Oh ok, if able pls let me know. Take your time, work is more important
L24 OOB Martin (X) vs. Culann (L+40)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 12 infantry moved from Tambov to Russia 7 artilleries moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 7 infantry moved from Tambov to Volgograd 4 artilleries moved from Tambov to Volgograd 1 artillery moved from Tambov to Russia Combat - Russians Battle in Volgograd Russians attack with 4 artilleries and 7 infantry Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 4 artilleries and 7 infantry in Volgograd, round 2 : 5/11 hits, 3.17 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Tambov to Russia 2 aaGuns moved from Vologda to Russia 5 infantry moved from Novosibirsk to Samara 6 infantry moved from Timguska to Novosibirsk 3 artilleries moved from Russia to Samara Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans regular : -0.33 Russians regular : -1.17
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 2 tactical_bombers moved from Malaya to 42 Sea Zone 2 artilleries moved from Shan State to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 2 mech_infantrys moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 38 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber ANZAC defend with 2 artilleries and 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1,83 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Java, round 4 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 3 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 3 fighters moved from Japan to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 bomber moved from 41 Sea Zone to Malaya 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Malaya Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 fighters and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : -0,33 ANZAC regular : -2,17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 armour, 3 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 2/6 hits, 1.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Szechwan 1 artillery moved from Shensi to Szechwan 2 artilleries and 8 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 8 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 8 infantry in Kweichow, round 2 : 4/10 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from India to Burma 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Morocco to Algeria British take Algeria from Italians 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone Combat - British Battle in Ceylon Battle in 98 Sea Zone British attack with 1 cruiser, 2 destroyers and 1 fighter Italians defend with 1 destroyer British roll dice for 1 cruiser, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking Ceylon from Japanese, taking 98 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 2 destroyers Casualties for Italians: 1 destroyer Battle in Burma British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 41 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in 41 Sea Zone 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - British 1 carrier moved from 80 Sea Zone to 39 Sea Zone 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Burma to India 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 37 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -0.17 Japanese regular : -0.33 Italians regular : 0.33 British regular : -1.00
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@Martin Use this save forgot to move an American transport in the NCM if you’re ok with it.
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I won’t be able to look at my turn with Germany, before Friday evening / Saturday morning
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus 1 armour moved from Rostov to Caucasus 1 artillery and 3 infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Caucasus Italians attack with 2 armour Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Italians lost in Caucasus 1 mech_infantry owned by the Russians lost in Caucasus Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus 1 armour owned by the Russians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 2 armour Casualties for Russians: 1 armour and 1 mech_infantry Battle in Libya Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Libya, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Libya 1 infantry owned by the British lost in Libya Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Libya, round 3 : 1/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Libya 1 infantry owned by the British lost in Libya Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 4 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from France to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : 0,67 British regular : 0,00
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@Martin No worries.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 3 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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OOB 41220 Round 06 Germany.tsvg
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Slovakia Hungary to Vologda 1 bomber moved from Slovakia Hungary to Smolensk 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Vologda Combat - Germans Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Finland to Norway 1 bomber moved from Smolensk to Poland 1 bomber moved from Vologda to Novgorod 5 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 1 aaGun, 2 armour, 9 infantry and 3 mech_infantrys moved from Bryansk to Rostov 1 fighter moved from Tambov to Bryansk 1 aaGun moved from Belarus to Novgorod 2 artilleries and 3 infantry moved from Belarus to Bryansk 1 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Germany 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 6 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 6 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 infantry moved from Samara to Volgograd 3 artilleries moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.50
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Do you scramble to SZ33?
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Scramble both fighters. Just in case I get incredibly lucky OOL max defense save the fighters for last in preferably the ANZAC fighters. Although I’m sure it won’t matter.
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Thanks. I am already in bed and will conduct the battle in approx. 7.5 hours.
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Just realize I may have not be clear. Sacrifice the carriers first before taking casualties on any other unit.
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I see you are online, so we can go step by step
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You are offline again, and your instructions are clear. I will proceed as shown in the proposed losses below, going max defense and sacrificing the carriers first and keeping the ANZAC fighters.
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 tactical_bombers moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Malaya to 33 Sea Zone 1 bomber moved from Malaya to 33 Sea Zone 1 tactical_bomber moved from Malaya to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 fighters moved from Kwangsi to Burma 1 armour moved from Anhwe to Suiyuyan 1 infantry moved from Hopei to Suiyuyan Combat - Japanese Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers Americans defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 14/22 hits, 12,17 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 11/19 hits, 9,67 expected hits Units damaged: 2 battleships owned by the Japanese 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone 4 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans and 3 carriers owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 8/17 hits, 10,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 6 fighters and 2 transports in 33 Sea Zone, round 3 : 7/10 hits, 6,33 expected hits 3 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese lost in 33 Sea Zone 2 cruisers owned by the Americans, 4 fighters owned by the Americans and 2 battleships owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/10 hits, 5,83 expected hits Americans roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese lost in 33 Sea Zone 2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 bomber, 1 carrier, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports Casualties for ANZAC: 2 fighters Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 artillery moved from Malaya to Shan State 1 armour moved from Hunan to Kwangsi 2 artilleries moved from Anhwe to Kiangsu 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Korea to Kwangtung 1 fighter moved from Japan to Korea 1 bomber moved from 33 Sea Zone to Paulau Island Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,67 Japanese regular : 2,33 UK_Pacific regular : -1,00
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Just as a heads-up, starting Friday, I will be on well deserved vacation for one week :-) Won’t be able to make any turn, during that time.
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No worries. Also, a heads up at the end of the month I’ll be gone for a month and I’m not sure what the internet situation will be like where I’m going or whether I’ll have computer access or not.