@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
L24 PtV Stucifer (Allies) vs. Nikola1975 (Axis +9)
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 28 Sea Zone to Western United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 submarine moved from 28 Sea Zone to 27 Sea Zone 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Wake Island to 27 Sea Zone 1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to Central United States 1 transport moved from 28 Sea Zone to 27 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan 8 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Inner Mongolia, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in French Madagascar Non Combat Move - British 1 transport moved from 42 Sea Zone to 77 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Shan State to Burma 1 armour and 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 90 Sea Zone to 87 Sea Zone 1 fighter moved from Eastern India to Kenya 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 airfield and 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Gibraltar Non Combat Move - Italians 1 bomber moved from Ukraine to Albania 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Eastern India 1 transport moved from 59 Sea Zone to 40 Sea Zone 1 infantry moved from Malaya to Shan State 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 destroyer moved from 64 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Albania to Eastern Poland 1 tactical_bomber moved from Albania to Eastern Poland 1 bomber moved from Western Germany to Ukraine 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 fighter moved from Albania to Eastern Poland 1 tactical_bomber moved from Albania to Eastern Poland Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 fighter and 3 tactical_bombers moved from Eastern Poland to Bessarabia 1 fighter moved from Malta to Bessarabia 1 tactical_bomber moved from Alexandria to 94 Sea Zone 1 carrier and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Poland to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 2 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 6 armour and 7 mech_infantrys moved from Germany to Romania 3 artilleries and 4 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from France to Southern France 1 artillery moved from Holland Belgium to Western Germany 1 bomber moved from Ukraine to Bessarabia Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 113 Sea Zone 3 artilleries and 7 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.33 Russians AA : -0.17
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia 2 artilleries and 9 infantry moved from Western Ukraine to Bessarabia 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers; Italians defend with 2 armour Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 9/20 hits, 6.67 expected hits
Combat Hit Differential Summary :
Russians regular : 2.33
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@nikola1975 making an aggressive move again, using these trapped West Ukraine units while I have decent odds –
Got pretty lucky on round 1, so I am asking for OOL.
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@Stucifer Hm, can’t open the game:
Error loading save game, saved version might not be compatible with current engine.
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@Stucifer Anyway:
- Kill infantry first.
- Follow with artillery.
- Then bomber, and then as the game suggests.
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@nikola1975 Do you also have 2.5.x installed? Mine opens with 2.5 if I just try to open from the .tsvg instead of loading inside the 2.6 client
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Kill infantry first.
Follow with artillery.
Then bomber, and then as the game suggests.I have this version:
How did you send games before?
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@nikola1975 I alternate using my laptop and my desktop. My laptop can post to forum but my desktop is still running windows 7 and gets a socket error (not sure if that’s related to Win7 or something else)
I followed your OOL and somehow snaked out a (Pyrrhic?) victory 😱
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia 2 artilleries and 9 infantry moved from Western Ukraine to Bessarabia 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers; Italians defend with 2 armour Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 9/20 hits, 6.67 expected hits Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers in Bessarabia, round 2 : 10/20 hits, 8.17 expected hits 10 infantry owned by the Russians lost in Bessarabia 9 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 7/10 hits, 4.33 expected hits Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Bessarabia, round 3 : 4/11 hits, 5.17 expected hits 4 artilleries owned by the Russians lost in Bessarabia 2 artilleries owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 2 armour owned by the Italians lost in Bessarabia Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/6 hits, 3.00 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Bessarabia, round 4 : 3/4 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Bessarabia 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Bessarabia, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Bessarabia 1 fighter owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Russians: 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers Casualties for Italians: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Belarus 1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Kursk to Rostov 1 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Smolensk to Leningrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Siberia to Amur 3 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 Russians regular : 5.33
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Not truly Pyrrhic I guess, considering the loss of German air force. That could be a game-defining battle.
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@nikola1975 If you have trouble opening the save file for the completed turn, I can try it from my desktop.
my tripleA versions are
desktop - 2.6.14549
laptop - 2.6.14786no reason those shouldn’t be compatible
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I managed to open it now.
The battle was terrible. Shouldn’t have put those guys in the encirclement in the Ukraine, they did not have much more choice than to fight like they did.
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@nikola1975 +5.33 is no joke. If I could play craps with such luck in Vegas I would certainly be banned from multiple casinos! 🤣
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@Stucifer I am looking at something else as well. That Australian destroyer?
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@nikola1975 It’s a pain in the ass. Legally keeps you from loading up your transports in that sea zone, although I realized you can move to the sea zones adjacent to pick up still so isn’t quite as mean as it would be in normal G40/BM where those troops would all be stuck on Carolines this round.
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Well, if you declare war on UK/ANZAC this round. Which I figured you would…
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@Stucifer Well, I don’t see that as fair.
Anyway, it does not work. I am loading the troops and moving transports. I guess it does not count if you moved there while we were at peace?
Might unload them in Australia now as well…