@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
L13 G40 Mistergreen Axis vs Karl7(allies+9) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 90 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
7 bombers moved from Johnston Island to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from India to 20 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in 20 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
1 bomber moved from 20 Sea Zone to Guam
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to TunisiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 7 artilleries and 18 infantry moved from Syria to Iraq
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia -
OOOL Iraq? In other words when do you lose you aa? At once?
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yes, aa first, otherwise, ool per combat value.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 7 artilleries and 18 infantry moved from Syria to Iraq
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 7 artilleries and 18 infantry
British defend with 1 aaGun, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 7 artilleries and 18 infantry in Iraq, round 1 : 8/26 hits
British roll dice for 1 aaGun, 5 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 10/23 hits
7 infantry owned by the British , 1 aaGun owned by the British and 10 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 7 artilleries and 8 infantry in Iraq, round 2 : 6/16 hits
British roll dice for 5 armour, 5 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/16 hits
2 infantry owned by the British , 3 artilleries owned by the British , 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 7 artilleries and 3 infantry in Iraq, round 3 : 3/11 hits
British roll dice for 5 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/10 hits
1 armour owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Iraq
7 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Syria
British win with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Casualties for Italians: 18 infantryNon Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Bessarabia to Romania
4 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 6 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 35
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 5 / 7
Italians : 13 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Germans
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Romania to Novgorod
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 armour and 14 infantry moved from Syria to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Japan to GuamCombat - Germans
Battle in Guam
Germans attack with 1 bomber
British defend with 1 bomber; Americans defend with 1 airfield
Germans roll dice for 1 bomber in Guam, round 1 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 1 : 0/1 hits
1 bomber owned by the British lost in Guam
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Normandy Bordeaux
Americans win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 2 armour, 14 infantry and 1 tactical_bomber
British defend with 4 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Germans roll dice for 2 armour, 14 infantry and 1 tactical_bomber in Iraq, round 1 : 5/17 hits
British roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Iraq, round 1 : 3/7 hits
1 tactical_bomber owned by the British , 4 armour owned by the British and 3 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 armour, 11 infantry and 1 tactical_bomber in Iraq, round 2 : 3/14 hits
British roll dice for 2 fighters in Iraq, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 4 infantry
Casualties for British: 4 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Iraq to Syria
1 carrier and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Poland to Germany
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Baltic States to Poland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from Guam to Philippines
1 tactical_bomber moved from Novgorod to Vyborg
4 infantry moved from Karelia to VyborgPlace Units - Germans
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 9 infantry placed in Germany
1 infantry placed in France
Germans undo move 1.
Germans undo move 3.
1 artillery placed in France
3 infantry placed in RomaniaTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 35
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 5 / 7
Italians : 13 / 13
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I may edit my ncm of my Phi bomber if this would affect Russia please wait for me to move it or confirm that I won’t. If not feel free to proceed with Russia. :-)
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Don’t think so.
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Wait I need to amend my ncm with Germany. Since I did not capture Novgorod my initial plan for a ncm is flawed…
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Could you please move my fleet in sz115 to sz114? Still looking into Phi (need to figure out Japan’s move first) but since that didn’t seem to concern you… :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
3 armour and 25 infantry moved from Eastern Poland to Poland
2 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 armour moved from Baltic States to Poland
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Poland
Russians attack with 5 armour and 25 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 5 armour and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
1 aaGun and 8 infantry moved from Archangel to Novgorod
4 infantry moved from Belarus to Novgorod
1 artillery moved from Ukraine to Western Ukraine
12 infantry moved from Bryansk to Western Ukraine
1 aaGun and 7 infantry moved from Russia to Bryansk
2 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Bessarabia to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
Oh, didn’t see the ncm change… you can move on Japan
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oh, ha, I see Germany may change…
Why don’t you redo germany ncm and repostMy USSR attacks were as you can see very minor, mostly manuever, but if you are not landing reinforcements up north that will change my move i think
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The only change is the cv + 2 trn from sz115 to sz114. Those not change my ability to transport units next turn unless you buy one or more carrier with Russia and attack sz114 with Britain. :-)
But I’ll post a edited map and you can redo Russia or not (if not I’ll alter your current Russia save later)
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Hmm I detect a problem with the edit since you cannot add damaged units…





