• Official Q&A

    Defenders can’t retreat, so I assume you mean submerge, in which case it will still raid the convoy.


  • But a defending sub (if not hit) always had a choice of either retreat or submerge (if a destroyer is not present)?


  • In our last Global game (playing Alpha+.2) my Soviet Union attacked the westernmost territory in Mongolia, so we placed neutral units on the rest of the territories. My opponent then used one of Japan’s tanks from Manchuria to blitz through two Mongolian territories to capture them both to get the IPC values (the spaces were 1 and 2 IPCs). Is that allowed?


  • @Juhlius:

    But a defending sub (if not hit) always had a choice of either retreat or submerge (if a destroyer is not present)?

    No, defending subs can never move to a different zone.  The only defending unit that can ever move to a different zone is a defending fighter that lost its carrier.  It can move 1 space to friendly landing place.


  • @Slacker:

    In our last Global game (playing Alpha+.2) my Soviet Union attacked the westernmost territory in Mongolia, so we placed neutral units on the rest of the territories. My opponent then used one of Japan’s tanks from Manchuria to blitz through two Mongolian territories to capture them both to get the IPC values (the spaces were 1 and 2 IPCs). Is that allowed?

    I don’t see any Mongolian territories with IPC values.  Did you mean 1 and 2 Infantry, perhaps?
    You can’t blitz to claim a neutral because you claim a friendly neutral (which Mongolia and all other true neutrals have become, to the Axis) in the noncombat phase.  You can only blitz in the combat movement phase.

    Maybe you guys don’t know that when you invade a true neutral all true neutrals in the world become friendly to the enemy?  If Russia takes the westernmost territory in Mongolia to violate neutrality, you have just allowed the Axis to walk into Sweden, Switzerland, Turkey, Spain, Portugal, the African ones, etc etc for free, getting all the infantry and IPC values.


  • I don’t see any Mongolian territories with IPC values.  Did you mean 1 and 2 Infantry, perhaps?

    Ok I’ve misunderstood this for a long time then. Is there no point in attacking Mongolia aside from position? Are they treated as a strict neutral in the Global game?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Any hint when the FAQ will be published?

    thanks


  • @gamerman01:

    @Juhlius:

    But a defending sub (if not hit) always had a choice of either retreat or submerge (if a destroyer is not present)?

    No, defending subs can never move to a different zone.  The only defending unit that can ever move to a different zone is a defending fighter that lost its carrier.  It can move 1 space to friendly landing place.

    Thank you for the correction :oops:

  • Official Q&A

    @Slacker:

    Is there no point in attacking Mongolia aside from position? Are they treated as a strict neutral in the Global game?

    Yes, they are strict neutral territories.

    @Karl7:

    Any hint when the FAQ will be published?

    Apparently it will be published when Alpha is completed.


  • Re: Mech infantry movement-

    Krieg, I just want to confirm my understanding of movement of a Mech infantry as I understand the definition of “blitzing” as there are SO many questions relating to “blitzing”.

    Blitzing refers ONLY to taking control of an unoccupied territory as the first space of a 2 space move (by tank or tank/mech inf).  Change in control is the defining feature of a Blitz, not movement itself.  It never refers to the movement of 2 spaces as a combat move in and of itself, correct?  Combat moving 2 spaces (total) through a friendly territory and ending in a hostile territory is thus NOT a blitz (as a hostile empty territory was not captured).

    Thus a mech infantry can move during combat in 3 possible ways:

    1. 1 space, into a hostile territory (empty or otherwise) and stopping.
    2. Alone - 2 spaces, through a friendly territory and into a hostile territory (empty or otherwise) and stopping (this is NOT blitzing)
    3. Paired - 2 spaces, through an empty hostile territory which is Blitzed (control established), and into any other friendly or hostile territory.

    Or, is ANY 2 space movement in the combat phase considered a “blitz”, in which case a mech infantry can only move two spaces during the combat phase with a tank, even if no empty hostile territory is “blitzed” in that first move?


  • @kcdzim:

    Re: Mech infantry movement-

    You have it right with your three options. Think of mechs as infantry units that can move two spaces. If they’re paired with a tank, they can blitz as well. If not, they have to stop in the first enemy territory they enter, even if it’s empty.


  • @Slacker:

    @kcdzim:

    Re: Mech infantry movement-

    You have it right with your three options. Think of mechs as infantry units that can move two spaces. If they’re paired with a tank, they can blitz as well. If not, they have to stop in the first enemy territory they enter, even if it’s empty.

    good.  because I’ve seen so many posts refer to two space movement as blitzing that my brain was starting to bleed.

  • Official Q&A

    It’s a common misconception that any two-space movement is a blitz, which has led to a lot of confusion regarding mechanized infantry movement.  What you have written is correct:

    @kcdzim:

    Blitzing refers ONLY to taking control of an unoccupied territory as the first space of a 2 space move (by tank or tank/mech inf).  Change in control is the defining feature of a Blitz, not movement itself.  It never refers to the movement of 2 spaces as a combat move in and of itself, correct?  Combat moving 2 spaces (total) through a friendly territory and ending in a hostile territory is thus NOT a blitz (as a hostile empty territory was not captured).


  • Quote from wikipedia-article about “Axis and Allies”

    “To streamline the game and correct balance issues, Global 1940 is under revision and a new ruleset will be published in 2011”.

    I guess this means that only new rules will be published 2011 (But how? Downloadable rulebooks on the official website?) or is there a plan to launch a complete new set (with new boards etc.)?


  • @polybios:

    Quote from wikipedia-article about “Axis and Allies”

    “To streamline the game and correct balance issues, Global 1940 is under revision and a new ruleset will be published in 2011”.

    I guess this means that only new rules will be published 2011 (But how? Downloadable rulebooks on the official website?) or is there a plan to launch a complete new set (with new boards etc.)?

    I’m pretty sure this is in reference to the work Larry is doing with the alpha+.2 setup. When he is finished it will most likely be posted in PDF form like the AAP40 faq. He is also going to submit it to WotC to be included in future reprints of the game. Though the future reprints may or may not occur.


  • Thanks, Meethos!  :-)


  • Can you activate a friendly neutral on your way to attacking an enemy tt?

    i.e. german tank in Nrwy goes to finland and then attacks Karelia


  • @The:

    Can you activate a friendly neutral on your way to attacking an enemy tt?

    i.e. german tank in Nrwy goes to finland and then attacks Karelia

    Nope! The friendly neutral part is a non-combat move.

  • Official Q&A

    Also, movement must stop once you enter a friendly neutral.

  • Liaison TripleA '11 '10

    Also, movement must stop once you enter a friendly neutral

    LOL That’s my favourite part,

    If you have a GOOD axis campaign going, where you turn ALL neutrals pro-allied,  and you get an Axis South America campaign, the american’s can’t “Blitz in” to stop you! :P :P :P

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