@Avner keep BB or DD?
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Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Edited the buy, 1 fighter for 3 inf+1PU
Ok, but if this happens, it’s better to reload and start again. Otherwise I can’t know that you didn’t change the buy after rolling dice.
Oh sorry then, the only battle was on archangel and I thought was no issue doing it
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Samara 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Samara 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : -0.33
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Here I was thinking you hadn’t moved for a while and I just hadn’t refreshed the page. urgh!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kweichow to Sikang 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Sikang 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Japan to 4 Sea Zone 1 fighter moved from Japan to 8 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 4 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 4 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese roll dice for 1 fighter in 4 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers ANZAC defend with 3 fighters; Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 5/12 hits, 5.83 expected hits Chinese roll dice for 4 fighters and 2 infantry in Sikang, round 2 : 2/6 hits, 3.33 expected hits 2 mech_infantrys owned by the Japanese lost in Sikang 3 fighters owned by the ANZAC and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 3 : 3/10 hits, 5.50 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 3 fighters Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Shan State to Kwangsi 2 bombers moved from Sikang to Kwangsi 4 fighters and 3 tactical_bombers moved from Sikang to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 2 carriers and 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 4 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -5.67 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 107 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Siberia to Amur 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 2 artilleries and 5 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 bomber moved from India to French Indo China 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from India to Shan State 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Sumatra Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Iraq 3 artilleries placed in Persia British undo move 1. 2 artilleries and 1 infantry placed in Iraq British undo move 2. 1 artillery and 2 infantry placed in Iraq 4 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : 0.33 British regular : -0.67
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That flying tiger had been a juicy target for a long time. RIP!
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
That flying tiger had been a juicy target for a long time. RIP!
Guess I could have based it in Burma which also would have saved the Anzac fighters.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 mech_infantry moved from Archangel to Vologda 3 fighters moved from Bryansk to Vologda Combat - Italians Battle in Southern France Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Vologda Italians attack with 3 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Vologda to Bryansk 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,1,4,4,4,5,5,1 Italians collect 12 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Russians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 marine moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Dutch New Guinea Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 2 fighters moved from Queensland to Java 2 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Oh sorry then, the only battle was on archangel and I thought was no issue doing it
Guess not an issue in this case.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 73 PUs; Germans buy 4 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Southern France 1 bomber and 5 fighters moved from Bryansk to Russia 1 infantry moved from France to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 4 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Bryansk to Samara Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Germans attack with 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Samara to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber and 5 fighters moved from Russia to Bryansk 1 artillery and 4 infantry moved from Western Germany to France 3 mech_infantrys moved from France to Western Germany 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 4 fighters moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 4 artilleries and 6 infantry placed in Western Germany 3 infantry placed in Germany Germans undo move 3. 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,3,6,5,5,6,3 Germans collect 53 PUs (5 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 1.00 British regular : -0.33 Russians AA : -0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 20 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Italians lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns and 18 infantry moved from Amur to Manchuria Turn Complete - Russians Russians collect 17 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.33 Russians regular : 2.33
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Just a quick reminder that attacking Amur will trigger the Mongolian rule.
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Just a quick reminder that attacking Amur will trigger the Mongolian rule.
Had to check, always though if you declare as Russian then Mongolian is gone, but you need to actually attack. Good to know, not so good for me this game
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 9 infantry and 2 mech_infantrys moved from Korea to Manchuria 3 mech_infantrys moved from Shantung to Manchuria 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from Japan to Manchuria 2 fighters moved from 6 Sea Zone to Manchuria 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone 3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kweichow to Shensi 3 fighters and 3 tactical_bombers moved from Kweichow to Manchuria 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the British lost in Hunan Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 4 artilleries, 5 fighters, 18 infantry, 5 mech_infantrys and 4 tactical_bombers Americans defend with 1 mech_infantry; Chinese defend with 1 artillery; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 5 fighters, 18 infantry, 5 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 8/36 hits, 11.00 expected hits Chinese roll dice for 2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in Manchuria, round 2 : 3/20 hits, 6.67 expected hits 3 infantry owned by the Japanese lost in Manchuria 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 4 artilleries, 5 fighters, 15 infantry, 5 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 8/33 hits, 10.50 expected hits Chinese roll dice for 1 artillery, 12 infantry and 1 mech_infantry in Manchuria, round 3 : 6/14 hits, 4.67 expected hits 6 infantry owned by the Japanese lost in Manchuria 8 infantry owned by the Russians lost in Manchuria Japanese roll dice for 4 artilleries, 5 fighters, 9 infantry, 5 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 8/27 hits, 9.50 expected hits Chinese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Manchuria, round 4 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Manchuria 4 infantry owned by the Russians, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 artilleries, 5 fighters, 7 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 11 infantry Casualties for Russians: 2 aaGuns and 18 infantry Casualties for Chinese: 1 artillery Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 5 infantry moved from Kwangsi to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from Shensi to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -5.83 UK_Pacific regular : -0.33 Russians AA : -1.00
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@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Had to check, always though if you declare as Russian then Mongolian is gone, but you need to actually attack. Good to know, not so good for me this game
It is different in Path to Victory. Perhaps that is what confused you.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery, 1 bomber, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France 2 infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux 1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 102 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 4 infantry moved from Eastern United States to Quebec 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Amur to Timguska 1 infantry moved from Amur to Buryatia Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 fighter, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 1 bomber and 1 fighter moved from India to Shan State 1 tactical_bomber moved from 39 Sea Zone to Shan State 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans Combat - British Battle in Malaya Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Malaya from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Shan State to India 2 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 3 artilleries moved from Persia to Northwest Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 4 infantry placed in United Kingdom 3 infantry placed in Iraq 3 artilleries placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : 0.00 Germans regular : 2.00 British regular : 1.17
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I think it was a good decision to attack Manchuria hard. Had you left them, they would have come down to Jehol and reinforced with 5 more Chinese. Problem for you is that you’ve let me have the money islands to do it. Problem for me is that I can’t retake Hawaii. Thought I had enough to scare you off but not so.
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
I think it was a good decision to attack Manchuria hard. Had you left them, they would have come down to Jehol and reinforced with 5 more Chinese. Problem for you is that you’ve let me have the money islands to do it. Problem for me is that I can’t retake Hawaii. Thought I had enough to scare you off but not so.
Anything I do from now on will give you advantage on the other side. This game is getting harder by moments