14L G40 PGMatt (axis) vs Cpt. Walker (allies +12) game 1

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Korea to Amur
                1 artillery and 6 infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 11 infantry
                    Russians defend with 1 aaGun and 6 infantry
                        Japanese roll dice for 2 battleships in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 11 infantry in Amur, round 2 :  2/13 hits
                        Russians roll dice for 1 aaGun and 6 infantry in Amur, round 2 :  1/6 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Amur, round 3 :  3/12 hits
                        Russians roll dice for 4 infantry in Amur, round 3 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Amur, round 4 :  2/11 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Korea to Jehol
                1 fighter moved from Okinawa to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
        Siam : 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Amur : 1 flag, 1 armour, 1 artillery and 9 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        5 Sea Zone : 2 battleships and 1 transport
        6 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 fighter moved from Western United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  3/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 10 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 aaGuns moved from India to Burma
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 1 artillery, 1 fighter and 6 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Ethiopia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        80 Sea Zone : 1 destroyer and 1 transport
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 2 transports
        Eire : 1 flag, 1 mech_infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 infantry
        Persia : 1 flag, 4 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 3 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 3 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  3/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Italians attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour and 5 infantry in Greece, round 2 :  4/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  4/4 hits
                        4 infantry owned by the Neutral_Allies and 4 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 4 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 aaGun
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
        Greece : 1 flag, 2 armour and 1 infantry
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                4 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

  • '16

    scramble and or intercept UK z110.

    sorry, my keyboard wont seem to produce shifted characters right now.


  • send up the two UK fighters to intercept the sbr…the destroyer will just have to hope it shoots well!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                4 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                3 armour moved from Yugoslavia to Slovakia Hungary
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                6 armour and 4 mech_infantrys moved from France to Germany
                1 artillery and 7 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 4 infantry moved from Germany to Poland
                1 artillery moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
                1 aaGun moved from Germany to Poland
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 bomber and 5 infantry placed in Western Germany
                Germans undo move 2.
                1 bomber and 3 infantry placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 3 armour, 1 artillery and 7 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Romania : 2 artilleries and 12 infantry
        Poland : 1 aaGun, 2 artilleries and 7 infantry
        Germany : 1 aaGun, 6 armour, 1 factory_major, 7 infantry and 4 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 1 artillery and 3 infantry
        112 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Novgorod to Karelia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                5 infantry moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Bryansk to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 1 aaGun and 14 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 1 artillery and 5 infantry
        Karelia : 1 artillery and 7 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 aaGun, 2 artilleries and 7 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Caucasus : 2 armour and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 36
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 8 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Jehol to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Chahar to Hopei
                1 fighter moved from Jehol to Hopei
                4 fighters and 4 tactical_bombers moved from Jehol to Yunnan
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 :  7/22 hits
                        Chinese roll dice for 10 infantry in Yunnan, round 2 :  5/10 hits
                        3 infantry owned by the Japanese , 7 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in Yunnan, round 3 :  11/17 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                        3 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 10 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 1 infantry moved from Jehol to Chahar
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Chahar
                2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kweichow to Kwangsi
                1 fighter moved from Hopei to Chahar
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 battleships moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from Korea to Amur

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
        Kiangsu : 1 flag, 2 armour and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery and 8 infantry
        36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        19 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 32 / 36
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    your guys wanted Yunnan WAY more than mine did that round.  That should even up some of the dice from G1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 32 / 36
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Szechwan : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 32 / 36
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 :  2/5 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    2 artilleries retreated to Egypt
                    Italians win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 1 destroyer
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Italians , 2 cruisers owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 battleship in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 battleship owned by the Italians lost in 93 Sea Zone
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for British: 1 carrier and 1 cruiser
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
                1 bomber moved from 93 Sea Zone to Malta
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                5 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom
                1 armour placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 5 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship
        106 Sea Zone : 1 destroyer and 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 32 / 36
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 24 / 29
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 armour and 1 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 armour and 1 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 :  4/8 hits
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 :  2/7 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 :  2/6 hits
                        British roll dice for 2 artilleries and 1 mech_infantry in Egypt, round 3 :  2/3 hits
                        1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour and 2 fighters in Egypt, round 4 :  3/4 hits
                        British roll dice for 1 artillery in Egypt, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
                EDIT: Removing units owned by Italians from Algeria: 1 artillery
                EDIT: Turning off Edit Mode
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 fighters
        Egypt : 1 flag, 2 armour and 1 harbour
        Kenya : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 32 / 36
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 31
        UK_Pacific : 24 / 29
        Italians : 19 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 37
  • 27
  • 16
  • 43
  • 30
  • 35
  • 440
  • 26
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.4k

Users

39.9k

Topics

1.7m

Posts