@Nowhere-Man said in Game Balance & Capturing Capitols:
Lack of cash hurts both ways, though - it takes a while to build a navy at 12 IPCs, whether it’s the UK or Germany rebuilding their fleet from the first turn battles.
Lack of cash hurts both ways, but what I was getting at, building a fleet from nothing (for Germany) is very expensive and easy to spot coming, while defending England from a Sea Lion doesn’t require a fleet, it only requires far cheaper ground units (a bunch of English soldiers is a lot cheaper than trying to build a big German fleet)… it’s far easier for England to build infantry than for Germany to build a fleet with capital ships transports AND the ground troops to fill the transports, when all England has to do is build ground troops to defend against Sea Lion… yes, Britain will need to rebuild their fleet at some point from initial losses, but if Germany is trying to go Sea Lion before Moscow in 1941 (which was the initial question I believe), the money situation far favors the UK over Germany… unless the UK player is just daft and doesn’t defend England while Germany builds a fleet. As zooma pointed out, the more realistic method for the Axis to win would be to eliminate Russia first, then, using the funds from a dead Russia, build a fleet to attack the western allies.
I’ve played this game a few more times and I’ve come to the conclusion that - contrary to what I expected - the Axis player’s best bet to win the short game is to invade North America, starting in Alaska, and march to Washington. Japan needs to grab some cash and some factories, either from Asia (India and Siberia) and / or the Pacific (Australia, et al) and then start up the invasion fleet. If the US has focused on Germany for the first part of the game, they may have their hands full beating back “Dai Nippon Teikoku”…
-Midnight_Reaper