Regarding SZ 110, I got hosed one time on a UK scramble. Usually as Germany, I send 3 fighters, 3 Stukas, 1 bombers and sometimes 1 sub to SZ 110. Our UK player had gotten in the habit of not scrambling in order to save the RAF for future action.
Well, this one game I made the mistake of just assuming UK would not scramble. I sent 2 fighters, 2 Stukas and 1 bomber to SZ 110. The other fighter and Stuka I sent to kill the French fleet in SZ 93. Well, UK taught me a lesson. They scrambled and wiped out my planes. I didn’t even kill all the ships in the channel.
Never made that mistake again.
AAG40 FAQ
-
Thanks krieg, two more questions:
During an amphibious assault, you can’t retreat land units back on the transports (if I remember correctly). But can you still retreat planes (leaving the land units behind)?If you combine an amphibious assault with a normal attack on the same territory, can you then retreat all land units to the territory the normal attack came from?
-
Thanks krieg, two more questions:
During an amphibious assault, you can’t retreat land units back on the transports (if I remember correctly). But can you still retreat planes (leaving the land units behind)?If you combine an amphibious assault with a normal attack on the same territory, can you then retreat all land units to the territory the normal attack came from?
during an amphibious assault, after the first round of combat, and then after any subsequent round of combat afterwards, you are allowed to retreat air units and land units that were NOT offloaded from a transport, to any space that land units move through or from to attack the space.
Any unit that offloaded from a transport CANNOT retreat and will fight to victory or die on the beaches.
-
Thanks kcdzim, one last question:
If you capture a territory containing a naval base, can you use that base in non combat movement the same turn (if you have a sub or something in that sz that hasn’t been used)?
-
Thanks kcdzim, one last question:
If you capture a territory containing a naval base, can you use that base in non combat movement the same turn (if you have a sub or something in that sz that hasn’t been used)?
nope. You can only use a facility if it started your turn under your (or an allies) control.
-
during an amphibious assault, after the first round of combat, and then after any subsequent round of combat afterwards, you are allowed to retreat air units and land units that were NOT offloaded from a transport, to any space that land units move through or from to attack the space.
Any unit that offloaded from a transport CANNOT retreat and will fight to victory or die on the beaches.
Really? On the base that you can’t do partial retreat, I figured ground units were bonded to battle until amphibious units were eliminated… i.e. if you want to retreat ground units, you have to wait until those from amphibious are out.
Please a confirmation on this (either can retreat “non-amphibious” ground units at any time after first round or not)
-
during an amphibious assault, after the first round of combat, and then after any subsequent round of combat afterwards, you are allowed to retreat air units and land units that were NOT offloaded from a transport, to any space that land units move through or from to attack the space.
Any unit that offloaded from a transport CANNOT retreat and will fight to victory or die on the beaches.
Really? On the base that you can’t do partial retreat, I figured ground units were bonded to battle until amphibious units were eliminated… i.e. if you want to retreat ground units, you have to wait until those from amphibious are out.
Please a confirmation on this (either can retreat “non-amphibious” ground units at any time after first round or not)
Confirmed. This is the only time that a partial retreat is allowed. If a retreat is made, only the amphibious land units may be left behind - all other units (land and/or air) must retreat.
-
Great, thank you! :-)
-
I’m in the middle of a game, and here is the situation:
Italy and Germany are not at war with Russia.
Italy 3: they declare war to Russia, and take Epl.
now, Germany 4: can they NCM some units in Epl without declaring war to Russia (in order to collect the “not at war” NO) ?
-
I’m in the middle of a game, and here is the situation:
Italy and Germany are not at war with Russia.
Italy 3: they declare war to Russia, and take Epl.
now, Germany 4: can they NCM some units in Epl without declaring war to Russia (in order to collect the “not at war” NO) ?
Yes. EPl is Italian at that point, not Russian.
-
Thanks.
:-)
-
Question:
If I am doing a Sealion and Britain has no Navy in the space I choose to do the amphibious assault through but does choose to scramble aircraft to negate my bombardment can my fighters become a part of the ensuing naval battle or must they continue to England? Or for that matter are they forced to become part of the sea battle?
If I am doing a Sealion and I attack through a SZ that has English ships in it do my aircraft have to participate in the naval battle or can I assume I’ll win the naval battle and continue to the UK?C
-
Question:
If I am doing a Sealion and Britain has no Navy in the space I choose to do the amphibious assault through but does choose to scramble aircraft to negate my bombardment can my fighters become a part of the ensuing naval battle or must they continue to England? Or for that matter are they forced to become part of the sea battle?
If I am doing a Sealion and I attack through a SZ that has English ships in it do my aircraft have to participate in the naval battle or can I assume I’ll win the naval battle and continue to the UK?C
That depends. Where did you order your planes to go? It looks like you ordered them to go to London, in which case, your combat move is over, they must go to London, even if England scrambles 3 planes from Scotland and 3 Planes from England. (And yes, if your transports are forced to retreat, you still have to roll one round of battle over England!)
-
Thanks for the quick response :)
Follow up question. If as Italy I want to attack the RN that is on the coast of Egypt but also want to attack Egypt itself (No Amphibious Assault) can my planes fly over the hostel SZ and help in the land battle? If yes, could they fly through the hostel SZ ignoring the RN ships entirely to hit Egypt?C
-
Thanks for the quick response :)
Follow up question. If as Italy I want to attack the RN that is on the coast of Egypt but also want to attack Egypt itself (No Amphibious Assault) can my planes fly over the hostel SZ and help in the land battle? If yes, could they fly through the hostel SZ ignoring the RN ships entirely to hit Egypt?C
Planes may fly over any number of hostile sea or land zones provided they have a potentially legal landing zone.
For instance, if there is a destroyer in SZ 98 and 2 Infantry in Egypt, Italy may send 3 fighters, 2 submarines to SZ 98, 4 transports with 4 infantry, 4 armor and 1 strategic bomber to Egypt simultaniously, even if they had to fly over the combated sea zone to get to Egypt.
-
@Cmdr:
Thanks for the quick response :)
Follow up question. If as Italy I want to attack the RN that is on the coast of Egypt but also want to attack Egypt itself (No Amphibious Assault) can my planes fly over the hostel SZ and help in the land battle? If yes, could they fly through the hostel SZ ignoring the RN ships entirely to hit Egypt?C
Planes may fly over any number of hostile sea or land zones provided they have a potentially legal landing zone.
For instance, if there is a destroyer in SZ 98 and 2 Infantry in Egypt, Italy may send 3 fighters, 2 submarines to SZ 98, 4 transports with 4 infantry, 4 armor and 1 strategic bomber to Egypt simultaniously, even if they had to fly over the combated sea zone to get to Egypt.
That’s what we’d been assuming could happen in my group but a recent addition to it asked why the planes could fly over the SZ’s uncontested and I couldn’t find anything in the rules that said anything either way. It makes sense logically that they could choose whether or not they wanted to engage, but I wanted to make sure.
Thanks again for the quick response.
C
-
this FAQ is 132 pages long, and we also have a 25 page long rules question thread.
Krief, can you take all the best questions, put them with their answers in a single post of a new thread, then we delete this thread?
132+25 is a lot of pages to read, and just results in people ignoring the 130 pages in the middle and asking their duplicate question anyway
-
It would be awesome if Krieg has the time and willingness to do that, yes.
In the meantime, duplicate questions are not a problem. If you need the answer to something, I don’t expect that you would make sure it has never been asked first. Just ask it again. That’s just kind of how we’ve been rolling since G40 came out…
-
this FAQ is 132 pages long, and we also have a 25 page long rules question thread.
Krief, can you take all the best questions, put them with their answers in a single post of a new thread, then we delete this thread?
132+25 is a lot of pages to read, and just results in people ignoring the 130 pages in the middle and asking their duplicate question anyway
It’s been asked before. I once attempted to get a FAQ thread with just questions compiled by the respondants (ie just list all the questions they could think of) but I did not receive a lot of replies. (I got 1 reply, if I remember right.)
If I can get a list of FAQs (as in JUST the questions) I’ll go through the thread and peel out second responses and thirds and fourths, etc.
-
We’ve decided to make a slight adjustment to the Mongolia rules. Mongolian territories will never become pro-Axis unless the USSR attacks one or more of them while they’re still neutral.
Well this is good to see, the saintly neutrals getting a look. I am glad logic worked its way in here, but lets go one step further. Mongolia is no longer a ‘true neutral’ and is involved more wth the 2 countries on its borders than all those worthless neutral territories in Africa and SAmerica. Mongolia should only be concerned with Russia and Japan, making it easy to write rules about.
NEUTRAL blocks PLEASE! Why not! I dont understand why they wouldn’t be in blocks, as they are now why even have them on the board?
-
When ships are able to disrupt convoys, must they? Or is it the choice of the player who owns the ships, to refuse to disrupt convoys if they wish?