Tnx for the tips. I have already considering the tech developments. But the other senarios and the national advantages seem great to. Maybe i will try them in the future.
I would not add all of the extras at once. Maybe do tech development for a few games then add in a couple of the National Advantages then later after a few more games add in the National Objectives.
For the NAs we roll a couple of dice and the numbers that come up are the ones we use. If we roll doubles then we just re-roll one of the die to get a different number. Look at this for an idea on how to use the advantages: http://www.wizards.com/default.asp?x=ah/prod/axis This is the rule book for the Revised version which is the one that 1942 replaced so the NAs are a little different. Look at page # 35 for appendix 3: Option Rules just for some ideas on how to pick which ones to use.
Enjoy AA42. It is a fun game.