Simon33 (Axis) vs Lebowsky (Allies+16)

  • 2025

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 carriers, 2 submarines and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 5/12 hits, 5.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            5 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Cyprus
            2 fighters moved from 97 Sea Zone to Crete
            1 bomber moved from Algeria to Northern Italy
            2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
            3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in French Indo China
                British attack with 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                Japanese defend with 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 4 tactical_bombers
                    British roll dice for 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/20 hits, 5.50 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/17 hits, 7.00 expected hits
                    8 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/12 hits, 4.17 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 3 : 8/15 hits, 6.33 expected hits
                    2 artilleries owned by the British and 6 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                1 artillery owned by the British retreated to Yunnan
                Japanese win with 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -34
                Casualties for British: 2 artilleries and 14 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
            Battle in Crete
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Cyprus to 99 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            2 artilleries and 8 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Malta to Iraq
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 fighter placed in Persia
            1 artillery and 1 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.17
    Italians regular : -0.33
    Japanese regular : 3.33
    Japanese AA : -0.50
    Germans regular : 0.67
    British regular : -5.83
    Italians AA : -0.17
    

    Savegame

  • 2025

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

  • '19 '17 '16

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

    I respect that you didn’t try and pass it off.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tunisia to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,3,6,2,6,5,6,6,1,3,2,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4
            Italians collect 10 PUs (11 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Maybe that ridiculous convoy roll makes up for some of FIC.

  • 2025

    @simon33 said in Simon33 (Axis) vs Lebowsky (Allies+16):

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

    I respect that you didn’t try and pass it off.

    Of course!! who would do that!!

  • 2025

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 17 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans and French reach a stalemate
                . Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : 0.83
    

    Savegame

  • 2025

    Never trust the french… NEVER!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Greece to Samara
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 mech_infantrys moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 bombers and 4 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 5 infantry in Samara, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians lost in Samara
                    Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 3 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Samara to Novgorod
            10 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            9 artilleries moved from Bryansk to Ukraine
            2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Bryansk to Tambov
            15 infantry moved from Bryansk to Ukraine
            15 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Romania to Greece
            1 mech_infantry moved from Germany to Romania
            3 mech_infantrys moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Northern Italy to Romania
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
            5 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 0.67
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            4 fighters and 1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Vologda to Samara
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 : 2/9 hits, 3.33 expected hits
                    Germans roll dice for 4 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Samara
                    2 mech_infantrys owned by the Germans lost in Samara
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Samara to Russia
            4 aaGuns, 7 artilleries and 64 infantry moved from Russia to Bryansk
            1 fighter moved from Tambov to Russia
            1 aaGun and 5 infantry moved from Siberia to Sakha
            1 armour and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 armour moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 armour moved from Shensi to Szechwan
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in Philippines, round 2 : 5/12 hits, 6.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from 39 Sea Zone to French Indo China
            1 carrier, 1 destroyer and 1 fighter moved from 39 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Burma to French Indo China
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 4 infantry moved from Amur to Buryatia
            2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
            1 aaGun moved from Sikang to Szechwan
            1 submarine moved from 40 Sea Zone to 78 Sea Zone
            2 bombers moved from Philippines to Borneo
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            5 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -1.50
    

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
    
        Non Combat Move - Americans
            1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            4 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to South Australia
            1 carrier and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 11 infantry moved from Northwest Persia to Caucasus
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Caucasus
            1 fighter moved from Persia to Caucasus
            4 fighters moved from 99 Sea Zone to Caucasus
            1 bomber moved from Algeria to Caucasus
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Caucasus
                British attack with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 15 armour and 4 mech_infantrys; Italians defend with 1 armour
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/23 hits, 7.83 expected hits
                    Italians roll dice for 16 armour and 4 mech_infantrys in Caucasus, round 2 : 11/20 hits, 9.33 expected hits
                    11 infantry owned by the British lost in Caucasus
                    1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 5/12 hits, 5.83 expected hits
                    Italians roll dice for 15 armour in Caucasus, round 3 : 7/15 hits, 7.50 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans lost in Caucasus
                1 tactical_bomber owned by the British, 1 bomber owned by the British and 3 fighters owned by the British retreated
                Italians win, taking Sicily from Italians, taking Sardinia from Italians with 10 armour remaining. Battle score for attacker is -29
                Casualties for British: 1 armour, 2 artilleries, 3 fighters, 11 infantry and 1 mech_infantry
                Casualties for Germans: 6 armour and 4 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            11 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Java
            3 aaGuns and 1 artillery moved from Yunnan to Burma
            1 bomber moved from Caucasus to Northwest Persia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 fighter and 2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Italians regular : 1.17
    Japanese regular : -0.33
    British regular : -3.67
    

    Savegame

  • 2025

    And another 60% battle gone stupidly wrong… wtf is going on with my dice?

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tunisia to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Caucasus to Tsinghai
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,5,4
            Italians collect 17 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    And another 60% battle gone stupidly wrong… wtf is going on with my dice?

    If the first round swings in a big battle it becomes really hard. This time I got +2hits, you -2hits.

    I didn’t realise I had offered you such good odds though. Oops!

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