@dawgoneit No, I’m pretty sure usa can only join if its the other allies. anzac and UKP
L24 OOB Stucifer (X) v FlyingBadger (L+48)
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@FlyingBadger Let me know bid when you’re ready. Cheers
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@Stucifer Sorry for the delay. Here you go:
- Scotland Fighter
- 111 Sub
- 106 Sub
- 91 Sub
- 98 Sub
- Sudan Art
- 71 Transport
- Yunnan Inf
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14549, time: 12:48:31 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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Pretty sure I know what I want to do here, but need to run some errands. All those sub purchases haha. Will think some more and post G1 this afternoon.
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Will you download the savegame and double check my bid placements are coorect? Thanks. @FlyingBadger
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Will you download the savegame and double check my bid placements are coorect? Thanks.
Yes. They are all good.
Pretty sure I know what I want to do here, but need to run some errands. All those sub purchases haha. Will think some more and post G1 this afternoon.
No worries. Sounds like you are maybe on US time. I’m on UK time.
Good luck and have fun!
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@FlyingBadger said in L24 OOB Stucifer (X) v FlyingBadger (L+48):
Will you download the savegame and double check my bid placements are coorect? Thanks.
Yes. They are all good.
Pretty sure I know what I want to do here, but need to run some errands. All those sub purchases haha. Will think some more and post G1 this afternoon.
No worries. Sounds like you are maybe on US time. I’m on UK time.
Good luck and have fun!
Correct - western USA (Utah :) I have a friend from Blackpool and watch Taskmaster, QI, and Top Gear, so I can understand about 10-15% of British humour in case you throw any way. Cheers -
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Correct - western USA (Utah :) I have a friend from Blackpool and watch Taskmaster, QI, and Top Gear, so I can understand about 10-15% of British humour in case you throw any way. Cheers -
Good select of TV. I’ve been to Blackpool a few times, took my family there for the Illuminations last year.
I have an old school friend who now lives in Cinnicati, he says colleagues don’t get most of his jokes. He’s not very good at soccer, but because he is English they made him the coach of the school team.
I watch NFL and have seen the TV show Parks and Rec, so these form the basis of my understanding of American culture. No NFL team in Utah so had to look it up.
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@FlyingBadger I love Parks and Rec, I am 100% Adam Scott’s character (can’t remember the name now) but I haven’t seen all of it. i don’t really care about sports so I don’t even watch the Super Bowl 😅
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 mech_infantry moved from Western Germany to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 infantry moved from Slovakia Hungary to Yugoslavia
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Scramble options, good luck! Cheers -
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No scramble
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 mech_infantry moved from Western Germany to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 106 Sea Zone Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer, 1 submarine and 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 8/9 hits, 5.33 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Southern France Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 0/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 4/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 4/13 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 5/8 hits, 3.33 expected hits 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in France 3 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 4 : 1/8 hits, 3.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 0/4 hits, 2.00 expected hits 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 5 : 3/8 hits, 3.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 5 : 1/3 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 artilleries, 7 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern France to Northern Italy 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 aaGuns moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 5 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Germans collect 41 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : 0.33 Germans regular : 0.00 British regular : -0.50
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@FlyingBadger Forgot to ask if you wanted any special ool for 106, i know sometimes people don’t want the sub to fight or take dd as first casualty if there is only 1 hit, I went ahead and fought to completion with the sub as the first casualty but feel free to edit if that is your preference
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Forgot to ask if you wanted any special ool for 106, i know sometimes people don’t want the sub to fight or take dd as first casualty if there is only 1 hit, I went ahead and fought to completion with the sub as the first casualty but feel free to edit if that is your preference
No problem, that’s what I would have done. I’m often usually quick at replying to OOL requests, but given the time difference, if you are fairly certain on OOL than go for it.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 submarine moved from 127 Sea Zone to 124 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 mech_infantry moved from Manchuria to Chahar Japanese take Chahar from Chinese 2 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to 106 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from Scotland to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat Hit Differential Summary :
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@Stucifer Scramble?