13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    i do think i would have realized the attack was not legal for the same reason - knowing that it was such a big deal if i had won, i would have had to investigate the nagging feeling that i had after the turn was over, namely - hold on, i guess tripleA makes mistakes, was that even possible to do per the RULES?

    so let’s take away the concept that if the illegal attack was made and i had won that it is “moot” and consider two other options - 1) i would likely have told you it was illegal and we would have agreed to redo the turn, or 2) if you HAD realized it was illegal, you would have suggested we redo the move, and i would have agreed.

  • '12

    the really good news is, regardless of what happens, we will both learn some very valuable information in this game, namely the specific rules regarding flying over neutrals in both combat and noncombat.


  • what did you mean by your last line that you were already counting all the free infantry?

    You attacked the true neutrals.

    I would pick up Spain, Sweden, Turkey, Afganistan, right?

    –Jeff

  • '12

    ah!  yes, but of course i only declared war on the neutrals in order to fly over turkey…  so regardless of what we agree, i would hope you would not also insist that i still declare war on the neutrals…  :-)

  • '12

    as much as i love tripleA, i cannot help but be a little angry at her right now!  i am thinking - what kind of mess have you allowed me to get into miss tripleA!?  then i think, well i guess the responsibility for knowing the rules falls on me ultimately, which is true.  and then i think, well, does anyone but a few elite individuals even really know the true rules regarding combat and noncombat flights over neutrals?  and the answer to that question pretty clearly seems to be “no”…  :roll:

    so, in the spirit of good sportsmanship, i am hoping we can come to a mutually acceptable agreement, considering from each side thoughtfully, on how to handle this situation so that no matter who loses, the loser will not point back to this and say it was the deciding factor.

    cheers


  • That’s why I’m a big fan of letting the turn stand, obv. it’s game over for you.

    –Jeff

  • '12

    i understand  :-) but have you considered this from the other side?  ie, if you had made the illegal attack.

    new information still coming out apparently, in the FAQ thread.  something now about being able to immediately land aircraft in the neutrals??  geez, i don’t know if anyone but larry and krieghund know what the true answer is to these questions.


  • Go ahead and re-do Italy. I will trust your word that you will not re-attack N. Persia.

    You were fair to me by re-doing G1 until I got the emails, I owe you one.

    –Jeff

  • '12

    awesome, you are top notch in my book jeff.

    be sure to check out what’s being discussed right now on the FAQ, very interesting.

  • '12

    i need a final answer on this flights over neutrals during noncombat before i do italy or germany!!  you have my word that i will not attack NW persia.  other than that, i will redo italy entirely, except that if i attack normandy, i will take AT LEAST one hit to the italians.

  • '12

    i refuse to move another muscle in this game until the rules concerning these true neutrals are CRYSTAL clear to us both  :-o hopefully krieg will answer my laundry list of questions soon.

    cheers

  • '12

    well, i THINK everything is clear to me now.  so i will try to get back on this one soon!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Yugoslavia to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy
                3 armour and 4 mech_infantrys moved from Yugoslavia to Greece
                1 armour moved from Rostov to Caucasus
                4 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 4 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Rostov : 1 flag
        Caucasus : 1 armour
        Greece : 1 flag, 3 armour and 4 mech_infantrys
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 38 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Null / Other
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    the nice thing is you got the same convoy roll so i didn’t have to edit that.  ok, game on!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in Borneo

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Philippines
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Purchase Units - Germans
                Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Karelia to Sweden
                2 fighters moved from Western Germany to Sweden
                1 bomber moved from Yugoslavia to Sweden
                3 fighters moved from Yugoslavia to Spain
                3 fighters moved from Southern Italy to Spain
                2 bombers moved from Yugoslavia to 91 Sea Zone
                20 armour and 20 mech_infantrys moved from Caucasus to Turkey
                3 mech_infantrys moved from Holland Belgium to Spain
                2 infantry and 2 tactical_bombers moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Archangel
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Archangel
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Germans attack with 20 armour and 20 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 20 armour and 20 mech_infantrys in Turkey, round 1 :  15/40 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  2/8 hits
                        2 mech_infantrys owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 20 armour and 18 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Spain
                    Germans attack with 6 fighters and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 fighters and 3 mech_infantrys in Spain, round 1 :  3/9 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  4/6 hits
                        3 mech_infantrys owned by the Germans , 3 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Spain
                    retreated to Spain
                    Neutral_True win with 3 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 fighter and 3 mech_infantrys
                    Casualties for Neutral_True: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer, 2 submarines and 4 transports
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 destroyer and 4 transports
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Sweden
                    Germans attack with 1 bomber, 2 fighters and 6 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 6 mech_infantrys in Sweden, round 1 :  1/9 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  2/6 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Sweden, round 2 :  2/7 hits
                        Neutral_True roll dice for 5 infantry in Sweden, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Sweden, round 3 :  1/5 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  2/3 hits
                        1 mech_infantry owned by the Germans , 1 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Sweden
                        Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sweden, round 4 :  2/3 hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 4 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 fighter owned by the Germans lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -22
                    Casualties for Germans: 2 fighters and 5 mech_infantrys
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 bomber moved from Sweden to Western Germany
                2 infantry moved from Germany to Western Germany
                1 armour moved from Western Germany to Southern France
                5 fighters moved from Spain to Southern France
                9 infantry moved from Holland Belgium to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Southern France
                2 bombers moved from 91 Sea Zone to Southern France
                2 mech_infantrys moved from Volgograd to Turkey
                14 mech_infantrys moved from Volgograd to Caucasus
                2 aaGuns, 14 artilleries and 6 infantry moved from Rostov to Caucasus
                2 tactical_bombers moved from Bryansk to Caucasus
                1 tactical_bomber moved from Archangel to Novgorod
                2 aaGuns moved from Holland Belgium to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy
                6 infantry moved from Western Germany to France
                3 armour moved from Germany to France
                3 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Western Germany
                7 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 9 infantry and 3 mech_infantrys
        Southern France : 1 armour, 2 bombers, 5 fighters and 3 mech_infantrys
        France : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
        Germany : 1 factory_major, 7 infantry and 3 mech_infantrys
        Northern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag, 3 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 2 aaGuns, 1 armour, 14 artilleries, 6 infantry, 15 mech_infantrys and 2 tactical_bombers
        113 Sea Zone : 1 submarine
        Turkey : 1 flag, 20 armour and 20 mech_infantrys
        Bulgaria : 1 flag
        Sweden : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 13 / 20
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 25 times
                3 was rolled 21 times
                4 was rolled 22 times
                5 was rolled 19 times
                6 was rolled 26 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.336
            Standard Deviation : 0.580
            Total rolls : 132

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.483
            Median : 3.000
            Variance : 0.407
            Standard Deviation : 0.638
            Total rolls : 87

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Neutral_True Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.467
            Median : 3.500
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    needless to say, i’m not very thrilled with that round, as i literally got SMOKED everywhere but turkey by the neutrals.  Turkey, the one i would have least minded to go against the odds, was the only one that went TO odds, while aircraft fell like flies everywhere else…  :roll:

    seems like it so often occurs that when you have a nice plan, and all you need is some fairly reasonable dice to pull it off, it just turns out to be when they go NUTS against ya…  oh well, it will still be fun.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Urals to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Timguska to Yenisey
                1 armour moved from Urals to Yenisey
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  4/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 fighter and 2 tactical_bombers moved from Bryansk to Russia
                15 infantry moved from Russia to Bryansk
                5 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                7 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                2 aaGuns and 37 infantry moved from Russia to Tambov

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 armour, 5 artilleries and 20 infantry
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
        Tambov : 2 aaGuns and 37 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 aaGun, 4 artilleries and 10 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 armour

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 20 / 23
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

  • '12

    ok, these freaking neutrals are KILLING ME.  :lol:

    another aircraft down over afghanistan!

    emailed the map, couldn’t get it to upload from tripleA.

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