13L AA50 - Gamerman01 (allies) vs Soundcrescent (axis +6)


  • Mechanized infantry would not have been very important had it been taken by Uk or Usa, but as it happened to Urss it is devasting both against Germany and Japan  :cry:


  • Mechanized infantry with Germany or Russia is devastating, assuming it comes while the power is still strong.
    It is completely neutered in G40 - too much so.  The mech infantry units attack at 2 instead of 1 when paired with a tank, and the mech infantry can blitz on their own (there really isn’t that much blitzing in G40 with all the facilities everywhere).
    Whoopdedoo…  :-)
    But in this game, it can be a game ender, especially if there is an immediate opportunity, which I did not have  :-P


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Research Technology - British
                British spend 5 on tech rolls

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - British
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Poland
                      British take Poland from Germans
                3 armour moved from United Kingdom to 7 Sea Zone
                3 infantry moved from United Kingdom to 7 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                3 armour and 3 infantry moved from 5 Sea Zone to Baltic States
                2 battleships moved from 7 Sea Zone to 5 Sea Zone
                1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Northwestern Europe
                1 armour moved from Persia to India
                      British take India from Japanese
                1 armour moved from India to Persia
                2 infantry moved from United Kingdom to 7 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Baltic States
                2 fighters moved from 7 Sea Zone to Northwestern Europe
                1 fighter moved from Norway to Northwestern Europe
                1 bomber moved from Norway to Northwestern Europe

    Combat - British
                Battle in Northwestern Europe
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Northwestern Europe from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    British attack with 3 armour and 5 infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Baltic States from Germans with 3 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Finland to Karelia S.S.R.
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Persia to Russia
                1 carrier moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 13 Sea Zone to 14 Sea Zone
                1 bomber moved from Northwestern Europe to Morocco Algeria
                1 fighter moved from Northwestern Europe to Morocco Algeria
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 fighter moved from Northwestern Europe to 5 Sea Zone
                1 fighter moved from Northwestern Europe to Morocco Algeria

    Place Units - British
                1 artillery, 1 bomber and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Research Technology - Italians
                    Italians roll 5 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                2 infantry moved from Italy to 14 Sea Zone
                2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                2 infantry moved from 16 Sea Zone to Ukraine
                1 battleship and 1 cruiser moved from 15 Sea Zone to 16 Sea Zone
                1 artillery moved from Balkans to Bulgaria Romania
                1 infantry moved from Balkans to Germany
                1 infantry moved from Balkans to Italy
                2 infantry moved from Italy to France
                1 aaGun moved from France to Italy

    Place Units - Italians
                2 armour and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Egypt : 1 armour and 2 infantry
        France : 3 armour and 6 infantry
        Germany : 1 infantry
        Italy : 1 aaGun, 2 armour, 1 factory and 3 infantry
        Bulgaria Romania : 1 artillery
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Ukraine : 2 infantry
        16 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 26 / 44
        Russians : 23 / 30
        Japanese : 43 / 61
        British : 35 / 41
        Italians : 11 / 16
        Chinese : 1 / 0
        Americans : 39 / 49


  • I know it’s getting kind of late for you… but maybe you can get another one in tonight if you’re not done for the night yet.

    Just saw your move posted and will work on mine now


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Turn Complete - Chinese


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs


  • I don’t know what I’m doing wrong that the US/China move doesn’t post, but it doesn’t really matter - it’s all in the file and history


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - Japanese
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 1 techTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 39 Sea Zone to 51 Sea Zone
                1 fighter moved from 38 Sea Zone to Caroline Islands
                1 infantry moved from Burma to India
                      Japanese take India from British
                1 fighter moved from 62 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 1 :  2/4 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from Caroline Islands to 51 Sea Zone
                1 carrier moved from 38 Sea Zone to 51 Sea Zone
                2 destroyers and 2 submarines moved from 62 Sea Zone to 51 Sea Zone
                1 armour and 1 infantry moved from East Indies to 38 Sea Zone
                1 aaGun and 2 infantry moved from Australia to 39 Sea Zone
                1 artillery moved from Australia to 39 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 37 Sea Zone to Burma
                1 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 artillery moved from Manchuria to Suiyuan
                2 infantry moved from Suiyuan to Ningxia
                1 armour moved from French Indo-China Thailand to Yunnan
                1 infantry moved from French Indo-China Thailand to Burma
                1 armour moved from Ningxia to Sikang
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Burma

    Place Units - Japanese
                1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 62 Sea Zone
                4 infantry placed in East Indies
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 49 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Australia : 1 flag
        Burma : 1 aaGun, 1 armour, 1 artillery and 4 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        Caroline Islands : 1 artillery
        East Indies : 1 artillery, 1 factory and 6 infantry
        Fukien : 1 flag, 1 bomber
        Hupeh : 1 flag
        India : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
        Manchuria : 1 armour and 1 infantry
        Ningxia : 1 flag, 4 infantry
        Sikang : 1 flag, 1 armour and 3 infantry
        Soviet Far East : 1 flag
        Stanovoj Chrebet : 1 flag
        Suiyuan : 1 flag, 1 artillery
        Yakut S.S.R. : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 armour
        37 Sea Zone : 3 transports
        51 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 25 / 44
        Russians : 23 / 30
        Japanese : 46 / 64
        British : 33 / 41
        Italians : 10 / 16
        Chinese : 1 / 0
        Americans : 40 / 50


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Persia to India
                1 fighter moved from Caucasus to India
                1 infantry moved from Eastern Ukraine to East Poland
                      Russians take East Poland from Germans
                1 infantry moved from Persia to Trans-Jordan
                3 armour and 3 infantry moved from Caucasus to Trans-Jordan
                1 submarine moved from 19 Sea Zone to 55 Sea Zone

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 3 armour and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 3 armour and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in India
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from India to Caucasus
                1 artillery moved from Russia to Caucasus
                1 infantry moved from Russia to Eastern Ukraine
                1 infantry moved from Belorussia to Baltic States
                1 armour moved from Russia to Belorussia
                1 infantry moved from Russia to Belorussia
                1 armour moved from Persia to Caucasus
                1 armour moved from Caucasus to Belorussia
                1 infantry moved from Russia to Belorussia
                8 infantry moved from Russia to Caucasus

    Place Units - Russians
                1 armour and 1 infantry placed in Karelia S.S.R.
                1 armour and 1 infantry placed in Russia
                1 armour and 3 infantry placed in Caucasus
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 infantry
                EDIT: Removing units owned by Russians from Belorussia: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - Germans
                    Germans roll 5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 2 armour and 10 infantry; Remaining resources: 4 PUs; 1 techTokens;

    Combat Move - Germans
                2 infantry moved from Ukraine to Eastern Ukraine
                1 fighter moved from Bulgaria Romania to Eastern Ukraine
                3 artilleries moved from Ukraine to East Poland
                2 infantry moved from Czechoslovakia Hungary to Poland
                1 artillery and 1 infantry moved from Bulgaria Romania to Poland
                5 armour moved from Ukraine to Poland
                2 infantry moved from France to Northwestern Europe
                2 fighters moved from France to Northwestern Europe
                2 fighters moved from Germany to Northwestern Europe
                1 bomber moved from Germany to Northwestern Europe
                1 armour moved from Egypt to Anglo-Egypt Sudan
                      Germans take Anglo-Egypt Sudan from British
                1 armour moved from Anglo-Egypt Sudan to Egypt
                10 infantry moved from Ukraine to East Poland
                1 infantry moved from Ukraine to Bulgaria Romania
                2 armour moved from Ukraine to Poland
                2 armour moved from Ukraine to East Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 7 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 7 armour, 1 artillery and 3 infantry in Poland, round 1 :  6/11 hits
                        British roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Poland
                    Germans win, taking Poland from British with 7 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwestern Europe
                    Germans attack with 1 bomber, 4 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Northwestern Europe, round 1 :  5/7 hits
                        British roll dice for 2 infantry in Northwestern Europe, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in East Poland
                    Germans attack with 2 armour, 3 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 10 infantry in East Poland, round 1 :  7/15 hits
                        Russians roll dice for 1 infantry in East Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in East Poland
                    Germans win, taking East Poland from Russians with 2 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Ukraine
                    Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Eastern Ukraine to Bulgaria Romania
                1 aaGun moved from Ukraine to East Poland
                2 fighters moved from Northwestern Europe to France
                1 bomber moved from Northwestern Europe to Germany
                2 fighters moved from Northwestern Europe to Germany
                2 artilleries and 5 infantry moved from Germany to Poland
                3 armour moved from Germany to Poland
                1 armour moved from Poland to Germany
                1 infantry moved from Ukraine to East Poland
                1 infantry moved from Germany to France

    Place Units - Germans
                2 infantry placed in Czechoslovakia Hungary
                2 armour and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 32 PUs; end with 36 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag
        Czechoslovakia Hungary : 1 aaGun, 1 factory and 2 infantry
        East Poland : 1 aaGun, 2 armour, 3 artilleries and 11 infantry
        Eastern Ukraine : 2 infantry
        Egypt : 1 flag, 1 armour and 1 artillery
        France : 1 aaGun, 1 armour, 2 fighters and 5 infantry
        Germany : 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 10 infantry
        Northwestern Europe : 2 infantry
        Poland : 9 armour, 3 artilleries and 8 infantry
        Bulgaria Romania : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 32 / 46
        Russians : 22 / 34
        Japanese : 43 / 64
        British : 31 / 41
        Italians : 9 / 16
        Chinese : 1 / 0
        Americans : 40 / 50


  • I have been busy those days, I could’n play often. Friday I am going on holiday but the hotel should have Internet connection.
    In any case I think mech inf for Russian is really too much. I will see after the next Russian turn if I still have some chance, otherwise I will surrender.


  • Sound, I just want to acknowledge that although you’ve kind of been a step behind all game (and this has a lot to do with R1 dice and later tech dice), you have definitely “hit your stride” and have played pretty well.  I’d better keep bringing my A game if I want to win


  • Um, I’m pretty sure English is not your primary language and you are from Europe, so my slang and idioms may not be understood.  Feel free to ask for clarification if you are unsure what I mean.  :-)


  • Also, giving me 50% odds on Germany the past two rounds is VERY SMART
    I also think you’ve been defending France very well - I mean - not too much, not too little.
    I’m sure you will or have won a lot of games with your abilities
    You haven’t played many league games on this website, have you?  Have you done a lot of playing somewhere else, or just play mostly face to face with friends?  Just curious  :-)


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - British
                British spend 0 on tech rolls

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - British
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 16 Sea Zone
                1 bomber and 2 fighters moved from Morocco Algeria to 16 Sea Zone
                1 fighter moved from 5 Sea Zone to 16 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                2 battleships moved from 5 Sea Zone to 6 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from United Kingdom to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Northwestern Europe

    Combat - British
                Battle in Northwestern Europe
                    British attack with 4 infantry
                    Germans defend with 2 infantry
                    British win, taking Northwestern Europe from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    British attack with 2 bombers, 3 fighters and 1 submarine
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win with 2 bombers and 3 fighters remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber and 3 fighters moved from 16 Sea Zone to Caucasus
                1 carrier and 2 destroyers moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Finland to Norway
                1 armour moved from Baltic States to 5 Sea Zone
                1 armour moved from Baltic States to 5 Sea Zone
                1 aaGun moved from Persia to Caucasus
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from 16 Sea Zone to Trans-Jordan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from United Kingdom to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Northwestern Europe
                1 armour moved from Russia to Karelia S.S.R.
                1 armour moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Finland to Norway
                4 infantry moved from Baltic States to 5 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour and 4 infantry moved from 6 Sea Zone to Norway

    Place Units - British
                2 fighters placed in 6 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - Italians
                    Italians roll 2 and gets 0 hits

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 1 techTokens;

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Egypt to Anglo-Egypt Sudan
                1 infantry moved from Ukraine to Bulgaria Romania
                1 infantry moved from Italy to France
                1 armour moved from Italy to France
                1 infantry moved from Germany to France

    Place Units - Italians
                1 armour, 1 artillery and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 armour and 2 infantry
        France : 4 armour and 8 infantry
        Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
        Bulgaria Romania : 1 artillery and 1 infantry
        Ukraine : 1 infantry

    Production/PUs Summary :

    Germans : 30 / 46
        Russians : 22 / 34
        Japanese : 43 / 64
        British : 33 / 38
        Italians : 9 / 10
        Chinese : 1 / 0
        Americans : 40 / 50


  • Um, I’m pretty sure English is not your primary language and you are from Europe, so my slang and idioms may not be understood.  Feel free to ask for clarification if you are unsure what I mean.  smiley

    I am from North Italy, but I think I understood everything :-)

    Also, giving me 50% odds on Germany the past two rounds is VERY SMART

    I am behind, so I can take a risk. Also, don’t forget to count the planes which don’t conquer the territory.

    I also think you’ve been defending France very well - I mean - not too much, not too little

    France is the most important territory to keep after Germany, Axis must keep it at all costs. Sometimes it is better to concede even Italy than France.

    I’m sure you will or have won a lot of games with your abilities
    You haven’t played many league games on this website, have you?  Have you done a lot of playing somewhere else, or just play mostly face to face with friends?  Just curious  smiley

    My cousin showed me once the game in the box, it was love at the first sight and I learnt to play online using Triplea.
    I played few games here and few games in Triplewarclub site. I will play more games here, but now only one simoultaneosly because I don’t have much time.
    I only know Anniversary. Which version of Axis and Allies do you prefer? I see now people mostly play Global.

    Sound, I just want to acknowledge that although you’ve kind of been a step behind all game (and this has a lot to do with R1 dice and later tech dice), you have definitely “hit your stride” and have played pretty well.  I’d better keep bringing my A game if I want to win

    I agree. You played well too. I think that only in one American turn you were not so smart and both in the Atlantic and in the Pacific you were about to compromise your smooth war.

    Sorry if I took so long to post. I am on Holiday, but in this hotel there is Internet connection. I can play regularly now, although I feel our war won’t last long…


  • Yeah, G40 has been the game for me the past 9 months.  This is why (and because I had never played AA50 on TripleA before) I was quite disoriented throughout the first round.


  • @soundcrescent:

    I think that only in one American turn you were not so smart and both in the Atlantic and in the Pacific you were about to compromise your smooth war.

    I overlooked 2 extra Japanese fighters that could attack my fleet at Wake that made the odds much worse for me than I thought I had.
    It wasn’t lack of smarts - it was an oversight from not being used to AA50 and the Triple A map.  Dice bailed me out…

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