@Mallery29:
I’d rather build a CV for Japan than 2DDs…but if I’m not going after India, I’d probably go back to the days of 3Trans/3inf.� � If I’m going after India, it’s a EI complex with 2Trans.� �
Understand you were making a suggestion about the Russian FTR, but again, if it was a waste in 42.1, why repeat history (especially when Russia is under a bigger bullseye in this version).� � You can’t protect Egypt’s FTR (although I encourage Germany to attack G1), and you make taking Ukraine nearly impossible, which puts you back to the Ukraine German stack, which is why this move is totally selfish on Russia’s part.� � On top of this, one FTR has to land in Karelia, which will also be destroyed very quickly.� � So now you will lose any possible foothold and be wiped off the map by RD3 as Russia.� �
As for India, I would get the tanks on UK2.� � I’d go 2FTR, 2art, 1inf and get the two UK FTRs to WRus and the Bomber to Caucus.� � You need cheap D/offensive strike right away for India.� � Adding tanks on UK2 plus getting the FTRs there from WRus provide the punch/D you need for India.� � Meanwhile US can come backdoor the Japanese islands. (Borneo/Phillipines).� � �
The Alaska IC does nothing to reduce Japan’s income quickly.� � The islands are where the gold is at.� � If you build the IC US1 ( I can’t remember when you would build it, so please don’t take it as I’m saying you will build it US1), Japan fleet will be back off the coast of Japan on J2, and will go from an India strike to HB Slam through China.� � It could even make Egypt very tempting for the Japanese, while sending the rest of the fleet back up North.� � US needs to put an immediate threat on Japan’s income by staging at the Solomons whether or not you go KJF or not, this is probably the US fleet’s best move.� �
I know, that’s why I said I agree that attacking German Cruiser and Transport can be avoided, I was focusing on building a Carrier for Russia, would like to test that out.
Well, Manchuria = Phillipines, 3 IPC both of them, right? Problem is, I can’t see how U.S. fleet survives past taking Phillipiens on US2? On J3, the whole US fleet is bye bye. That’s the problem. From West U.S. to Soviet Far East, there are only 3 sea sones, and only 2 sones to Alaska, which mean a massive U.S. Fleet build up can take place. That’s not the case if we go the “gold island way”, which is through Solomon and then jumping on either Borneo or Phillipines.
If someone wants Borneo that bad, even UK can take it actually on UK1, just send 2 INF, they will most likely win over 1 INF. And UK can take New Guinea too while at it, that’s 5 IPC extra for the UK. Doesn’t need US to do that kind of attack.
And I can still attack East Indies fleet because 2 TT with 2 INF each is all it takes to attack Borneo and New Guinea. That’s a fight for 5 IPC.
Problem is, I can’t see how US fleet survives on Phillipines when J3 turn starts, supply lines are too LONG for U.S., Panama Cruiser is too far away, FTR from Eastern U.S is also to far away. If we go Alaska, I can already put 1 FTR and 1 Bomber on Soviet Far East, getting ready to pound Japanese INF with U.S. Szechwan forces.
Basically Manchuria is 3 IPC, Phillipines is 3 IPC, so no difference in income. And UK can take both Borneo and New Guinea, and earn cash and cause problems to Japan just for fun on both islands already from the start.
You need to decide then what Japan does on J1, while Japan does not have clue what USA will do next. If you build 3 Trans, that’s to weak navy. If you build on EI and 2 Trans, that’s also weak navy. If you build Carrier as you said, well, less troops going on land, so you will have to decide, in the mean time US will be building BBs or a mixture of Subs or DDs with Bombers, Manchuria or FIC will be toast by US3.