from Norway to Belorussia
                1 bomber moved from Archangel to Belorussia
                1 submarine moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 armour moved from Archangel to Belorussia

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 60 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 60 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Belorussia
                    Americans attack with 3 armour, 1 bomber, 6 fighters and 1 infantry
                    Germans defend with 1 armour and 7 infantry
                        Americans roll dice for 3 armour, 1 bomber, 6 fighters and 1 infantry in Belorussia, round 2 :  5/11 hits
                        Germans roll dice for 1 armour and 7 infantry in Belorussia, round 2 :  4/8 hits
                        5 infantry owned by the Germans , 3 armour owned by the Americans and 1 infantry owned by the Americans lost in Belorussia
                    retreated to Belorussia
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 3 armour and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                    EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Japanese defend with 1 battleship

    Non Combat Move - Americans
                6 fighters moved from Belorussia to Russia
                1 bomber moved from Belorussia to Russia
                1 carrier moved from 31 Sea Zone to 29 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
                1 carrier moved from 9 Sea Zone to 7 Sea Zone
                2 fighters moved from Norway to 7 Sea Zone
                2 infantry moved from 7 Sea Zone to United Kingdom
                2 artilleries moved from 7 Sea Zone to United Kingdom
                1 transport moved from 55 Sea Zone to 56 Sea Zone
                2 infantry moved from Midway to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 13 Sea Zone to 12 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada

    Place Units - Americans
                2 fighters placed in 6 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 fighter placed in Norway
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 47 PUs; end with 47 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun and 1 infantry
        Midway : 1 infantry
        Western United States : 1 factory
        East Indies : 1 flag, 1 infantry
        Norway : 1 flag, 1 factory and 1 fighter
        United Kingdom : 2 artilleries and 2 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 artillery, 1 factory and 2 infantry
        Russia : 1 bomber and 6 fighters
        Western Canada : 1 aaGun
        7 Sea Zone : 1 carrier, 2 fighters and 2 transports
        29 Sea Zone : 1 carrier
        12 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier and 2 fighters
        10 Sea Zone : 1 transport
        55 Sea Zone : 2 destroyers, 2 infantry and 1 transport

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 43 / 43
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair 2 damage on 2 factories; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                2 fighters moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Evenki National Okrug to Russia
                1 aaGun moved from Archangel to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Evenki National Okrug : 1 infantry
        West Russia : 1 flag
        Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 7 infantry

    Production/PUs Summary :

    Russians : 15 / 15
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 42 / 43
        Americans : 47 / 47

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belorussia to West Russia
                      Germans take West Russia from Russians
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                2 bombers moved from Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 3,4 and costs: 6 production.
                    Bombing raid costs 6  production in Norway

    Non Combat Move - Germans
                1 bomber moved from Norway to Western Europe
                1 bomber moved from Norway to Germany
                1 infantry moved from Southern Europe to Western Europe
                2 infantry moved from Germany to Western Europe
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Belorussia to Ukraine S.S.R.
                3 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                3 infantry moved from Eastern Europe to Belorussia
                1 armour moved from Germany to Belorussia
                2 infantry moved from Germany to Eastern Europe
                1 fighter moved from Eastern Europe to Belorussia

    Place Units - Germans
                2 artilleries and 2 infantry placed in Caucasus
                1 armour and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 12 infantry
        Southern Europe : 1 factory
        Eastern Europe : 2 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 1 bomber and 7 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 7 infantry
        Ukraine S.S.R. : 5 infantry
        West Russia : 1 infantry
        Belorussia : 2 armour, 1 fighter and 3 infantry

    Production/PUs Summary :

    Russians : 11 / 15
        Germans : 41 / 41
        British : 25 / 26
        Japanese : 42 / 43
        Americans : 47 / 47

  • '16

    Fair enough. I thought you wanted to keep it as fodder against my BS, since your subs had been quite fortunate before! But that make sense. This editing mode is quite handy.

  • '19 '18 '17 '16 '15

    Thank you -  and sorry for taking long.  I am back earlier this week  :evil:and will continue later tonight.

    Cheers,

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Norway to Karelia S.S.R.
                2 fighters moved from 6 Sea Zone to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Karelia S.S.R. to Russia
                2 artilleries moved from United Kingdom to 6 Sea Zone
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Norway
                3 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from Central United States to Eastern Canada

    Place Units - British
                1 armour, 2 artilleries and 2 infantry placed in United Kingdom
                1 transport placed in 6 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Karelia S.S.R. : 2 infantry
        Norway : 2 artilleries and 3 infantry
        United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
        Russia : 1 artillery and 3 fighters
        6 Sea Zone : 1 carrier and 4 transports

    Production/PUs Summary :

    Russians : 13 / 15
        Germans : 39 / 41
        British : 25 / 25
        Japanese : 42 / 43
        Americans : 47 / 47

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Trans-Jordan to Anglo Egypt
                      Japanese take Anglo Egypt from British
                1 armour moved from Persia to Anglo Egypt
                2 infantry moved from Novosibirsk to Evenki National Okrug
                3 fighters moved from Caucasus to Evenki National Okrug
                3 bombers moved from French Indochina to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,3 and costs: 6 production.
                    Bombing raid costs 6  production in Russia
                Battle in Evenki National Okrug
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Evenki National Okrug, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Evenki National Okrug to Caucasus
                3 infantry moved from Kazakh S.S.R. to Novosibirsk
                1 artillery moved from Sinkiang to Novosibirsk
                1 armour moved from Sinkiang to Novosibirsk
                2 artilleries moved from Kazakh S.S.R. to Novosibirsk
                1 armour moved from Kazakh S.S.R. to Novosibirsk
                2 infantry moved from Persia to Kazakh S.S.R.
                1 artillery moved from Persia to Caucasus
                1 infantry moved from India to Persia
                1 aaGun moved from China to Sinkiang
                2 infantry moved from French Indochina to China
                1 infantry moved from French Indochina to India
                1 destroyer moved from 60 Sea Zone to 50 Sea Zone
                1 battleship moved from 37 Sea Zone to 50 Sea Zone
                1 bomber moved from Japan to Buryatia S.S.R.
                1 bomber moved from Buryatia S.S.R. to China
                2 bombers moved from Russia to Sinkiang

    Place Units - Japanese
                2 infantry placed in Sinkiang
                1 armour and 2 infantry placed in French Indochina
                1 bomber placed in Japan
                2 transports placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Persia : 1 flag, 1 infantry
        India : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 2 armour, 4 artilleries and 5 infantry
        Yakut S.S.R. : 1 flag
        French Indochina : 1 armour, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag
        Caucasus : 4 armour, 1 artillery and 3 fighters
        Sinkiang : 1 flag, 1 aaGun, 2 bombers, 1 factory and 2 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag, 1 armour and 1 infantry
        New Guinea : 1 infantry
        China : 1 flag, 1 bomber and 2 infantry
        Japan : 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        50 Sea Zone : 1 battleship and 1 destroyer
        60 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 12 / 15
        Germans : 39 / 41
        British : 23 / 25
        Japanese : 45 / 45
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair 6 damage on 6 factories; Remaining resources: 41 PUs;
                Americans buy 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 fighters moved from Russia to Sinkiang
                1 bomber moved from Russia to Sinkiang

    Combat - Americans
                Battle in Sinkiang
                    Americans attack with 1 bomber and 6 fighters
                    Japanese defend with 1 aaGun, 2 bombers, 1 factory and 2 infantry
                        AA fire in Sinkiang :  1/7 hits
                        1 fighter owned by the Americans lost in Sinkiang
                        Americans roll dice for 1 bomber and 5 fighters in Sinkiang, round 2 :  3/6 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Sinkiang, round 2 :  1/4 hits
                        2 bombers owned by the Japanese , 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sinkiang
                        Americans roll dice for 5 fighters in Sinkiang, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Sinkiang
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 bombers and 2 infantry
                    Casualties for Americans: 1 bomber and 2 fighters

    Non Combat Move - Americans
                4 fighters moved from Sinkiang to Russia
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 artillery moved from 12 Sea Zone to Algeria
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 artillery moved from 12 Sea Zone to Algeria
                2 fighters moved from 7 Sea Zone to 12 Sea Zone
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 carrier moved from 7 Sea Zone to 12 Sea Zone
                1 artillery and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from Norway to Russia
                1 aaGun moved from Eastern Canada to Eastern United States
                1 carrier moved from 29 Sea Zone to 30 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
                2 destroyers moved from 55 Sea Zone to 53 Sea Zone
                1 carrier moved from 30 Sea Zone to 39 Sea Zone
                2 infantry moved from 64 Sea Zone to Western Canada
                1 aaGun moved from Western Canada to Eastern Canada
                1 fighter moved from 6 Sea Zone to Russia

    Place Units - Americans
                2 fighters placed in 6 Sea Zone
                1 infantry placed in Norway
                1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern Canada: 1 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 47 PUs; end with 48 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Midway : 1 infantry
        Western United States : 1 factory and 1 fighter
        East Indies : 1 flag, 1 infantry
        Norway : 1 flag, 1 artillery, 1 factory and 2 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Libya : 1 flag
        Eastern United States : 1 aaGun, 1 factory and 2 infantry
        Russia : 6 fighters
        Western Canada : 2 infantry
        53 Sea Zone : 2 destroyers
        42 Sea Zone : 1 submarine
        12 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
        6 Sea Zone : 1 carrier, 3 fighters and 1 transport
        39 Sea Zone : 1 carrier
        64 Sea Zone : 1 transport
        10 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 12 / 15
        Germans : 39 / 41
        British : 23 / 25
        Japanese : 45 / 45
        Americans : 47 / 48

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair 3 damage on 3 factories; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in West Russia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 10 infantry

    Production/PUs Summary :

    Russians : 12 / 12
        Germans : 39 / 41
        British : 23 / 25
        Japanese : 45 / 45
        Americans : 47 / 48

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 40 PUs;
                Germans buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Belorussia to Karelia S.S.R.
                1 bomber moved from Germany to Karelia S.S.R.
                1 bomber moved from Western Europe to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Norway
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Karelia S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Karelia S.S.R. to Germany
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                1 bomber moved from Norway to Western Europe
                1 infantry moved from Germany to Western Europe
                5 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Belorussia to Caucasus
                1 infantry moved from Belorussia to West Russia
                1 armour moved from Belorussia to Caucasus
                1 armour moved from Germany to Ukraine S.S.R.
                1 infantry moved from Belorussia to Ukraine S.S.R.
                3 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 bomber moved from Karelia S.S.R. to Germany

    Place Units - Germans
                3 artilleries and 1 infantry placed in Caucasus
                1 infantry placed in Southern Europe
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 12 infantry
        Southern Europe : 1 factory and 1 infantry
        Eastern Europe : 5 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Western Europe : 1 aaGun, 1 bomber and 9 infantry
        Caucasus : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 factory and 13 infantry
        Ukraine S.S.R. : 1 armour and 1 infantry
        West Russia : 1 infantry

    Production/PUs Summary :

    Russians : 10 / 12
        Germans : 41 / 42
        British : 23 / 25
        Japanese : 45 / 45
        Americans : 47 / 48

  • '19 '18 '17 '16 '15

    Hello,

    I am attacking western Europe (see attached image).  Would you please let me know sequence of units you like to be removed first among bomber and infantry?  (AA gun cannot be destroyed but only be captured in 1E - is my understanding correct?)

    2014-01-11 00 49 22.png

  • '16

    Yes, that is correct. Regarding the bomber, save it for last please.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                1 artillery moved from Norway to 6 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 7 Sea Zone
                4 infantry moved from 7 Sea Zone to Western Europe
                1 armour moved from 7 Sea Zone to Western Europe
                3 artilleries moved from 7 Sea Zone to Western Europe
                1 artillery moved from Russia to Kazakh S.S.R.
                3 fighters moved from Russia to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 artillery and 3 fighters
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 fighters in Kazakh S.S.R., round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        British roll dice for 1 artillery and 3 fighters in Kazakh S.S.R., round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kazakh S.S.R.
                    British win, taking Kazakh S.S.R. from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Western Europe
                    British attack with 1 armour, 3 artilleries and 4 infantry
                    Germans defend with 1 aaGun, 1 bomber and 9 infantry
                        British roll dice for 1 armour, 3 artilleries and 4 infantry in Western Europe, round 2 :  1/8 hits
                        Germans roll dice for 1 bomber and 9 infantry in Western Europe, round 2 :  4/10 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
                        British roll dice for 1 armour and 3 artilleries in Western Europe, round 3 :  1/4 hits
                        Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 3 :  1/9 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
                        British roll dice for 1 armour and 2 artilleries in Western Europe, round 4 :  2/3 hits
                        Germans roll dice for 1 bomber and 7 infantry in Western Europe, round 4 :  3/8 hits
                        1 armour owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Europe
                    Germans win with 1 bomber and 5 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour, 3 artilleries and 4 infantry

    Non Combat Move - British
                1 carrier and 1 fighter moved from 6 Sea Zone to 7 Sea Zone
                3 fighters moved from Kazakh S.S.R. to Russia

    Place Units - British
                5 infantry placed in United Kingdom
                1 fighter placed in 7 Sea Zone

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Norway : 1 artillery and 1 infantry
        Kazakh S.S.R. : 1 artillery
        United Kingdom : 1 aaGun, 1 factory and 5 infantry
        Russia : 3 fighters
        7 Sea Zone : 1 carrier, 1 fighter and 4 transports

    Production/PUs Summary :

    Russians : 12 / 12
        Germans : 41 / 42
        British : 23 / 23
        Japanese : 43 / 45
        Americans : 47 / 48

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