W@W captain walker (Allies) vs dawgoneit (Axis)



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - French
            1 unit repaired.
            1 Tank moved from Kufra to Hun
                  French take Hun from Italians
            1 Tank moved from Hun to Kufra
            1 Tank moved from E.Morocco to S.Algeria
                  French take S.Algeria from Italians
            1 Tank moved from S.Algeria to N.Algeria
            2 Artillerys moved from E.Morocco to N.Algeria
            2 Tanks moved from E.Morocco to N.Algeria
            1 Tank moved from E.Morocco to N.Algeria
            1 Artillery and 1 Infantry moved from W.Morocco to 31 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 1 Infantry moved from 41 Sea Zone to N.Algeria
            1 Artillery, 1 Elite and 1 Tank moved from Syria to Adana
            2 Infantrys moved from Syria to Adana
            1 Infantry moved from Syria to Adana
    
        Purchase Units - French
            French buy 2 Artillerys, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 3 Artillerys, 1 Infantry and 4 Tanks
                Italians defend with 1 HeavyTank and 2 Tanks
                    French roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in N.Algeria, round 2 : 5/8 hits, 3.33 expected hits
                    Italians roll dice for 1 HeavyTank and 2 Tanks in N.Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in N.Algeria
                    1 HeavyTank owned by the Italians and 2 Tanks owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 11
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Italians: 1 HeavyTank and 2 Tanks
            Battle in Adana
                French attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Adana, round 2 : 1/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Adana
                    French roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Adana, round 3 : 5/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Adana
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            5 Infantrys moved from Darfur to Kufra
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Darfur to Kufra
            1 Fighter moved from French Equatorial Africa to Kufra
            1 Bomber moved from Rio de Oro to E.Morocco
    
        Place Units - French
            1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 4.00
    Neutral regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Tank moved from Gobi Altai to Suiyuan
            1 Tank moved from Malaya to S.Thailand
                  Chinese take S.Thailand from Thai
            1 Tank moved from S.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Tank moved from Malaya to N.Thailand
            1 Artillery moved from Yunnan to N.Thailand
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            2 Adv.Fighters moved from Shensi to Hupeh
            1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 3 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 4 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    1 Tank owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Hupeh
                Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in N.Thailand
                Chinese attack with 1 Artillery and 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in N.Thailand, round 3 : 1/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            2 Adv.Fighters and 1 Fighter moved from Hupeh to Shensi
            1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            2 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
    
        Place Units - Chinese
            1 Bunker placed in Shensi
            1 Elite and 5 Infantrys placed in Hsining
            2 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : -3.00
    Thai regular : -1.00
    Hisaichi regular : -0.17
    

    Savegame



  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - British
            2 units repaired.
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
                  British take Rhodes from Italians
            2 Infantrys moved from Palestine to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from Lower Egypt to 56 Sea Zone
            1 Artillery and 4 Infantrys moved from 56 Sea Zone to Crete
            1 Tank moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Tank moved from Tobruk to El Agheila
                  British take El Agheila from Germans
            2 Infantrys moved from Assam to Burma
            1 Adv.Fighter moved from Malaya to Burma
            1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 12 Infantrys, 5 T.Boats, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 AAGun and 4 ArmoredCars
                    British roll dice for 3 Battleships and 2 Cruisers in Crete, round 2 : 3/5 hits, 3.00 expected hits
                    3 ArmoredCars owned by the Germans lost in Crete
                    British roll dice for 1 Artillery and 4 Infantrys in Crete, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar in Crete, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the British lost in Crete
                    1 ArmoredCar owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 4 ArmoredCars
                Casualties for British: 1 Infantry
            Battle in Burma
                British attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Burma to Malaya
            2 Infantrys moved from Yunnan to N.Thailand
            5 Infantrys moved from Assam to Yunnan
            1 Tank moved from Assam to Yunnan
            1 AAGun moved from Assam to Yunnan
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Infantry moved from Madras to Hyderabad
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from W.Iran to Erzurum
            3 Infantrys moved from Iraq to W.Iran
            1 Artillery and 1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Artillery moved from Mersa Matruh to Kufra
            1 Artillery, 2 Infantrys and 1 Tank moved from New Valley to Kufra
            1 Infantry moved from Darfur to Kufra
            1 Artillery and 4 Infantrys moved from Nubia to New Valley
            3 Infantrys moved from Italian East Africa to Nubia
            1 Tank moved from Quebec to Montreal
    
        Place Units - British
            1 Transport placed in 2 Sea Zone
            5 T.Boats placed in 56 Sea Zone
            1 Infantry placed in Cairo
            1 Adv.Fighter and 2 Infantrys placed in Italian East Africa
            1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
            1 Infantry and 1 Tank placed in Bombay
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            4 Infantrys and 2 Tanks placed in Malaya
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.33
    Germans regular : 0.83
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            2 Adv.Fighters moved from 67 Sea Zone to Flores
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 4 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Marine
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            2 Adv.Fighters moved from Flores to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Tank moved from Broome to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Submarine and 1 T.Boat placed in 67 Sea Zone
            1 Elite placed in Broome
            1 Artillery, 1 Infantry and 1 Tank placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Mech.Inf and 1 Tank moved from Suriname to Rio De Janeiro
            2 Elites moved from Amazon to Rio De Janeiro
            1 Infantry and 1 Tank moved from Bolivia to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Rio De Janeiro, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Bunker placed in Lombok
            2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : 0.67
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 34 Sea Zone to 9 Sea Zone
            1 Bomber moved from Rio de Oro to 9 Sea Zone
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Artillery and 1 Marine moved from Ulithi to 102 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            6 Submarines moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 102 Sea Zone to 108 Sea Zone
            4 Adv.Fighters and 5 Fighters moved from 102 Sea Zone to 85 Sea Zone
            2 Bombers moved from Wake to 85 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Marine moved from 86 Sea Zone to Saipan
            4 Infantrys moved from Wake to 88 Sea Zone
            1 B.Transport, 1 Carrier, 2 Destroyers, 4 Infantrys and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
            4 Infantrys moved from 86 Sea Zone to Saipan
            2 Infantrys moved from Ulithi to 102 Sea Zone
            2 Cruisers and 2 Infantrys moved from 102 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Minamitori to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            1 B.Transport, 2 Battleships, 5 Carriers, 10 Destroyers and 2 Transports moved from 102 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 Carrier, 2 Destroyers, 6 Infantrys, 1 S.Submarine, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 9 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Germans defend with 1 S.Submarine
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 9 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                1 S.Submarine owned by the Germans lost in 9 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 S.Submarine
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Americans retreated
            Battle in 85 Sea Zone
                Americans attack with 6 Adv.Fighters, 2 Bombers and 5 Fighters
                Yamamoto defend with 1 Destroyer, 3 S.Submarines, 1 Submarine and 1 T.Boat
                    Americans roll dice for 6 Adv.Fighters, 2 Bombers and 5 Fighters in 85 Sea Zone, round 2 : 3/13 hits, 6.00 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 85 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in 85 Sea Zone
                    1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone
                4 Fighters owned by the Americans, 2 Bombers owned by the Americans and 6 Adv.Fighters owned by the Americans retreated
                Yamamoto winYamamoto win with 1 Submarine remaining with 3 S.Submarines remaining. Battle score for attacker is 13
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer, 1 Submarine and 1 T.Boat
            Battle in 86 Sea Zone
                Americans attack with 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 12 Destroyers, 9 Submarines and 6 Transports
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 9 Submarines in 86 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 12 Destroyers, 9 Submarines and 6 Transports remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Iwo Jima
            Battle in Saipan
                Americans attack with 2 Artillerys, 7 Infantrys and 1 Marine
                Yamamoto defend with 1 AAGun and 1 Bunker
                    Americans roll dice for 2 Artillerys, 7 Infantrys and 1 Marine in Saipan, round 2 : 5/10 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Iwo Jima from Yamamoto, taking Saipan from Yamamoto with 2 Artillerys, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Bunker
    
        Non Combat Move - Americans
            2 Bombers moved from 85 Sea Zone to Wake
            6 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 108 Sea Zone to 86 Sea Zone
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 Bomber moved from 9 Sea Zone to Greenland
            1 Adv.Fighter and 1 Fighter moved from 9 Sea Zone to 16 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 16 Sea Zone
            1 Carrier moved from 34 Sea Zone to 16 Sea Zone
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            1 Cruiser and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
            1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone
            1 Artillery moved from E.Morocco to S.Algeria
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 2 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Tanks moved from Mauritania to E.Morocco
            1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
            1 Artillery and 1 Tank moved from S.Chile to 39 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Tank moved from 35 Sea Zone to Salvador
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Carrier and 1 Destroyer placed in 88 Sea Zone
            3 Submarines placed in 91 Sea Zone
            1 S.Submarine placed in 35 Sea Zone
            1 Infantry placed in Salvador
            1 Destroyer and 1 Submarine placed in 34 Sea Zone
            1 Infantry placed in Rio de Oro
            1 Transport placed in 13 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            2 Adv.Fighters placed in San Francisco
            1 Adv.Fighter placed in Washington
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery moved from N.Buryat Mongolia to Ayan
            4 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Moscow to Donetsk
            1 Adv.Fighter moved from Yaroslavl to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            1 Artillery moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Artillery moved from Kursk to Smolensk
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 1 Infantry moved from Kursk to Minsk
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
            Battle in S.Karelia
                Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Germans defend with 2 Mech.Infs
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Mech.Infs in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                2 Mech.Infs owned by the Germans lost in S.Karelia
                Russians win, taking S.Karelia from Germans with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Mech.Infs
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 4 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Bomber and 3 Infantrys
                Romanians defend with 1 Elite
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Elite owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Elite
    
        Non Combat Move - Russians
            1 Bomber moved from Donetsk to Moscow
            1 Adv.Fighter moved from S.Karelia to Yaroslavl
            1 Artillery and 4 Infantrys moved from Rostov to Kursk
            6 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Kursk to Yaroslavl
            1 Artillery moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Kuybyshev to Gorky
            5 Infantrys moved from Kirov to Arkhangelsk
            2 Infantrys moved from Ufa to Kuybyshev
            2 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Perm
            1 Tank moved from Moscow to Kursk
            1 Tank moved from Moscow to Kursk
            5 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Olyokminsk to Yakutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Sibirsky to Khatanga
            3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Koryakia to Kolyma
    
        Place Units - Russians
            1 Bunker placed in Kursk
            4 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys and 1 Tank placed in Arkhangelsk
            8 Infantrys and 2 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            4 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Germans regular : 0.17
    Russians regular : 2.00
    Hisaichi regular : 0.00
    

    Savegame



  • @dawgoneit did you want to drop off your Russians in sz126? if so go ahead.


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - French
            French buy 5 Infantrys, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Tank moved from Adana to Georgia
            1 Artillery, 1 Elite and 2 Infantrys moved from Adana to Erzurum
            1 Infantry moved from Syria to Adana
            6 Infantrys and 1 Tank moved from Kufra to Hun
            1 Fighter moved from Kufra to Hun
            2 Infantrys moved from Darfur to Kufra
            1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
            1 Artillery moved from E.Morocco to S.Algeria
            2 Artillerys and 4 Tanks moved from N.Algeria to S.Algeria
            1 Infantry moved from Syria to Adana
            1 Bomber moved from E.Morocco to New Valley
    
        Place Units - French
            1 Infantry and 1 Tank placed in Syria
            4 Infantrys placed in E.Morocco
            1 Mot.Inf and 2 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Yunnan to Szechwan
            2 Infantrys moved from Ningsia to Suiyuan
            1 Adv.Fighter moved from Shensi to Suiyuan
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Artillery and 1 Elite moved from Shensi to Shansi
            1 Artillery and 1 Tank moved from N.Thailand to N.French Indochina
            1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Marine
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Tank owned by the Hisaichi lost in Hupeh
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in N.French Indochina
                Chinese attack with 1 Artillery and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese lost in N.French Indochina
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Artillery and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Szechwan
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Elite
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Hupeh to Shensi
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from Ningsia to Shensi
            2 Tanks moved from Gobi Altai to Shensi
            1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
            1 Elite moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Suiyuan to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Chinese regular : -2.00
    Hisaichi regular : -0.17
    

    Savegame




  • @dawgoneit you’re up in our team game also

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