@Stoney229:
@Krieghund:
@LuckyDay:
However, if Japan attacks the Dutch on J1, then they are at war with the Dutch, UK/anzac and the US immediately and really no declaration of war is needed because of an unprovoked declaration of war by Japan.
Not exactly. If Japan declares war on UK/ANZAC on J1, war with the US does not immediately result. It does, however, give the US the ability to declare war on Japan on any subsequent turn.
Interesting. This is new to me. Are all declarations of war non-reciprocal? So if, for example, Japan is the first to declare war in a game, they are still not subject to convoy raids during the turn in which they declared war, correct?
The condition for convoy disruption:
Isn’t - At least one warship belonging to a power that has declared war on the power collecting income must be in the sea zone.
It’s - At least one warship belonging to a power with which you are at war must be in the sea zone.
The ships of any power that Japan has declared war on, during a turn, would meet this requirement during the collect income phase of that same turn.
The US not being at war with Japan, after Japan declares on the UK, isn’t a non-reciprocal situation. My understanding is that declarations of war are reciprocal. There is one line in the Errata that gives the impression they aren’t.
The line: “The United States may not declare war on Japan unless Japan first declares war on it or makes an unprovoked declaration of war against the United Kingdom or ANZAC.” - The green part is probably not necessary because later in the Errata there’s the following line:
“If a power is not yet at war with another power, and there are no restrictions currently keeping them from being at war (see The Political Situation on pg. 8 ), it may declare war on that power.”
If Japan has declared war on the US, then the US is NOT “not yet at war”. The US is at war with Japan, because Japan declared war on the US. A declaration by the US is unnecessary.