@Maddog77:
According to above post, if I’m reading it correctly, says all KK’s have to be declared befor rolling the dice? (Ex: Japan says I’m going to expend 2 KK’s on a BS, 2 on a ACC, and 2 on a DS) Is that correct?
Yep, even if the ships that are getting KK’d are in different (eligible) sz’s. He does all his combat moves, then you (Japan) announce all your KK’s before any dice are rolled. KK dice are the first to roll in the combat phase.
I had a couple more questions about KK. After reading pages 15 & 16 of the new Pac 2nd edition rules I found my answers and thought I would pass them on for others that might need the same clarification. Please correct me if I’m wrong Krieghund :-)
- Resolving scramble and KK if both defensive actions take place in the same sz?
What took a minute to sink in is that scramble movement (getting air units into position) is done at the end of the enemy’s Phase 2 (Combat Move), but the actual scramble combat (rolling dice) is done in the enemy’s Phase 3 (Conduct Combat). KK is all done in the enemy Phase 3 (Conduct Combat), and is resolved before any combat begins (KK dice roll first).
So if using both scramble and KK’s in the same sz the order would be:
- The enemy finishes his combat moves.
- You announce how many (if any) air units you will scramble and get them into position (move them).
- You then announce which ships you are going to KK, and how many KK’s are targeting each ship, and roll for them. Causalities removed if any, and don’t return fire (capital ships still take 2 hits).
- Attacker rolls his dice (def casualties return fire as normal etc…)
- Defender rolls his def dice (including scramble dice) remove casualties.
- Etc….
BTW the below quote was taken from the old Pac40 FAQ dated Feb, 5 2010, and was somewhat confusing. I know many things have changed, and it is now outdated, just thought that if it is used as an example in the 2nd edition FAQ it might be worded differently.
In the answer when it say’s “scrambling must be done before kamikaze attacks are resolved” is a bit miss leading, but now I realize it was talking about the scramble movement, not the combat. Although you have to say how many air units you will scramble, you will see the results of your KK’s before the your scrambled air units are rolled for.
Q. If Japan is going to both use kamikaze and scramble fighters in the same sea zone, which one happens first? Can I see the results of my kamikaze attacks before I decide how many air units to scramble?
A. Since all movement must be completed before any combat occurs, scrambling must be done before kamikaze attacks are resolved .
I do have 2nd quick question though (probably has been asked). It doesn’t matter who has control of the island right, its all about the KK sz. The rules name the islands that are surrounded by the sz’s w/KK symbols, but doesn’t say if Japan has to be in control of them.
Say Japan attacked the Philippines and didn’t take the island (still US controlled), but Japan occupies the surrounding sz35 with a couple war ships. On the US turn they attack the Japanese ships in sz35 with say a cruiser and destroyer. Japan can still use KK’s right, even though they don’t control the Philippines (or in this case never controlled that island). Its all about the sz w/KK symbol in it right.