L24 OOB Stucifer (X) v FlyingBadger (L+48)

  • 2024 2023

    I made a mistake in casualty selection on the 97 battle. I think the logical OOL would have been to keep the cruiser or (damaged carrier?) alive instead of the fighter. I am going to retreat in the game and you can let me know which one you would keep alive for the second round of combat, if I decide to continue we can roll on the forum. Sorry

  • 2024 2023

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
            2 bombers moved from Western Germany to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 6 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 6 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                5 fighters owned by the Germans and 5 tactical_bombers owned by the Germans retreated
                British win with 1 fighter remaining. Battle score for attacker is 36
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 123 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 123 Sea Zone
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 123 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers and 1 cruiser in 123 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone
                Germans win with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 32
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for French: 1 artillery
                1 fighter owned by the British could not land and were killed
    
        Non Combat Move - Germans
            1 aaGun moved from France to Normandy Bordeaux
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            6 infantry moved from Bulgaria to Romania
            2 aaGuns and 6 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to Germany
            4 armour moved from France to Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            1 armour moved from Southern France to Yugoslavia
            2 bombers moved from 123 Sea Zone to Norway
            3 armour moved from Yugoslavia to Romania
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : -3.00
    British regular : -1.33
    

    Savegame


  • @Stucifer said in L24 OOB Stucifer (X) v FlyingBadger (L+48):

    I made a mistake in casualty selection on the 97 battle. I think the logical OOL would have been to keep the cruiser or (damaged carrier?) alive instead of the fighter. I am going to retreat in the game and you can let me know which one you would keep alive for the second round of combat, if I decide to continue we can roll on the forum. Sorry

    No worries, easily done as that was the default OOL in TripleA.

    Yes, given the number of hits I’d have kept the cruiser alive and lost the fighter.
    I think we can safely assume (should you have continued with a second round of the attack) that the cruiser would be sunk anyway, so just flip a coin to see if there is another hit on the German planes. Or roll @3 (in real life or TripleA). Or use dice bot in this topic. I don’t mind, I trust you to do the right thing.


  • @FlyingBadger Thanks for the confidence, I’ll use dice bot as I like the transparency

    [dice 5d6<=3]
    [dice 5d6<=4]
    Then your cruiser on defense
    [dice 1d6<=3]


  • 5d6<=3: 3, 3, 1, 2, 5; Hits: 4
    5d6<=4: 5, 1, 6, 5, 5; Hits: 1
    1d6<=3: 3; Hits: 1

  • 2024 2023

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
            2 bombers moved from Western Germany to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 6 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 6 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                5 fighters owned by the Germans and 5 tactical_bombers owned by the Germans retreated
                British win with 1 fighter remaining. Battle score for attacker is 36
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 123 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 123 Sea Zone
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 123 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers and 1 cruiser in 123 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone
                Germans win with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 32
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for French: 1 artillery
                1 fighter owned by the British could not land and were killed
    
        Non Combat Move - Germans
            1 aaGun moved from France to Normandy Bordeaux
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            6 infantry moved from Bulgaria to Romania
            2 aaGuns and 6 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to Germany
            4 armour moved from France to Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            1 armour moved from Southern France to Yugoslavia
            2 bombers moved from 123 Sea Zone to Norway
            3 armour moved from Yugoslavia to Romania
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : -3.00
    British regular : -1.33
    

    Savegame


  • @Stucifer Will post later, sorry for the delay.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 artillery and 3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 aaGuns moved from Bryansk to Ukraine
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Stucifer NCM edit. Put 1 Russian infantry in Eastern Poland to deter any German aggression, although Stalin is confident that Hitler will stay true to the Molotov–Ribbentrop Pact #bff


  • @FlyingBadger Hitler would never! Mussolini, though…well he’s always leading me astray into temptation, look at that manly figure, how can i say no when he wants to Invade Russia & Chill

    alt text


  • Hitler would never! Mussolini, though…well he’s always leading me astray into temptation, look at that manly figure, how can i say no when he wants to Invade Russia & Chill

    Beautiful… Also, that chest rug is perfect for the Russian winter!

  • 2024 2023

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Kwangsi to Philippines
            1 artillery and 3 infantry moved from French Indo China to Shan State
            1 armour moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Kwangtung
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
            Americans scrambles to create a battle in territory 21 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 fighter
                    Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield
            Battle in Java
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese winJapanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.33 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            2 bombers moved from Philippines to French Indo China
            3 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
            1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            4 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Chahar to Kweichow
            3 artilleries and 6 infantry moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Chahar
            1 aaGun and 3 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 2.50
    ANZAC regular : 0.33
    UK_Pacific regular : 1.00
    

    Savegame

  • 2024 2023

    I scrambled from Guam since it had a chance to kill a fighter instead of an infantry

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Hawaiian Islands to British Guiana
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            7 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 bomber moved from Malta to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 1 bomber and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 bomber and 4 infantry in Iraq, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in British Somaliland
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 bomber moved from Iraq to Egypt
            1 destroyer moved from 39 Sea Zone to 78 Sea Zone
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from New Brunswick Nova Scotia to Iceland
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 fighters placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : 0.67
    Japanese regular : 0.33
    Neutral_Axis regular : 1.00
    British regular : 0.50
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Romania to Greece
            2 infantry moved from Bulgaria to Greece
            1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
            1 bomber and 2 fighters moved from Southern Italy to Greece
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 4/8 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Alexandria
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Greece to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Bulgaria
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Neutral_Allies regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    Forgot to roll Scotland AB. Rolling for AA and then damage.

    [dice 1d6<=1]
    [dice 1d6]


  • 1d6<=1: 3; Hits: 0
    1d6: 3

  • 2024 2023

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield and 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            10 infantry moved from Romania to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Ukraine
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 9 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Eastern Poland
                Germans attack with 8 armour, 3 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 3 artilleries and 19 infantry in Eastern Poland, round 2 : 7/30 hits, 8.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            COMMENT: Forgot I was going to bomb scotland AB. will roll on forum.
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: airfield = 5
            EDIT: Turning off Edit Mode
            COMMENT: Forum dice were 3,3. 5 damage to air base (using Strat bomber from Norway, returning to Norway)
            1 bomber moved from Norway to 119 Sea Zone
            1 bomber moved from 119 Sea Zone to Norway
            1 battleship and 1 cruiser moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Norway to Finland
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 aaGun moved from Germany to Western Germany
            6 artilleries and 2 infantry moved from Germany to Poland
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun, 2 artilleries and 8 infantry moved from Romania to Bessarabia
            1 bomber moved from Ukraine to Greece
            1 aaGun and 1 armour moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
            1 aaGun moved from Norway to Finland
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Southern France
            1 airfield placed in Norway
            3 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.67
    Russians AA : -0.17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Bryansk
            2 fighters moved from Baltic States to Russia
            1 artillery and 11 infantry moved from Bryansk to Belarus
            2 infantry moved from Novgorod to Belarus
            2 aaGuns and 6 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame

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