Wrathful Peacemakers (x) vs Fed by your Dread (+22)


  • not my preferred timing on this, but these are desperate times lol


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 10 infantry, 1 marine, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from Hunan to Burma
            1 fighter moved from Sumatra to 39 Sea Zone
            2 bombers moved from Philippines to Burma
            1 bomber moved from Guam to Burma
            4 fighters moved from Sumatra to Burma
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kansu
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers, 4 fighters, 1 infantry and 2 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 bombers, 4 fighters, 1 infantry and 2 mech_infantrys in Burma, round 2 : 4/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Manchuria to 19 Sea Zone
            7 infantry moved from Kiangsu to 19 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            3 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            1 armour and 7 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Malaya to Shan State
            1 fighter moved from 39 Sea Zone to Shan State
            4 fighters moved from Burma to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            2 mech_infantrys moved from Shensi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kansu to Hunan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            2 fighters moved from Philippines to French Indo China
            4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            11 carriers moved from 34 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            2 battleships moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            2 destroyers moved from 34 Sea Zone to 36 Sea Zone
            2 cruisers moved from 34 Sea Zone to 36 Sea Zone
            13 submarines moved from 34 Sea Zone to 35 Sea Zone
            3 submarines moved from 35 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from Shan State to Burma
            6 fighters moved from 34 Sea Zone to Java
            4 fighters moved from 34 Sea Zone to French Indo China
            3 bombers moved from Burma to Shan State
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
            3 transports placed in 36 Sea Zone
            1 marine and 2 tactical_bombers placed in Malaya
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
            Japanese collect 74 PUs (3 lost to blockades); end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 3 bombers
            EDIT: Adding units owned by Japanese to Hunan: 3 bombers
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Buryatia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -3.00
    UK_Pacific regular : 0.00
    

    Savegame


  • use latest file. thanks


  • @axis-dominion

    didn’t have time over weekend to move

    But working on it

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 aaGun owned by the Japanese lost in Hunan
                Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    FYI

    I assumed no scram off WGER…


  • ehem .


  • @axis-dominion

    Yeah, Joel knows! He is selling his house or something, so very tied up

    I will ping him


  • @axis-dominion @Omni

    apologies for the delay, as Karl noted I’ve been very tied up. Should be able to post in next 24-48 hours, and then keep a quick pace to the “exciting conclusion” of this game lol.


  • no worries, and yeah it’s coming to a climactic end here haha


  • @axis-dominion Sorry for delays.

    Saturday night I’ve got this ready to crank, apologies for the delay its been a wild 10 days or so.

    Ty for patience.


  • @Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):

    @axis-dominion Sorry for delays.

    Saturday night I’ve got this ready to crank, apologies for the delay its been a wild 10 days or so.

    Ty for patience.

    Well that was a lie lol. I sincerely apologize.

    Let’s finish this up, I’m in Mexico now, so will get UK posted tonight / next 24 hours.


  • Are we still playing this?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from 127 Sea Zone to Novgorod
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour and 1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 5 infantry moved from Denmark to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from Russia to Afghanistan
            1 artillery moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Novgorod
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
                Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
                    Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
                    6 infantry owned by the Americans lost in Western Germany
                    3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
                    Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                    4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
                Casualties for Americans: 8 infantry
                Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
                Casualties for Italians: 2 infantry and 3 mech_infantrys
            Battle in Afghanistan
                Americans attack with 1 fighter
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in Afghanistan
                Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from Russia to India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Russia
            1 aaGun moved from Denmark to Western Germany
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            4 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            5 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 64 Sea Zone to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Denmark
            1 armour and 2 fighters placed in Norway
            3 bombers and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 aaGun owned by the Japanese lost in Hunan
                Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Denmark to Southern Italy
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 aaGun and 1 marine moved from Norway to 112 Sea Zone
            1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Denmark to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            5 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Eastern Persia to India
            1 aaGun moved from Bulgaria to Greece
            1 fighter moved from Western Germany to 97 Sea Zone
            1 fighter moved from 112 Sea Zone to 97 Sea Zone
            1 fighter moved from Bulgaria to 97 Sea Zone
            2 fighters moved from Bulgaria to Eastern Persia
            1 fighter moved from Denmark to Western Germany
            1 fighter moved from Denmark to 110 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 armour and 14 mech_infantrys moved from West India to India
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 destroyer and 2 fighters placed in 80 Sea Zone
            1 carrier and 2 fighters placed in 80 Sea Zone
            1 factory_minor placed in Greece
            6 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 4.00
    Japanese regular : 0.83
    Germans AA : -0.33
    Germans regular : 1.00
    Neutral_True regular : 0.67
    British regular : -1.33
    Italians AA : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from 127 Sea Zone to Novgorod
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour and 1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 5 infantry moved from Denmark to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from Russia to Afghanistan
            1 artillery moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Novgorod
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
                Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
                    Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
                    6 infantry owned by the Americans lost in Western Germany
                    3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
                    Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                    4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
                Casualties for Americans: 8 infantry
                Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
                Casualties for Italians: 2 infantry and 3 mech_infantrys
            Battle in Afghanistan
                Americans attack with 1 fighter
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in Afghanistan
                Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from Russia to India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Russia
            1 aaGun moved from Denmark to Western Germany
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            4 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            5 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 64 Sea Zone to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Denmark
            1 armour and 2 fighters placed in Norway
            3 bombers and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 aaGun owned by the Japanese lost in Hunan
                Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Denmark to Southern Italy
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 aaGun and 1 marine moved from Norway to 112 Sea Zone
            1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Denmark to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            5 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Eastern Persia to India
            1 aaGun moved from Bulgaria to Greece
            1 fighter moved from Western Germany to 97 Sea Zone
            1 fighter moved from 112 Sea Zone to 97 Sea Zone
            1 fighter moved from Bulgaria to 97 Sea Zone
            2 fighters moved from Bulgaria to Eastern Persia
            1 fighter moved from Denmark to Western Germany
            1 fighter moved from Denmark to 110 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 armour and 14 mech_infantrys moved from West India to India
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 destroyer and 2 fighters placed in 80 Sea Zone
            1 carrier and 2 fighters placed in 80 Sea Zone
            1 factory_minor placed in Greece
            6 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 4.00
    Japanese regular : 0.83
    Germans AA : -0.33
    Germans regular : 1.00
    Neutral_True regular : 0.67
    British regular : -1.33
    Italians AA : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Question: I stupidly bought a factory for Greece, forgetting USA activated the neutrals.

    Can I shitcan for 4 infantry? If allow place 3 inf in Egypt and 1 in London.

    Sorry! Been awhile.


  • yeah just make the adjustments and re-post!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from 127 Sea Zone to Novgorod
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour and 1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 5 infantry moved from Denmark to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from Russia to Afghanistan
            1 artillery moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            2 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Novgorod
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 2 fighters and 12 infantry
                Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 2 infantry and 3 mech_infantrys
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 12 infantry in Western Germany, round 2 : 9/19 hits, 5.50 expected hits
                    Germans roll dice for 1 aaGun, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/14 hits, 4.83 expected hits
                    6 infantry owned by the Americans lost in Western Germany
                    3 mech_infantrys owned by the Italians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters and 6 infantry in Western Germany, round 3 : 5/13 hits, 4.50 expected hits
                    Germans roll dice for 4 artilleries and 1 tactical_bomber in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                    4 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Novgorod from Germans, taking Western Germany from Germans with 2 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 41
                Casualties for Americans: 8 infantry
                Casualties for Germans: 1 aaGun, 7 artilleries, 1 infantry and 1 tactical_bomber
                Casualties for Italians: 2 infantry and 3 mech_infantrys
            Battle in Afghanistan
                Americans attack with 1 fighter
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 fighter in Afghanistan, round 2 : 0/1 hits, 0.50 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in Afghanistan
                Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from Russia to India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Russia
            1 aaGun moved from Denmark to Western Germany
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            4 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 4 artilleries, 1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 20 fighters, 5 infantry, 1 marine, 1 mech_infantry, 7 submarines and 6 transports moved from 26 Sea Zone to 33 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            5 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 64 Sea Zone to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Norway
    
        Place Units - Americans
            1 factory_minor placed in Denmark
            1 armour and 2 fighters placed in Norway
            3 bombers and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Germans defend with 1 bomber; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 4 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 aaGun owned by the Japanese lost in Hunan
                Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 carriers, 1 destroyer, 1 factory_minor, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Denmark to Southern Italy
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 aaGun and 1 marine moved from Norway to 112 Sea Zone
            1 aaGun and 1 marine moved from 112 Sea Zone to Western Germany
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Denmark to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            5 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Eastern Persia to India
            1 aaGun moved from Bulgaria to Greece
            1 fighter moved from Western Germany to 97 Sea Zone
            1 fighter moved from 112 Sea Zone to 97 Sea Zone
            1 fighter moved from Bulgaria to 97 Sea Zone
            2 fighters moved from Bulgaria to Eastern Persia
            1 fighter moved from Denmark to Western Germany
            1 fighter moved from Denmark to 110 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 armour and 14 mech_infantrys moved from West India to India
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 destroyer and 2 fighters placed in 80 Sea Zone
            1 carrier and 2 fighters placed in 80 Sea Zone
            1 factory_minor placed in Greece
            6 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 factory_minor
            EDIT: Adding units owned by British to Egypt: 3 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 4.00
    Japanese regular : 0.83
    Germans AA : -0.33
    Germans regular : 1.00
    Neutral_True regular : 0.67
    British regular : -1.33
    Italians AA : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Thanks


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from British
            2 artilleries and 4 infantry moved from Northern Italy to Western Germany
            1 armour, 3 artilleries and 3 infantry moved from Germany to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 armour, 5 artilleries and 7 infantry
                British defend with 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber; Americans defend with 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll dice for 1 armour, 5 artilleries and 7 infantry in Western Germany, round 2 : 5/13 hits, 4.17 expected hits
                    Americans roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 2 : 3/12 hits, 4.83 expected hits
                    3 infantry owned by the Italians lost in Western Germany
                    1 aaGun owned by the British, 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Western Germany
                    Italians roll dice for 1 armour, 5 artilleries and 4 infantry in Western Germany, round 3 : 4/10 hits, 3.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 3 : 3/9 hits, 3.83 expected hits
                    3 infantry owned by the Italians lost in Western Germany
                    1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Western Germany
                    Italians roll dice for 1 armour, 5 artilleries and 1 infantry in Western Germany, round 4 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 2 armour, 1 fighter, 1 marine and 1 tactical_bomber in Western Germany, round 4 : 2/5 hits, 2.50 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Germany
                    1 marine owned by the British and 2 armour owned by the Americans lost in Western Germany
                    Italians roll dice for 1 armour and 4 artilleries in Western Germany, round 5 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 5 : 2/2 hits, 1.17 expected hits
                    2 artilleries owned by the Italians lost in Western Germany
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 39
                Casualties for Italians: 3 artilleries and 7 infantry
                Casualties for Americans: 1 aaGun, 2 armour, 3 artilleries and 4 infantry
                Casualties for British: 1 aaGun, 1 fighter, 1 marine and 1 tactical_bomber
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Spain
                  Italians take Spain from Neutral_True
            1 armour moved from Rostov to Turkey
                  Italians take Turkey from Neutral_True
            3 armour moved from Rostov to Northwest Persia
            1 infantry moved from Slovakia Hungary to Germany
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,1,5,5,2,3,1,4,3,1,1,4,3,4,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Italians regular : 2.00
    

    Savegame

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