W@W captain walker (Allies) vs dawgoneit (Axis)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Mech.Inf and 1 Tank moved from Suriname to Rio De Janeiro
            2 Elites moved from Amazon to Rio De Janeiro
            1 Infantry and 1 Tank moved from Bolivia to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Rio De Janeiro, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Bunker placed in Lombok
            2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 34 Sea Zone to 9 Sea Zone
            1 Bomber moved from Rio de Oro to 9 Sea Zone
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Artillery and 1 Marine moved from Ulithi to 102 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            6 Submarines moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 102 Sea Zone to 108 Sea Zone
            4 Adv.Fighters and 5 Fighters moved from 102 Sea Zone to 85 Sea Zone
            2 Bombers moved from Wake to 85 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Marine moved from 86 Sea Zone to Saipan
            4 Infantrys moved from Wake to 88 Sea Zone
            1 B.Transport, 1 Carrier, 2 Destroyers, 4 Infantrys and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Saipan
            2 Infantrys moved from Ulithi to 102 Sea Zone
            2 Cruisers and 2 Infantrys moved from 102 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Minamitori to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 B.Transport, 2 Battleships, 5 Carriers, 10 Destroyers and 2 Transports moved from 102 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 Carrier, 2 Destroyers, 6 Infantrys, 1 S.Submarine, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 9 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Germans defend with 1 S.Submarine
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 9 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                1 S.Submarine owned by the Germans lost in 9 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 S.Submarine
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Americans retreated
            Battle in 85 Sea Zone
                Americans attack with 6 Adv.Fighters, 2 Bombers and 5 Fighters
                Yamamoto defend with 1 Destroyer, 3 S.Submarines, 1 Submarine and 1 T.Boat
                    Americans roll dice for 6 Adv.Fighters, 2 Bombers and 5 Fighters in 85 Sea Zone, round 2 : 3/13 hits, 6.00 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 85 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in 85 Sea Zone
                    1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone
                4 Fighters owned by the Americans, 2 Bombers owned by the Americans and 6 Adv.Fighters owned by the Americans retreated
                Yamamoto winYamamoto win with 1 Submarine remaining with 3 S.Submarines remaining. Battle score for attacker is 13
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer, 1 Submarine and 1 T.Boat
            Battle in 86 Sea Zone
                Americans attack with 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 12 Destroyers, 9 Submarines and 6 Transports
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 9 Submarines in 86 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 12 Destroyers, 9 Submarines and 6 Transports remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Iwo Jima
            Battle in Saipan
                Americans attack with 2 Artillerys, 7 Infantrys and 1 Marine
                Yamamoto defend with 1 AAGun and 1 Bunker
                    Americans roll dice for 2 Artillerys, 7 Infantrys and 1 Marine in Saipan, round 2 : 5/10 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Iwo Jima from Yamamoto, taking Saipan from Yamamoto with 2 Artillerys, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Bunker
    
        Non Combat Move - Americans
            2 Bombers moved from 85 Sea Zone to Wake
            6 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 108 Sea Zone to 86 Sea Zone
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 Bomber moved from 9 Sea Zone to Greenland
            1 Adv.Fighter and 1 Fighter moved from 9 Sea Zone to 16 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 16 Sea Zone
            1 Carrier moved from 34 Sea Zone to 16 Sea Zone
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            1 Cruiser and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
            1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone
            1 Artillery moved from E.Morocco to S.Algeria
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 2 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Tanks moved from Mauritania to E.Morocco
            1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
            1 Artillery and 1 Tank moved from S.Chile to 39 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Tank moved from 35 Sea Zone to Salvador
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 88 Sea Zone
            3 Submarines placed in 91 Sea Zone
            1 S.Submarine placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Destroyer and 1 Submarine placed in 34 Sea Zone
            1 Infantry placed in Rio de Oro
            1 Transport placed in 13 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            2 Adv.Fighters placed in San Francisco
            1 Adv.Fighter placed in Washington
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : 0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery moved from N.Buryat Mongolia to Ayan
            4 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Moscow to Donetsk
            1 Adv.Fighter moved from Yaroslavl to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            1 Artillery moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 1 Infantry moved from Kursk to Minsk
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
            Battle in S.Karelia
                Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Germans defend with 2 Mech.Infs
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Mech.Infs in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                2 Mech.Infs owned by the Germans lost in S.Karelia
                Russians win, taking S.Karelia from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Mech.Infs
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 4 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Bomber and 3 Infantrys
                Romanians defend with 1 Elite
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Elite owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Elite
    
        Non Combat Move - Russians
            1 Bomber moved from Donetsk to Moscow
            1 Adv.Fighter moved from S.Karelia to Yaroslavl
            1 Artillery and 4 Infantrys moved from Rostov to Kursk
            6 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Kursk to Yaroslavl
            1 Artillery moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Kuybyshev to Gorky
            5 Infantrys moved from Kirov to Arkhangelsk
            2 Infantrys moved from Ufa to Kuybyshev
            2 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Perm
            1 Tank moved from Moscow to Kursk
            1 Tank moved from Moscow to Kursk
            5 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Olyokminsk to Yakutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Sibirsky to Khatanga
            3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Koryakia to Kolyma
    
        Place Units - Russians
            1 Bunker placed in Kursk
            4 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys and 1 Tank placed in Arkhangelsk
            8 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            4 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Germans regular : 0.17
    Russians regular : 2.00
    Hisaichi regular : 0.00
    

    Savegame



  • @dawgoneit did you want to drop off your Russians in sz126? if so go ahead.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - French
            French buy 5 Infantrys, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Tank moved from Adana to Georgia
            1 Artillery, 1 Elite and 2 Infantrys moved from Adana to Erzurum
            1 Infantry moved from Syria to Adana
            6 Infantrys and 1 Tank moved from Kufra to Hun
            1 Fighter moved from Kufra to Hun
            2 Infantrys moved from Darfur to Kufra
            1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
            1 Artillery moved from E.Morocco to S.Algeria
            2 Artillerys and 4 Tanks moved from N.Algeria to S.Algeria
            1 Infantry moved from Syria to Adana
            1 Bomber moved from E.Morocco to New Valley
    
        Place Units - French
            1 Infantry and 1 Tank placed in Syria
            4 Infantrys placed in E.Morocco
            1 Mot.Inf and 2 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Yunnan to Szechwan
            2 Infantrys moved from Ningsia to Suiyuan
            1 Adv.Fighter moved from Shensi to Suiyuan
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Artillery and 1 Elite moved from Shensi to Shansi
            1 Artillery and 1 Tank moved from N.Thailand to N.French Indochina
            1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Marine
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Tank owned by the Hisaichi lost in Hupeh
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in N.French Indochina
                Chinese attack with 1 Artillery and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Artillery and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Szechwan
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Elite
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hupeh to Shensi
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from Ningsia to Shensi
            2 Tanks moved from Gobi Altai to Shensi
            1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
            1 Elite moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Suiyuan to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Chinese regular : -2.00
    Hisaichi regular : -0.17
    

    Savegame




  • @dawgoneit you’re up in our team game also


  • @captainwalker max “D”

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - British
            2 units repaired.
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            2 Artillerys, 5 Infantrys and 1 Tank moved from W.Iran to E.Iran
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry and 1 Tank moved from Bombay to 59 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran
            1 Adv.Fighter and 1 Bomber moved from Italian East Africa to E.Iran
            2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 11 Submarines, 11 T.Boats and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from N.Thailand to N.French Indochina
                  French take N.French Indochina from Yamamoto
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 4 Artillerys, 2 Elites, 13 Infantrys, 4 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks in E.Iran, round 2 : 3/12 hits, 4.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the British lost in E.Iran
                    2 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in E.Iran, round 3 : 2/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Iceland
                British win, taking Iceland from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 11 Submarines, 11 T.Boats and 3 Transports
                Germans defend with 1 Transport; Italians defend with 3 Adv.Fighters, 1 Battleship, 3 Carriers, 6 Destroyers and 18 Submarines
                    British roll dice for 11 Submarines in 51 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 18 Submarines in 51 Sea Zone, round 2 : 8/18 hits, 6.00 expected hits
                Units damaged: 3 Battleships owned by the British
                    British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters, 11 T.Boats and 3 Transports in 51 Sea Zone, round 2 : 14/29 hits, 10.83 expected hits
                    Italians roll dice for 3 Adv.Fighters, 1 Battleship, 3 Carriers, 6 Destroyers and 1 Transport in 51 Sea Zone, round 2 : 7/14 hits, 6.33 expected hits
                    3 Transports owned by the British and 9 T.Boats owned by the British lost in 51 Sea Zone
                    15 Submarines owned by the Italians and 1 Transport owned by the Germans lost in 51 Sea Zone
                    British roll dice for 11 Submarines in 51 Sea Zone, round 3 : 4/11 hits, 3.67 expected hits
                    Italians roll dice for 3 Submarines in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters and 2 T.Boats in 51 Sea Zone, round 3 : 9/20 hits, 7.83 expected hits
                    Italians roll dice for 3 Adv.Fighters, 1 Battleship, 3 Carriers and 6 Destroyers in 51 Sea Zone, round 3 : 8/13 hits, 6.17 expected hits
                    6 Submarines owned by the British and 2 T.Boats owned by the British lost in 51 Sea Zone
                    3 Carriers owned by the Italians, 3 Submarines owned by the Italians, 6 Destroyers owned by the Italians and 1 Adv.Fighter owned by the Italians lost in 51 Sea Zone
                    British roll dice for 5 Submarines in 51 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    1 Battleship owned by the Italians lost in 51 Sea Zone
                    British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers and 4 Fighters in 51 Sea Zone, round 4 : 4/18 hits, 7.17 expected hits
                    Italians roll dice for 2 Adv.Fighters in 51 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    2 Submarines owned by the British lost in 51 Sea Zone
                2 Adv.Fighters owned by the Italians lost in 51 Sea Zone
                British win with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 4 Fighters and 3 Submarines remaining. Battle score for attacker is 132
                Casualties for British: 8 Submarines, 11 T.Boats and 3 Transports
                Casualties for Italians: 3 Adv.Fighters, 1 Battleship, 3 Carriers, 6 Destroyers and 18 Submarines
                Casualties for Germans: 1 Transport
    
        Non Combat Move - British
            1 Tank moved from El Agheila to Hun
            1 Infantry moved from Kufra to El Agheila
            2 Artillerys, 2 Infantrys and 1 Tank moved from Kufra to Hun
            1 Artillery and 4 Infantrys moved from New Valley to Kufra
            3 Infantrys moved from Nubia to New Valley
            1 Adv.Fighter and 1 Bomber moved from E.Iran to W.Iran
            2 Infantrys moved from Italian East Africa to Nubia
            1 Artillery and 3 Infantrys moved from Assam to Yunnan
            1 Tank moved from Assam to Yunnan
            1 Artillery moved from S.Thailand to Malaya
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Amazon to Bahia
    
        Place Units - British
            2 Infantrys and 1 Tank placed in W.Iran
            1 Adv.Fighter placed in Manchester
            1 Adv.Fighter placed in Wales
            2 Artillerys and 2 Elites placed in Cairo
            2 Transports placed in 57 Sea Zone
            1 Tank placed in Italian East Africa
            1 Adv.Fighter and 5 Infantrys placed in Malaya
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 1 Infantry placed in Bombay
            2 Infantrys and 1 Tank placed in Madras
    
        Turn Complete - British
            British collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 4.17
    Germans regular : -0.33
    Neutral regular : 0.67
    British regular : -2.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to 108 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 2 Elites, 2 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Adv.Fighters
                Hisaichi defend with 1 Submarine
                    Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in 108 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Hisaichi defend with 1 S.Submarine
                    Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Hisaichi lost in 108 Sea Zone
                Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 S.Submarine
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from 108 Sea Zone to West Papua
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Canberra to New South Wales
            2 Artillerys moved from Java to Sumatra
            1 Elite moved from Java to Sumatra
            1 Artillery, 4 Infantrys and 1 Tank moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            2 Submarines placed in 67 Sea Zone
            1 Elite placed in Broome
            1 Artillery, 1 Elite and 1 Tank placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks moved from Rio De Janeiro to Argentina
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina
                    3 Infantrys owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 1 Elite, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Elite and 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Java
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from Suriname: 2 ArmoredCars
            EDIT: Adding units owned by Dutch to Bolivia: 2 ArmoredCars
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks moved from Rio De Janeiro to Argentina
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina
                    3 Infantrys owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 1 Elite, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Elite and 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Java
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from Suriname: 2 ArmoredCars
            EDIT: Adding units owned by Dutch to Bolivia: 2 ArmoredCars
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 32 Sea Zone: 1 Transport
            EDIT: Adding units owned by Dutch to 26 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : 0.67
    

    Savegame


  • @captainwalker use the last file… I made a placement edit


  • @captainwalker i think this one is done.

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