World at War Captain Walker (axis) vs Entek


  • good luck!


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Germans
            1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            2 Infantrys and 2 Tanks moved from 44 Sea Zone to Corsica
            1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 15 Sea Zone to 8 Sea Zone
            1 Submarine moved from 27 Sea Zone to 25 Sea Zone
            1 Submarine moved from 28 Sea Zone to 34 Sea Zone
            1 Submarine moved from 29 Sea Zone to 31 Sea Zone
            2 Fighters moved from Hamburg to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
            1 Bomber moved from Berlin to 24 Sea Zone
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
            2 Tanks moved from Saxony to Lorraine
            2 Tanks moved from Hamburg to Lorraine
            1 Tank moved from Austria to Lorraine
            1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery and 2 Infantrys moved from 23 Sea Zone to Oslo
            1 Artillery and 4 Infantrys moved from Hamburg to Denmark
            2 Stukas moved from Berlin to Denmark
            2 Artillerys and 4 Infantrys moved from Austria to Hungary
            1 Fighter moved from Bohemia to Hungary
            1 Tank moved from Bohemia to Hungary
            1 Artillery, 5 Infantrys and 1 Tank moved from Bohemia to Krakow
            1 Infantry moved from Bohemia to Hungary
            1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
            2 Artillerys and 3 Infantrys moved from Silesia to Danzig
            1 Tank moved from Silesia to Danzig
            1 Tank moved from Silesia to Danzig
            1 Tank moved from Brandenburg to Lorraine
            2 Tanks moved from El Agheila to S.Tunisia
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 Fighters in 24 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 Fighters in 24 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 25 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Transport
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 25 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 8 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                    1 Transport owned by the British lost in 8 Sea Zone
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Submarines
                Casualties for British: 1 Transport
            Battle in 31 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Cruiser owned by the British lost in 31 Sea Zone
                Germans win with 3 Submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 Cruiser
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in Corsica
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Corsica, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Germans win, taking Corsica from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in S.Tunisia
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in S.Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in S.Tunisia
                    Germans roll dice for 1 Tank in S.Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in S.Tunisia, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Germans win, taking S.Tunisia from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Lorraine
                Germans attack with 2 Artillerys, 12 Infantrys and 9 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 12 Infantrys and 9 Tanks in Lorraine, round 2 : 3/23 hits, 7.50 expected hits
                Units damaged: 3 Bunkers owned by the French
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/7 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans lost in Lorraine
                    Germans roll dice for 2 Artillerys, 9 Infantrys and 9 Tanks in Lorraine, round 3 : 10/20 hits, 7.00 expected hits
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 3 : 3/7 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans lost in Lorraine
                    3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
                Germans win, taking Lorraine from French with 2 Artillerys, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 17
                Casualties for Germans: 6 Infantrys
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in Denmark
                Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Denmark, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Denmark, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Krakow
                Germans attack with 1 Artillery, 5 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Krakow, round 2 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Krakow
                    Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Krakow, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Krakow
                    2 Infantrys owned by the Neutral lost in Krakow
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Krakow, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Tank in Krakow, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Hungary
                Germans attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Hungary, round 2 : 2/9 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Hungary
                    2 Infantrys owned by the Neutral lost in Hungary
                    Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Hungary, round 3 : 1/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Danzig
                Germans attack with 3 Artillerys, 7 Infantrys and 4 Tanks
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Danzig
                    1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Danzig, round 3 : 6/13 hits, 4.50 expected hits
                    Neutral roll dice for 1 Bunker in Danzig, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 3 Artillerys, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Oslo
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Germans
            2 Fighters moved from 24 Sea Zone to Oulu
            1 Submarine moved from 4 Sea Zone to 5 Sea Zone
            1 Submarine moved from 3 Sea Zone to 5 Sea Zone
            2 Stukas moved from Denmark to Hamburg
            2 Infantrys moved from Saxony to Hamburg
            6 Infantrys moved from Brandenburg to Pomerania
            1 Fighter moved from Hungary to Bohemia
            1 AAGun moved from Bohemia to Krakow
            2 Infantrys moved from El Agheila to Kufra
            1 Bomber moved from 24 Sea Zone to Helsinki
            1 Artillery and 4 Infantrys moved from Berlin to Saxony
            1 Tank moved from Berlin to Rhine
    
        Place Units - Germans
            1 Cruiser placed in 23 Sea Zone
            3 ArmoredCars placed in Bavaria
            1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry placed in Rhine
            1 Artillery and 1 Infantry placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.50
    Germans regular : -7.50
    Neutral regular : -4.00
    British regular : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
            1 Infantry moved from Murmansk to Lapland
            1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Infantry moved from Odessa to E.Romania
    
        Purchase Units - Russians
            Russians buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Lapland
                Russians attack with 3 Infantrys and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Finns: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Leningrad
            2 Infantrys moved from Estonia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            1 Artillery moved from Lithuania to Minsk
            1 Infantry moved from Minsk to Lithuania
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Lithuania to Latvia
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 Tank moved from Rostov to Kiev
            3 Infantrys moved from Stalingrad to Saratov
            1 Infantry moved from Saratov to Astrakhan
            1 Infantry moved from Chimkent to Uzbekistan
            1 Infantry moved from Tashkent to Uzbekistan
            1 Artillery moved from Kuybyshev to Astrakhan
            1 Infantry moved from Ufa to Chimkent
            1 Infantry moved from Yaroslavl to Kursk
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Gorky to Yaroslavl
            2 Tanks moved from Moscow to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            2 Infantrys moved from Moscow to Yaroslavl
            1 Tank moved from Penza to Kursk
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Komi to Arkhangelsk
            1 Infantry moved from Perm to Kirov
            1 Fighter moved from Sverdlovsk to Tula
            1 Bomber moved from Sverdlovsk to Kursk
            1 Tank moved from Sverdlovsk to Kirov
            1 Infantry moved from Sverdlovsk to Perm
            1 Artillery moved from Alma Ata to Uzbekistan
            1 Tank moved from Karaganda to Krasnoyarsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Semipalatinsk to Krasnoyarsk
            1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Surgut to Yeniseysk
            1 Infantry moved from Salekhard to Khatanga
            1 Infantry moved from Yeniseysk to Evenkia
            1 Fighter moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Bratsk to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Sibirsky to Evenkia
            1 AAGun moved from Sibirsky to Evenkia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kamchatka to Koryakia
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Romanians regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • @captainwalker Good luck!


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
            1 Tank moved from Tripoli to Tunis
            2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone
            1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            2 Infantrys moved from Venetia to Croatia
            1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
            1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia
            1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
            2 Fighters moved from Lombardy to Provence
            1 Fighter moved from Rome to Croatia
            1 Fighter moved from Rome to Serbia
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan
            1 Infantry and 1 Tank moved from Italian East Africa to Nubia
            2 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            1 Infantry moved from Italian East Africa to Kordofan
            1 Infantry moved from Italian East Africa to Nubia
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    1 Submarine owned by the Italians and 1 Fighter owned by the Italians lost in 57 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -15
                Casualties for Italians: 1 Fighter and 1 Submarine
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the French lost in 47 Sea Zone
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Croatia
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Croatia
                    1 Infantry owned by the Neutral lost in Croatia
                    Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Croatia, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Croatia, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Croatia, round 4 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Croatia, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Serbia
                Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Serbia
                    2 Infantrys owned by the Neutral lost in Serbia
                    Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Serbia, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Darfur
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    French roll AA dice in Provence : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/8 hits, 3.00 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 3/4 hits, 1.50 expected hits
                    1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Provence
                    2 Infantrys owned by the French lost in Provence
                    Italians roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Provence, round 3 : 3/5 hits, 2.00 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Kordofan
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                    Italians roll dice for 1 Artillery and 1 Infantry in Kordofan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Kordofan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Tank
            Battle in Nubia
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    1 Tank owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Tank
            Battle in Tunis
                Italians attack with 1 Artillery, 3 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/7 hits, 2.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    2 Infantrys owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Tunis, round 3 : 4/6 hits, 2.33 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Italians lost in Tunis
                    1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Provence to Campania
            1 Fighter moved from Croatia to Campania
            1 Fighter moved from Serbia to Campania
            1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Hun to Kufra
            1 Infantry moved from Ghadames to Hun
            2 Infantrys moved from Tripoli to El Agheila
    
        Place Units - Italians
            1 Cruiser placed in 46 Sea Zone
            2 Artillerys, 2 Elites and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Italians regular : 0.33
    Neutral regular : -1.67
    British regular : 3.17
    French AA : -0.33
    

    Savegame


  • @Entek do you want to keep a dd until all attacking Jap subs are gone at Pearl?


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
                  French take Italian East Africa from Italians
            1 Infantry moved from N.French Indochina to N.Thailand
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Thailand
                French attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in N.Thailand
                    1 Infantry owned by the Thai lost in N.Thailand
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Brittany to Normandy
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Languedoc to Burgundy
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Aquitaine to Languedoc
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - French
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Thai regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Tank moved from Kwangsi to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from N.French Indochina to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Bomber moved from Tokyo to Kiangsi
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru
            1 Fighter moved from Rongelap to Nauru
            1 Fighter moved from Minamitori to Nauru
            1 Battleship moved from 88 Sea Zone to 103 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Yamamoto lost in 107 Sea Zone
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 4 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 5 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Fighter and 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Nauru
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Nauru
                Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    3 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 5/8 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 4 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    3 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    3 Submarines owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Battleship in 91 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win, taking Mindoro from Americans with 1 Bomber remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 4 Fighters and 5 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            2 Fighters moved from Nauru to 103 Sea Zone
            2 Carriers and 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            1 Infantry moved from Chubu to Kyushu
            1 Bomber moved from Kiangsi to Hainan
    
        Place Units - Yamamoto
            1 Cruiser and 1 Transport placed in 85 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Yamamoto regular : 1.50
    Americans regular : 2.00
    British regular : 1.00
    

    Savegame


  • @captainwalker sorry my computer crashed right after I rolled that first combat. I’m just going to restart the turn. I didn’t even see what the result was, and I don’t get dice emails anymore for some reason.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Gobi Altai, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Shanghai to Hunan
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Kweichow to Hupeh
            1 Tank moved from Yunnan to Hupeh
            2 Infantrys moved from Lanchow to Shensi
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Ningsia to Shensi
            1 Fighter moved from Gobi Altai to Shensi
            1 Tank moved from Hsining to Ningsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Qinghai to Ningsia
            1 AAGun moved from Urumqi to E.Sinkiang
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : -1.67
    Neutral regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao
            1 Tank moved from Shantung to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Tank moved from Shanghai to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 Artillery and 1 Infantry moved from Shantung to Shansi
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Shantung to Anhwei
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            2 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            1 Tank moved from Peking to Chita
            1 Tank moved from Liaoning to Ayan
            1 Infantry moved from Heilungchiang to Khabarovsk
            2 Infantrys moved from Kirin to Vladivostok
            1 Artillery moved from Kirin to Khabarovsk
            1 Tank moved from Kirin to Khabarovsk
            1 Tank moved from Liaoning to Vladivostok
            1 Tank moved from Liaoning to Khabarovsk
            1 Fighter moved from Changchun to Vladivostok
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 3/10 hits, 3.33 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Davao
                    1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Mindanao
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Vladivostok to Heilungchiang
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Peking to Heilungchiang
            1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 AAGun moved from Changchun to Kirin
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
            1 Fighter moved from Shansi to Peking
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.67
    Russians regular : -1.50
    Dutch regular : -0.83
    Hisaichi regular : 1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Tank moved from Palestine to W.Iran
            1 Fighter moved from Trucial Coast to W.Iran
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Artillery, 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from British Somaliland to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Infantry moved from Andaman to 60 Sea Zone
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
            1 Fighter moved from Malta to 46 Sea Zone
            1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from New Valley to Nubia
            1 Fighter moved from Lower Egypt to Nubia
            1 Artillery moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - British
            British buy 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Cruiser
                    British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in 46 Sea Zone
                    1 Cruiser owned by the Italians lost in 46 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 4
                Casualties for British: 1 Fighter
                Casualties for Italians: 1 Cruiser
            Battle in Nubia
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Nubia
                    British roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Nubia
                1 Fighter owned by the British retreated
                Italians win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in W.Iran
                British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the British lost in W.Iran
                    British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 3 : 4/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 0/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral lost in W.Iran
                    British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 4 : 3/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iceland
                    British roll dice for 1 Tank in Iceland, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in Iceland, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Fighter moved from Wales to Paris
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Scotland to Manchester
            1 Tank moved from London to Wales
            5 Infantrys moved from London to Wales
            2 Tanks moved from Manchester to Wales
            2 Infantrys moved from Dover to Manchester
            2 Fighters moved from London to Paris
            3 Infantrys moved from Wales to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Picardy
            1 Infantry moved from Northern Ireland to Scotland
            1 Fighter moved from Gibraltar to E.Morocco
            1 Fighter moved from Cyprus to Cairo
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Cairo
            1 Fighter moved from Nubia to Cairo
            1 Infantry moved from New Valley to Lower Egypt
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Fighter moved from Montreal to Quebec
            1 Tank moved from Ontario to Quebec
            1 Infantry moved from Canadian Prairies to Ontario
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Gold Coast to French Sudan
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Fighter moved from W.Iran to Syria
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Fighter moved from Madras to Malaya
            1 Infantry moved from Mysore to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Rajputana to Baluchistan
            1 Artillery moved from Bombay to Rajputana
            2 Infantrys moved from Bombay to Rajputana
            1 Bomber moved from London to Wales
    
        Place Units - British
            1 Transport placed in 60 Sea Zone
            2 Infantrys placed in Manchester
            2 Infantrys placed in Cairo
            3 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Neutral AA : -0.17
    Neutral regular : -3.50
    British regular : -3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Tank moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Bougainville to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Western Australia
            1 Infantry moved from Queensland to South Australia
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 114 Sea Zone
            Anzac undo move 1.
            1 Transport placed in 120 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Tank moved from Merauke to West Papua
            1 Artillery moved from Java to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 2 Submarines
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch lost in 110 Sea Zone
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                1 Fighter owned by the Dutch retreated
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Dutch: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 2 Submarines
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.33
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
            1 AAGun moved from Helsinki to Tampere
            1 Fighter moved from Helsinki to Oulu
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from S.Thailand: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by Thai to Bangkok: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            2 Infantrys moved from Washington to 13 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
            2 Infantrys moved from 32 Sea Zone to Amazon
            1 Bomber moved from South Central USA to Amazon
            3 Infantrys moved from Colombia to Amazon
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Artillery moved from Northwest USA to 83 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from San Francisco to E.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Infantry moved from Northwest USA to Southwest USA
            1 Fighter moved from Manila to Malaya
            1 Artillery and 1 Infantry moved from Ponape to Truk
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to Wake
            1 Bomber moved from Pearl Harbor to Wake
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Amazon
                Americans attack with 1 Bomber and 5 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 5 Infantrys in Amazon, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Amazon
                    1 Infantry owned by the Neutral lost in Amazon
                Americans loses 0 PUs for violating Amazons neutrality.
                Americans win, taking Amazon from Neutral with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 25 Sea Zone
                Americans attack with 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Infantry moved from South Atlantic USA to South Central USA
            1 Infantry moved from Northeast USA to South Central USA
            1 Bomber moved from North Central USA to Wake
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Washington to Northeast USA
            1 Fighter moved from 25 Sea Zone to Colombia
            1 Bomber moved from Amazon to French Guiana
    
        Place Units - Americans
            1 Adv.Fighter, 1 Battleship and 1 Carrier placed in 91 Sea Zone
            1 Transport placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Germans regular : -0.33
    Neutral regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys, 6 Infantrys and 9 Tanks moved from Lorraine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            1 ArmoredCar moved from Rhine to Burgundy
            1 Tank moved from Rhine to Burgundy
            2 Infantrys and 2 Tanks moved from Corsica to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
            2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            1 Artillery moved from Oslo to 23 Sea Zone
            1 Artillery moved from Denmark to 23 Sea Zone
            3 Infantrys moved from Denmark to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Bomber moved from Helsinki to Lapland
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Lapland
            2 Stukas moved from Hamburg to Burgundy
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            1 Fighter moved from Bohemia to Vinnytsia
            3 Artillerys, 6 Infantrys and 4 Tanks moved from Danzig to Warsaw
            1 Tank moved from Krakow to Warsaw
            1 Tank moved from Hungary to Warsaw
    
        Purchase Units - Germans
            Germans buy 1 Cruiser, 1 Destroyer, 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Fighter in Vyborg, round 7 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Russians defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 3 Infantrys and 1 Tank
            Battle in Languedoc
                Germans attack with 2 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Languedoc, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Languedoc
                    1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks in Burgundy, round 2 : 7/24 hits, 9.67 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Stukas and 10 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 3 Artillerys, 6 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 6 Infantrys and 6 Tanks in Warsaw, round 2 : 6/15 hits, 5.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Warsaw
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 3 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from Lapland to Oulu
            1 Fighter moved from Vyborg to Oulu
            1 Bomber moved from Lapland to Helsinki
            2 Stukas moved from Burgundy to Lorraine
            1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Lorraine
            1 Artillery and 4 Infantrys moved from Saxony to Rhine
            1 Artillery moved from Berlin to Saxony
            5 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Hungary to E.Romania
            1 Fighter moved from Vinnytsia to Krakow
            1 Artillery and 1 Infantry moved from Bohemia to Krakow
            3 Submarines moved from 31 Sea Zone to 41 Sea Zone
            2 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Submarines moved from 5 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            1 Cruiser and 1 Destroyer placed in 22 Sea Zone
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            3 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Russians regular : -2.50
    Germans regular : -2.67
    Neutral regular : 1.00
    

    Savegame

1 / 2

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