@dawgoneit
thank you for another game
L24 OOB Stucifer (X) v Crockett36 (L+120)
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@Stucifer I appreciate the recognition of bad dice.
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 infantry moved from Alexandria to Egypt Combat - ANZAC Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 transports Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.00
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@crockett36 ool?
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@crockett36 technically I get to see if the fighters hit too but my first hit will be on the sub regardless
Then take fighters if your fighters hit
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 infantry moved from Alexandria to Egypt Combat - ANZAC Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 transports Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 3 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 37 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 fighter owned by the ANZAC lost in 37 Sea Zone 1 fighter owned by the Japanese lost in 37 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 fighters and 1 submarine Casualties for Japanese: 2 fighters and 1 submarine Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 1.50
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@crockett36 luck turned around.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 3 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Kazakhstan 2 bombers moved from Western Germany to Kazakhstan 4 fighters and 3 tactical_bombers moved from Caucasus to Bryansk 1 fighter moved from Caucasus to Northwest Persia 1 infantry moved from Novgorod to Karelia 1 fighter moved from Norway to Archangel 1 infantry moved from Belarus to Archangel Combat - Germans Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery and 2 infantry Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 7/10 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd 2 bombers moved from Kazakhstan to Volgograd 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 armour and 3 mech_infantrys moved from Caucasus to Volgograd 1 aaGun, 5 artilleries, 15 infantry and 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 1 fighter moved from Bryansk to Ukraine 3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 infantry moved from Volgograd to Caucasus 4 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Novgorod to Karelia 1 fighter moved from Archangel to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to France 2 aaGuns and 4 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Caucasus 2 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 4.33 British regular : 0.33 Russians AA : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Smolensk to Archangel 1 armour and 12 infantry moved from Finland to Norway 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 1 mech_infantry moved from Egypt to Ethiopia 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 bomber moved from Russia to Archangel 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Jehol to Manchuria Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Norway Russians attack with 1 armour and 12 infantry Germans defend with 1 aaGun and 4 infantry Russians roll dice for 1 armour and 12 infantry in Norway, round 2 : 0/13 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Norway Russians roll dice for 1 armour and 11 infantry in Norway, round 3 : 3/12 hits, 2.33 expected hits Germans roll dice for 1 aaGun and 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Norway 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 10 infantry in Norway, round 4 : 1/11 hits, 2.17 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour and 10 infantry in Norway, round 5 : 0/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 10 infantry in Norway, round 6 : 1/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour and 9 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Archangel Russians attack with 1 artillery and 1 bomber Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Russians roll dice for 1 bomber in Archangel, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov 1 bomber moved from Archangel to Tambov 2 aaGuns moved from Finland to Norway 2 aaGuns moved from Jehol to Manchuria Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -5.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. COMMENT: there was an issue every time i attacked Java it just removes the units if i kill the transport, so I am going to not attack it but delete it after combat 1 fighter moved from New Hebrides to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 fighter moved from Malaya to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from 20 Sea Zone to Shan State 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 armour and 1 mech_infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Hunan 2 fighters moved from Kiangsu to Hunan 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 2 submarines Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone 1 submarine owned by the British lost in 39 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in Hunan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to Malaya 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 aaGun, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone 1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Amur to Korea 1 fighter moved from Japan to Korea 2 fighters moved from Hunan to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 harbour placed in French Indo China 2 infantry placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,6,1,5,6,1,1 Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.00 UK_Pacific regular : -0.67 ANZAC regular : -1.33 British regular : 0.67
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to Siberia 2 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from Western United States to Siberia 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer and 2 submarines
Combat Hit Differential Summary :
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@crockett36 orders for your subs, commander?
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@crockett36 They will submerge!
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to Siberia 2 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from Western United States to Siberia 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Siberia to Soviet Far East 1 bomber moved from Siberia to Soviet Far East 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 carriers and 1 submarine placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Chahar 4 infantry moved from Kweichow to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from Soviet Far East to Siberia 2 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from Western United States to Siberia 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Siberia to Soviet Far East 1 bomber moved from Siberia to Soviet Far East 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 carriers and 1 submarine placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Chahar 4 infantry moved from Kweichow to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 8 infantry moved from Burma to India 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Yunnan to India 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 9 infantry moved from Yunnan to Burma 1 artillery moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 5 fighters moved from Tambov to Northwest Persia 1 bomber moved from India to French Indo China 1 artillery moved from Algeria to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 infantry moved from Algeria to Tunisia Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in French Indo China causes 4 damage total. Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 2 fighters, 1 submarine and 5 transports British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 submarine Battle in Northwest Persia British attack with 1 artillery, 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 1 aaGun moved from Burma to India 1 aaGun moved from Yunnan to Burma 5 fighters moved from Northwest Persia to Persia 3 infantry moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 carrier and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 British collect 33 PUs (1 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.83 Japanese AA : -0.17 Germans regular : 0.67 British regular : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Volgograd to Tsinghai Italians take Tsinghai from Chinese 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 airfield placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 artilleries moved from Queensland to South Australia 4 infantry moved from Queensland to South Australia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 2 bombers moved from Volgograd to Russia 2 fighters and 2 tactical_bombers moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Volgograd to Samara 2 fighters moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Rostov 1 infantry moved from Karelia to Finland Germans take Finland from Russians 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Rostov to Bryansk 1 fighter moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 infantry moved from Volgograd to Samara Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Northwest Persia Germans attack with 3 fighters and 1 infantry British defend with 1 artillery Germans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 destroyer and 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer and 1 submarine Battle in Bryansk Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Samara Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Samara, round 2 : 6/8 hits, 3.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Samara 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 5 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters moved from Northwest Persia to Volgograd 2 fighters and 3 tactical_bombers moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Karelia to Archangel 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Karelia to Belarus 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland 1 infantry moved from France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from 125 Sea Zone to Western Germany 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 fighters moved from Rostov to Volgograd 1 infantry moved from Volgograd to Kazakhstan 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 3 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter placed in Western Germany 3 infantry and 5 mech_infantrys placed in Germany Germans undo move 5. 3 infantry placed in Volgograd 5 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 4.83 British regular : 0.17 Russians AA : 1.17