Global 2nd edition Q+A ( AAG40.2)


  • However, if some of them are radar, they would be rolled separately.  You could have some AA hitting on a 1 and some on a 2.
    If you had 1 radar unit and 1 non-radar unit and 5 planes flying overhead, you could roll 3 dice for the radar hitting on a 2, and 2 dice for the AA hitting on a 1


  • Do you have to declare all rocket attacks before rolling any of them?
    Or can you pick one, roll it, then pick the next and roll it, etc.

  • Official Q&A

    @Gamerman01:

    Do you have to declare all rocket attacks before rolling any of them?
    Or can you pick one, roll it, then pick the next and roll it, etc.

    Declare them all before rolling any of them.


  • Kamikazes

    Was the activation requirement removed in 2nd Edition? (Allies must capture/recapture certain island territories)

    Also, what’s the best way to find answers in these forums? There are so many topics and replies I don’t know where to look sometimes other than the obvious places like this thread. The search bar powered by google is hit or miss unless you nail the key words. I feel like a lot of people are asking the same questions over and over again. It’s like I’m trying to find Waldo in a crowd full of submarine and transport questions.

  • Official Q&A

    @mgonzo777:

    Kamikazes

    Was the activation requirement removed in 2nd Edition? (Allies must capture/recapture certain island territories)

    Yes.

    @mgonzo777:

    Also, what’s the best way to find answers in these forums? There are so many topics and replies I don’t know where to look sometimes other than the obvious places like this thread. The search bar powered by google is hit or miss unless you nail the key words. I feel like a lot of people are asking the same questions over and over again. It’s like I’m trying to find Waldo in a crowd full of submarine and transport questions.

    Have you tried using the search in the toolbar above the Google search?  You must be logged in to see it.


  • @Krieghund:

    Have you tried using the search in the toolbar above the Google search?  You must be logged in to see it.

    This one works very well.  You can select only the G40 forums for your key word.  I have had success the times I’ve used this button. (The one between “help” and “profile”)

    You’re right, the “Google” search bar isn’t very effective for finding answers to rules questions.


  • @Gamerman01:

    @Krieghund:

    Have you tried using the search in the toolbar above the Google search?  You must be logged in to see it.

    This one works very well.  You can select only the G40 forums for your key word.  I have had success the times I’ve used this button. (The one between “help” and “profile”)

    You’re right, the “Google” search bar isn’t very effective for finding answers to rules questions.

    That’s the problem. I have no “search” button. This what my toolbar looks like in both Firefox and Internet Explorer:

    Home   Help Profile My Messages Members Chat Logout

  • Official Q&A

    Hmmm.  Perhaps it is only enabled after you reach a certain number of posts?

  • TripleA

    my tool bar is the same as mgonzo’s
    the google search bar is not effective at finding information.


  • Wow, I feel special now!

    I always wondered why people said the search was no good…. must be because they don’t have it on the toolbar!

    I can’t think of any reason for this…  Wouldn’t everyone’s be the same??  Curious…

  • '12

    @Gamerman01:

    Wow, I feel special now!

    I always wondered why people said the search was no good…. must be because they don’t have it on the toolbar!

    I can’t think of any reason for this…  Wouldn’t everyone’s be the same??  Curious…

    I have a search button as well!!!  wow, guess i’m special too.  :lol:

  • Official Q&A

    There seems to be a pattern emerging here.  Apparently only patrons (and other special people  :wink:) have the search button enabled.


  • A very interesting hypothesis….

    Can anyone confirm/deny?


  • I’ve got it, too.


  • no special search button here.  I’ve always had to use that horrible google search option.  but I’m not a patron.  and apparently not special.


  • OK kcdzim, so what we need is for you to donate $50 to the site (or you can donate the bronze amount first and see if that works) and if you then get the search function, we will know for sure.

    And yes, you should do it because you’re a rules deputy and that function would help you greatly.  :-)


  • I have a question about where US ships can move before US enters war.  From my understanding they can not enter a sea zone adjacent to a Japanese controlled sea zone.  For instance does that mean they could not enter sea zone 6 but could enter one space next to it? Or does it mean they can’t move one space next to it as well while not at war?

    Thanks,


  • @Frank:

    I have a question about where US ships can move before US enters war.  From my understanding they can not enter a sea zone adjacent to a Japanese controlled sea zone.  For instance does that mean they could not enter sea zone 6 but could enter one space next to it? Or does it mean they can’t move one space next to it as well while not at war?

    @rulebook:

    Political Situation: The United States begins the game at war with no one. In addition to the normal restrictions (see
    “Powers Not at War with One Another,” page 15), while it’s not at war with Japan, the United States may not move any units
    into or through China or end the movement of its sea units in sea zones that are adjacent to Japan-controlled territories. While
    not at war with Germany or Italy, the United States may end the movement of its sea units on the Europe map only in sea
    zones that are adjacent to U.S. territories, with one exception: U.S. warships (not transports) may also conduct long-range
    patrols into sea zone 102.

    So in your example US ships may enter SZ 6, but only if they are able to pass through it, as they may not end their movement there.
    They may end their movement for example in SZ 7 or SZ 16 or SZ 18.


  • @Frank:

    I have a question about where US ships can move before US enters war.  From my understanding they can not enter a sea zone adjacent to a Japanese controlled sea zone.  For instance does that mean they could not enter sea zone 6 but could enter one space next to it? Or does it mean they can’t move one space next to it as well while not at war?

    Thanks,

    The US cannot end it’s movement in a SZ next to a Japanese controlled territory, before it’s at war. As Panther mentioned, you can move THROUGH them. Just not end in them.


  • @Krieghund:

    There seems to be a pattern emerging here.  Apparently only patrons (and other special people  :wink:) have the search button enabled.

    This certainly does not inspire me to make any sort of donation. Otherwise, I really do dig the site. I can’t believe that such a place exists where so many enthusiasts of a game that Milton Bradley gave up on can interact with each other. The access to information and actual people who talk to the designer of the game is an awesome resource for a game that features so many possibilities and variables that good rules clarity and boundaries is a must. The turnaround time on responses is lightning quick, too.

    I won’t use the rules FAQ to talk about this anymore. If anyone knows the answer to the mystery of the missing search button please message me.

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