L24 PtV Stucifer (Allies) vs. Nikola1975 (Axis +9)


  • @Stucifer

    Kill infantry first.
    Follow with artillery.
    Then bomber, and then as the game suggests.

    I have this version:
    e9f2372b-82d7-4c7e-a503-cd56ceaccd9d-image.png

    How did you send games before?

  • 2024 2023

    @nikola1975 I alternate using my laptop and my desktop. My laptop can post to forum but my desktop is still running windows 7 and gets a socket error (not sure if that’s related to Win7 or something else)

    I followed your OOL and somehow snaked out a (Pyrrhic?) victory 😱

  • 2024 2023

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 113 Sea Zone to 89 Sea Zone
            2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia
            2 artilleries and 9 infantry moved from Western Ukraine to Bessarabia
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers; Italians defend with 2 armour
                    Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 9/20 hits, 6.67 expected hits
                    Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers in Bessarabia, round 2 : 10/20 hits, 8.17 expected hits
                    10 infantry owned by the Russians lost in Bessarabia
                    9 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 7/10 hits, 4.33 expected hits
                    Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers in Bessarabia, round 3 : 4/11 hits, 5.17 expected hits
                    4 artilleries owned by the Russians lost in Bessarabia
                    2 artilleries owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 2 armour owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters and 2 tactical_bombers in Bessarabia, round 4 : 3/4 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 5 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Bessarabia, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Bessarabia
                    1 fighter owned by the Germans lost in Bessarabia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Russians: 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 3 tactical_bombers
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Belarus
            1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel
            1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus
            1 aaGun moved from Southern Belarus to Northern Belarus
            1 aaGun moved from Kursk to Rostov
            1 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Smolensk to Leningrad
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            1 infantry moved from Siberia to Amur
            3 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            3 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Russians regular : 5.33
    

    Savegame

  • 2024 2023

    Not truly Pyrrhic I guess, considering the loss of German air force. That could be a game-defining battle.

  • 2024 2023

    @nikola1975 If you have trouble opening the save file for the completed turn, I can try it from my desktop.

    my tripleA versions are
    desktop - 2.6.14549
    laptop - 2.6.14786

    no reason those shouldn’t be compatible


  • @Stucifer

    I managed to open it now.

    The battle was terrible. Shouldn’t have put those guys in the encirclement in the Ukraine, they did not have much more choice than to fight like they did.

  • 2024 2023

    @nikola1975 +5.33 is no joke. If I could play craps with such luck in Vegas I would certainly be banned from multiple casinos! 🤣


  • @Stucifer I am looking at something else as well. That Australian destroyer?

  • 2024 2023

    @nikola1975 It’s a pain in the ass. Legally keeps you from loading up your transports in that sea zone, although I realized you can move to the sea zones adjacent to pick up still so isn’t quite as mean as it would be in normal G40/BM where those troops would all be stuck on Carolines this round.

  • 2024 2023

    Well, if you declare war on UK/ANZAC this round. Which I figured you would…


  • @Stucifer Well, I don’t see that as fair.

    Anyway, it does not work. I am loading the troops and moving transports. I guess it does not count if you moved there while we were at peace?

    Might unload them in Australia now as well…

  • 2024 2023

    Hmm, I might have misunderstood the rule, I will double check. You might be right, they might have to be at war before the turn starts?


  • @Stucifer Might have to do something with this:

    Declaring War If there are no restrictions currently keeping you from being at war with a power on the other side (see ‘The Political Situation‘), you may declare war on that power. War must be declared on your turn at the beginning of the Combat Move phase, before any combat movements are made, unless otherwise specified in the political rules. An actual attack is not required. Once a state of war is entered into, all territories and sea zones controlled by or containing units belonging to the power on which you declared war instantly become hostile to your units, and the normal restrictions of moving into or through hostile spaces apply, with one exception. During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.

  • 2024 2023

    Ah, I see, thanks. That’s my mistake.

  • 2024 2023

    I found the example I was thinking of and it’s specifically using a British destroyer to move into a zone with Japanese transports and then using ANZAC to declare war on Japan which prevented the transports from picking up units in that sea zone. So thats how they got around that niche case where being the aggressor lets you pick up in a hostile sea zone. All the other rules around transports on pp 15, 32-33 say friendly sea zone only.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 marine moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 bomber moved from Kwangsi to Borneo
            1 fighter and 1 tactical_bomber moved from Paulau to Davao
            2 infantry moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            2 infantry moved from Paulau to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Siam to Shan State
            2 fighters moved from Kwangsi to Shan State
            1 infantry moved from Hopei to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Hunan to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Honan
            1 destroyer moved from 56 Sea Zone to 64 Sea Zone
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 battleship moved from 43 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 tactical_bomber moved from Paulau to Davao
    
        Combat - Japanese
            Battle in Celebes
            Battle in Manilla
            Battle in Guam
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Celebes from Dutch, taking Manilla from Americans, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 64 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 64 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 64 Sea Zone
                    1 transport owned by the ANZAC lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Davao
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Davao, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Davao
                    1 infantry owned by the Americans lost in Davao
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Davao, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
            2 fighters moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kiangsi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Jehol to Shansi
            1 artillery moved from Anhwe to Shansi
            1 bomber moved from Tsinghai to Kwangsi
            1 bomber moved from Borneo to Kwangsi
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 carrier moved from 45 Sea Zone to 132 Sea Zone
            1 armour and 1 infantry moved from Kyushu to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Davao to Paulau
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in Southern Manchuria
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : 0.67
    UK_Pacific regular : -0.67
    ANZAC regular : 0.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 harbour, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 27 Sea Zone to 17 Sea Zone
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 fighters moved from Hawaiian Islands to Marshall Islands
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 17 Sea Zone to 32 Sea Zone
            2 fighters moved from Marshall Islands to Wake Island
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry and 3 marines moved from 32 Sea Zone to Wake Island
            1 bomber moved from Western United States to Wake Island
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 infantry and 1 marine placed in Central United States
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 8 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 8 infantry in Tsinghai, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 transport moved from 77 Sea Zone to 74 Sea Zone
            1 infantry moved from Kenya to 74 Sea Zone
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 marine moved from French Madagascar to 74 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            2 infantry and 1 marine moved from 78 Sea Zone to British Somaliland
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to British Somaliland
            1 cruiser moved from 83 Sea Zone to 78 Sea Zone
            1 fighter moved from Kenya to British Somaliland
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 fighter, 4 infantry and 1 marine
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter, 4 infantry and 1 marine in British Somaliland, round 2 : 2/6 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    3 infantry owned by the Italians lost in British Somaliland
                    British roll dice for 1 fighter, 3 infantry and 1 marine in British Somaliland, round 3 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from British Somaliland to 83 Sea Zone
            1 destroyer moved from 100 Sea Zone to 83 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Brazil to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 70 Sea Zone
            2 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 83 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,3,2,2,3,6,4
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.83
    Americans regular : 0.00
    Italians regular : 0.33
    Japanese regular : -0.67
    Neutral_Axis regular : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from Albania to Southern Italy
            2 infantry moved from Albania to Yugoslavia
            1 infantry moved from Alexandria to Tobruk
            1 fighter moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 16 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            2 aaGuns, 2 artilleries and 6 infantry moved from New South Wales to Queensland
            1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 transport moved from 82 Sea Zone to 78 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 100 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer moved from 113 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 89 Sea Zone
            1 fighter moved from Gibraltar to 89 Sea Zone
    
        Combat - Germans
            Battle in 89 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 89 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 carrier moved from 113 Sea Zone to 94 Sea Zone
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            8 armour and 6 mech_infantrys moved from Romania to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 aaGun and 1 armour moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bulgaria to Romania
            1 infantry moved from Poland to Baltic States
            2 aaGuns, 6 artilleries and 14 infantry moved from Poland to Eastern Poland
            4 artilleries and 9 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            4 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            2 artilleries and 4 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.50
    

    Savegame

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