L24 OOB Martin (X) vs FlyingBadger (L+40)


  • Germany is running south and north in the middle east - in panic and lacking orientation. Luckily, the suicide mission in Eastern Poland was a success.

    Yes, it is a great game but not the first one where you stress Germany out from France…

    OOB 40882 Round 13 - Germany.tsvg

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 58 PUs; 
            Germans buy 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Caucasus to Bryansk
                  Germans take Rostov from Russians
                  Germans take Bryansk from Russians
            1 artillery moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery moved from Kazakhstan to Samara
            1 artillery and 2 infantry moved from Volgograd to Samara
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            6 mech_infantrys moved from Romania to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys
                Russians defend with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/17 hits, 4,50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 4/16 hits, 5,67 expected hits
                    1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                    3 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 8 mech_infantrys in Eastern Poland, round 3 : 3/13 hits, 3,83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in Eastern Poland, round 3 : 2/13 hits, 4,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Eastern Poland, round 4 : 7/11 hits, 3,50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 6 mech_infantrys in Eastern Poland, round 4 : 6/10 hits, 3,67 expected hits
                    6 mech_infantrys owned by the Germans lost in Eastern Poland
                    6 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery and 1 fighter in Eastern Poland, round 5 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Eastern Poland, round 5 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    2 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys
                Casualties for Russians: 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
            Battle in Iraq
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Samara
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Samara, round 7 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Poland to Romania
            1 aaGun moved from Northwest Persia to Caucasus
            5 artilleries moved from Caucasus to Volgograd
            6 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
            5 mech_infantrys moved from Caucasus to Volgograd
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 submarine placed in 112 Sea Zone
            2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 3.
            1 mech_infantry placed in Germany
            2 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -2,00
    Germans regular : -0,67
    British regular : 1,00
    
  • 2024 2023 '22 '21

    While proud German soldiers send postcards to their families from Tsinghai, Evenkiyskiy, Turkmenistan, and Northwest Persia, the suffering population at home in Germany can’t believe that this war is still going on.


  • Typically, you have forgotten about Italy’s great contribution to the Axis effort…

    339d0e8c-6e8b-4941-9780-383fafe74798-WW2-Chronology-280-px800-1845388512.jpg


  • Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries and 8 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            2 artilleries and 4 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery and 3 infantry moved from Tambov to Samara
            3 infantry moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                1 infantry owned by the Russians retreated to Yakut S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 airfield and 1 armour
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    2 armour owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Russia to Belarus
            2 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            3 aaGuns, 2 artilleries and 34 infantry moved from Tambov to Russia
            1 artillery moved from Urals to Vologda
    
        Place Units - Russians
            2 fighters placed in Russia
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : 0.50
    Russians regular : -4.17
    

    oob-40882-round-13-russia.tsvg


  • I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea

    OOB 40882 Round 13 - Japan .tsvg

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from India to 80 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Philippines to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from French Indo China to 55 Sea Zone
            1 artillery moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 80 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 carrier and 1 submarine
                1 submarine owned by the British submerged
                    Japanese roll dice for 2 fighters in 80 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 carrier in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 80 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 fighters remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 55 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Burma to India
            1 artillery and 2 infantry moved from Shan State to Burma
            1 artillery moved from Malaya to Shan State
            1 armour moved from Yunnan to Sikang
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 15 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
            2 fighters moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from India to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            3 destroyers placed in 6 Sea Zone
            2 submarines placed in 36 Sea Zone
            1 carrier and 1 fighter placed in 6 Sea Zone
            Japanese undo move 3.
            2 armour placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            Japanese undo move 6.
            Japanese undo move 4.
            1 armour placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Korea: 2 infantry
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    ANZAC regular : -0,50
    Russians regular : -0,33
    British regular : -0,33
    

  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea

    It will be the turn after France holds Rome, Berlin and Tokyo…


    Sorry, been busy, should be able to make my tuen tomorrow.


  • oob-40882-round-13-uk.tsvg

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 24 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            3 fighters moved from Western United States to 15 Sea Zone
            4 fighters moved from 25 Sea Zone to 15 Sea Zone
            7 fighters moved from 25 Sea Zone to 16 Sea Zone
            7 fighters moved from 25 Sea Zone to 24 Sea Zone
            5 tactical_bombers moved from 25 Sea Zone to 15 Sea Zone
            5 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            6 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            1 bomber moved from France to Southern Italy
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Northwest Persia
                Americans attack with 1 armour and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Americans: 1 armour and 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 9/14 hits, 7.83 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 5 tactical_bombers in 15 Sea Zone, round 2 : 7/12 hits, 6.83 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 15 Sea Zone
                    1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 15 Sea Zone to Midway
            4 fighters and 5 tactical_bombers moved from 15 Sea Zone to 25 Sea Zone
            7 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            7 fighters and 6 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from France to Normandy Bordeaux
            1 bomber moved from Southern Italy to France
    
        Place Units - Americans
            1 armour, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery moved from France to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from France to Germany
            6 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Northwest Persia
                British attack with 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/11 hits, 4.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
            3 aaGuns, 2 artilleries and 18 infantry moved from Eastern Persia to Persia
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Germany to Cyprus
            3 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries moved from Southern France to France
            1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            2 mech_infantrys placed in Egypt
            3 artilleries and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.00
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.00
    Italians AA : -0.17
    

  • OOB 40882 Round 13 - Italy.tsvg

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 4 PUs; 
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 tactical_bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 tactical_bomber in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Rostov to Volgograd
            1 armour moved from Yugoslavia to Germany
            2 artilleries moved from Germany to Western Germany
    
        Place Units - Italians
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -0,67
    

  • oob-40882-round-13-france.tsvg

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
            2 destroyers moved from 62 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 destroyers and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 2 destroyers and 3 fighters in 55 Sea Zone, round 2 : 5/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Normandy Bordeaux to Southern France
            5 infantry moved from France to Southern France
    
        Place Units - French
            1 bomber placed in France
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : 2.83
    

  • @Martin The Armée de l’air is now equipped with state of the art French bombers!

    72335a1c-1c56-4b87-b99a-0bca030db407-bombers-farman-222-in-fighting-evening-flight-alex-arkhipau-465853318.jpg


  • I don’t think there was a single battle without maximum suspense…

    OOB 40882 Round 14 - Germany.tsvg

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            2 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                  Germans take Rostov from Russians
                  Germans take Ukraine from Russians
            1 artillery moved from Novosibirsk to Vologda
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Samara
            3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 airfield, 2 artilleries and 3 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 3 armour and 1 mech_infantry in Bryansk, round 3 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 3 armour in Bryansk, round 4 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 2/3 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 6 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 7 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 7 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 armour in Bryansk, round 8 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 artilleries in Bryansk, round 8 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Bryansk
                    1 artillery owned by the Russians lost in Bryansk
                Russians win with 1 artillery remaining. Battle score for attacker is -17
                Casualties for Germans: 3 armour and 3 mech_infantrys
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Vologda
                Germans attack with 1 artillery
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Samara
                Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour and 5 mech_infantrys
                British defend with 1 infantry and 3 mech_infantrys
                    Germans roll dice for 1 armour and 5 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 1,33 expected hits
                    British roll dice for 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1,00 expected hits
                    British roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                    1 mech_infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 mech_infantrys in Northwest Persia, round 4 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            4 infantry moved from Northern Italy to Western Germany
            5 mech_infantrys moved from Volgograd to Ukraine
            4 mech_infantrys moved from Volgograd to Rostov
            1 aaGun moved from Caucasus to Rostov
            3 mech_infantrys moved from Volgograd to Rostov
            2 artilleries moved from Volgograd to Rostov
            2 artilleries moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Western Germany to Germany
            1 fighter moved from Romania to Germany
    
        Place Units - Germans
            1 infantry placed in Volgograd
            10 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -0,83
    British regular : 0,33
    

  • I resist to make any comment here ;-)


  • @FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    The Armée de l’air is now equipped with state of the art French bombers!

    I resist to make any comment here ;-)


  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    I don’t think there was a single battle without maximum suspense…

    This is what I love about our games. Every battle feels critical and we live or die depending on a dice roll.


  • oob-40882-round-14-russia.tsvg

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries and 9 infantry moved from Finland to Norway
            2 fighters and 1 tactical_bomber moved from Novgorod to Norway
            1 mech_infantry moved from Western Ukraine to Romania
                  Russians take Romania from Germans
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Norway
                Russians attack with 5 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 9 infantry
                    Germans roll AA dice in Norway : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Norway
                    Russians roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Norway, round 2 : 6/16 hits, 5.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 9 infantry in Norway, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Russians lost in Norway
                    1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Norway
                    Russians roll dice for 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Norway, round 3 : 3/13 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Norway
                    3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Norway, round 4 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Norway
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 fighter and 5 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 9 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Norway to Karelia
            1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Russia to Bryansk
            27 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : -0.67
    Russians regular : -1.00
    

  • OOB 40882 Round 14 - Japan.tsvg

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
            18 fighters and 5 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            2 armour and 1 infantry moved from India to 39 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            2 armour and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                  Japanese take 41 Sea Zone from ANZAC
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from Philippines to 55 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in Tanganyika Territory
            Battle in 24 Sea Zone
                Japanese attack with 1 destroyer, 18 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 24 Sea Zone
                    1 destroyer owned by the Americans lost in 24 Sea Zone
                Japanese win, taking Tanganyika Territory from British with 1 destroyer, 18 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits
                    ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    2 destroyers owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 2 destroyers
    
        Non Combat Move - Japanese
            2 bombers moved from 55 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 carrier and 2 fighters moved from 39 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 armour moved from Sikang to Kansu
            1 artillery moved from Urals to Timguska
            1 artillery moved from Olgiy to Timguska
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 armour moved from Sakha to Yakut S.S.R.
            1 mech_infantry moved from Szechwan to Kansu
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 armour moved from French Indo China to Szechwan
            1 armour moved from Malaya to Yunnan
            1 destroyer moved from 6 Sea Zone to 15 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Ceylon to 39 Sea Zone
            1 mech_infantry moved from 39 Sea Zone to India
            18 fighters and 5 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Burma to India
            1 artillery moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 artillery, 3 fighters and 1 infantry placed in Japan
            1 mech_infantry placed in French Indo China
            3 destroyers placed in 6 Sea Zone
            1 destroyer and 1 transport placed in 39 Sea Zone
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 3,50
    ANZAC regular : 0,33
    

  • oob-40882-round-14-uk.tsvg

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 25 Sea Zone to 24 Sea Zone
            3 fighters moved from Midway to 15 Sea Zone
            8 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            8 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            9 fighters moved from 25 Sea Zone to 16 Sea Zone
            9 fighters moved from 25 Sea Zone to 24 Sea Zone
            4 artilleries and 4 infantry moved from Midway to 25 Sea Zone
            4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 25 Sea Zone to 33 Sea Zone
            4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from France to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Soviet Far East
            Battle in 15 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 15 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 8 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 8 tactical_bombers in 16 Sea Zone, round 2 : 10/17 hits, 9.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 9 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 8 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 8 tactical_bombers in 24 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 24 Sea Zone
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 4 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 4 artilleries and 4 infantry in Caroline Islands, round 2 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            9 fighters and 8 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
            9 fighters and 8 tactical_bombers moved from 24 Sea Zone to 33 Sea Zone
            17 carriers and 5 destroyers moved from 25 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 15 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Normandy Bordeaux to France
            1 bomber moved from Ukraine to Russia
    
        Place Units - Americans
            1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Persia to 72 Sea Zone
            1 bomber moved from Cyprus to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            17 artilleries and 20 infantry moved from Persia to Northwest Persia
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 3 fighters
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 72 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Eastern Persia
                British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 17 artilleries and 20 infantry
                Germans defend with 1 armour
                    British roll dice for 17 artilleries and 20 infantry in Northwest Persia, round 2 : 14/37 hits, 11.83 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 17 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            2 artilleries moved from United Kingdom to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from Normandy Bordeaux to France
            9 infantry moved from Southern France to France
            1 aaGun moved from Southern France to France
            2 mech_infantrys moved from Egypt to Kenya
            3 fighters moved from 72 Sea Zone to Kenya
            3 mech_infantrys moved from Iraq to Persia
            1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            2 mech_infantrys placed in Egypt
            1 infantry and 2 mech_infantrys placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : 0.00
    Germans AA : -0.17
    Germans regular : -0.17
    British regular : 4.33
    

  • @Martin An edit request, I’d like to place a third Mech Inf in S.Africa (removing one from Egypt).


  • OOB 40882 Round 14 - Italy.tsvg

    Game History

    Round: 14
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Germany to Romania
            1 tactical_bomber moved from Volgograd to Romania
            2 artilleries moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 artilleries
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery
                Casualties for British: 1 artillery and 1 infantry
            Battle in Romania
                Italians attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 tactical_bomber in Romania, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Romania to Slovakia Hungary
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2
            Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : -0,33
    British regular : -0,33
    

  • @FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    An edit request, I’d like to place a third Mech Inf in S.Africa (removing one from Egypt).

    The Japanese Generals were furious, when they learned about this edit request. “No way!!” they screamed! But the Emperor smiled and said “grant this edit and let them fools run into the trap”

    Smiling Emperor.jpg

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