#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.

    Germany: 72 / 99
    Japan: 65 / 78

    USSR: 6 / 12
    USA: 61 / 100
    China: 1 / 1
    UK: 51 / 62
    ANZAC: 8 / 8
    France: 4 / 0

    Axis: 137 / 177
    Allies: 132 / 183

    Thanks for the overview! Excelent!
    But I am afraid this will not be necessary, since Russia is doomed!
    The German forces at the doors to Russia are just to strong to hold them back for 1-2 more rounds, until the US boys can come for rescue!
    The German war machine will just steam over Russia. No way to hold it or re-take it in an counter attack I am afraid.
    But at least the Allies are leading economywise… :-)

    But lets wait for next round when Germany will attack.
    Perhaps a miracle will happen…


  • @VictoryFirst

    Game History

    Round: 12
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            Russians buy 1 FlakTower and 4 mine_unarmeds; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger Germans DemoAirfield: has removed 1 demo_airfield owned by Germans in Southern Italy
            Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Southern Italy
            Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Southern Italy
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
    
        Combat - Russians
            Russians creates battle in territory Sakha
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
    
        Place Units - Russians
            1 FlakTower and 4 mine_unarmeds placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 mine_unarmeds
            EDIT: Adding units owned by Changer to Russia: 4 russian_mine_Yellows
            COMMENT: 4 mines in Russia defend against Bryansk
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
    

    r12.tsvg


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    I just realized you deliberately let Italy take the Middle East so you could take over with US and build factories there. That’s honestly a high IQ-level move and I as a greedy caveman fell for it and simply grabbed the free money :) I am going to mention that in the game report. Or you could do it if you feel like writing the game report. However you want :) Anyway just wanted to let you know that that was an awesome move 😀

    I wouldn´t call it a high IQ move, just a lucky trap that opened up and you stepped into it.
    Unfortunatelly the US couldn´t get rolling fast enough to open up a new front for Germany in the south. It would take another 1-2 rounds to start moving north and being a pain in the arm.

    I will try to write a game report as well beside yours. ;-)
    But although I am on vaccation, I have plenty of time and no time at the same time! :D Kids are taking advantage of my free time and keep me busy at its best!

    Perhaps I will try AI to create a game report based on the game history.
    I will check that out, otherwise I will write a game summary, but not a report round by round.


  • Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 aaGun
            EDIT: Turning off Edit Mode
            3 armour moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from British
            1 bomber and 2 tactical_bombers moved from Hunan to Yunnan
            2 fighters moved from Kweichow to Yunnan
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 elite and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 Japan_destroyer moved from 16 Sea Zone to 25 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 Japan_destroyer moved from 20 Sea Zone to 21 Sea Zone
                  Japanese take 20 Sea Zone from Americans
            6 NavyFighters moved from 20 Sea Zone to 21 Sea Zone
            2 Heavy_BBs moved from 20 Sea Zone to 35 Sea Zone
            1 elite and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 Japan_destroyers and 2 infantry moved from 6 Sea Zone to 35 Sea Zone
            1 elite and 3 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 20 Sea Zone to Philippines
            1 armour moved from Yakut S.S.R. to Sakha
            1 armour moved from Amur to Sakha
            1 japanese_para moved from Amur to Sakha
    
        Combat - Japanese
            Battle in Malaya
            Battle in 35 Sea Zone
                Japanese attack with 2 Heavy_BBs, 2 Japan_destroyers and 1 transport
                Americans defend with 1 pacific_destroyer
                    Japanese roll dice for 2 Heavy_BBs, 2 Japan_destroyers and 1 transport in 35 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                    Americans roll dice for 1 pacific_destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Heavy_BB owned by the Japanese
                    1 pacific_destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Malaya from British, taking 35 Sea Zone from Americans with 2 Heavy_BBs, 2 Japan_destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 pacific_destroyer
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters and 3 infantry
                Changer defend; British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese roll dice for 1 elite, 2 fighters and 3 infantry in Philippines, round 2 : 1/7 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the British lost in Philippines
                    Japanese roll dice for 1 elite, 2 fighters and 1 infantry in Philippines, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Philippines
                Japanese win, taking Philippines from Americans with 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Sakha
                Japanese attack with 2 armour and 1 japanese_para
                Russians defend with 1 Soviet_Partisan
                    Japanese roll dice for 2 armour and 1 japanese_para in Sakha, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Soviet_Partisan in Sakha, round 2 : 0/1 hits, 0.17 expected hits
                    1 Soviet_Partisan owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 2 armour and 1 japanese_para remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Soviet_Partisan
            Battle in Yunnan
                Japanese attack with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 artillery, 1 commando and 1 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.50 expected hits
                    Chinese roll dice for 1 artillery, 1 commando and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 commando owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery, 1 commando and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 Japan_destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 Japan_destroyer and 6 NavyFighters
                Americans defend with 1 submarine; ANZAC defend with 1 Escort
                    Japanese roll dice for 1 Japan_destroyer and 6 NavyFighters in 21 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 21 Sea Zone
                    1 submarine owned by the Americans and 1 Escort owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 6 NavyFighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for ANZAC: 1 Escort
                Casualties for Americans: 1 submarine
            Battle in Wake Island
                Changer loiter and taunt; Japanese attack with 1 elite and 1 infantry
                Changer defend; Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 elite and 1 infantry in Wake Island, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 elite and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Midway
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Buryatia
            2 fighters moved from Philippines to 35 Sea Zone
            6 NavyFighters moved from 21 Sea Zone to 35 Sea Zone
            1 pacific_carrier moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            3 carriers moved from 20 Sea Zone to 35 Sea Zone
            1 pacific_BB moved from 20 Sea Zone to 35 Sea Zone
            1 Escort moved from 36 Sea Zone to 34 Sea Zone
            1 Japan_destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 Escort_Convoy moved from 20 Sea Zone to 22 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 Escort_Convoy and 1 battleship moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Amur
            3 armour moved from Kiangsu to Hunan
            3 armour moved from Shantung to Hunan
            2 infantry moved from Kiangsi to Kwangsi
            1 Rail moved from Kiangsu to Anhwe
            1 Rail and 1 infantry moved from Anhwe to Buryatia
            4 armour moved from Tsinghai to Kweichow
            1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Shantung
            1 elite and 7 infantry placed in Japan
            3 Japan_destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Trigger Japanese RemoveConvoySZ22: has removed 1 Escort_Convoy owned by Japanese in 22 Sea Zone
            Trigger Japanese RemoveConvoySZ22: Japanese has 1 Escort placed in 22 Sea Zone
            Japanese collect 70 PUs; end with 70 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 74 PUs
            Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 71 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs
            Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 87 PUs
            Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.17
    Japanese regular : 2.50
    Russians regular : -0.17
    

    J12.tsvg


  • @VictoryFirst

    Hello sir.
    Scramble in SZ112?

    Bild_2024-08-26_012712985.png

    US12_scramble.tsvg


  • @VictoryFirst

    sorry, slight change of plans.
    Please use this file.

    Bild_2024-08-26_014613088.png

    US12_scramble.tsvg


  • Hi, no scramble. Goodbye German surface ships!


  • @VictoryFirst

    Howdy,

    I am back online. Had some internet issues here and we are now in a location with WIFI again.
    The battle in Western Germany needs to be re-rolled, since the German 1st Waffen-SS fought on the wrong site… I guess because I edited them in at last…what a shitshow from my site.
    Anyways, the AAA didn´t hit, so I am not going to re-roll them.


  • I just saw that they didn´t fight at all.
    So I will take the rolls from the first round, and do the Waffen-SS rolls via dice bot.
    And the 2nd round and the ongoing rounds I will do via the dice bot.

    So 1st round I had 6 hit
    Germany had 2 hit + the Waffen-SS hits which will now follow:

    2 Waffen-SS Infantry (attack at 2 each)
    [dice 2d6<=2]

    1 Waffen-SS tank (attack at 4, 2 dice)
    [dice 2d6<=4]

    1 Waffen-SS Oberst (attack at 2, 2 dice)
    [dice 2d6<=2]


  • 2d6<=2: 1, 3; Hits: 1
    2d6<=4: 2, 4; Hits: 2
    2d6<=2: 2, 6; Hits: 1


  • Brtitains casualities are

    4 LVC
    1 inf
    1 mech. inf

    German casualities are
    1 AAA
    4 bomber
    1 inf

    Remaining units
    Britains

    1 Elite
    4 Para
    2 artillery
    1 fighter
    1 bomber
    1 hvy omber

    Germany
    1 inf
    1 fighter
    2 Waffen-SS inf
    1 Waffen-SS tank
    1 Waffen-SS Oberst
    2 AT


  • Round 2

    Britains

    1 Elite (attack at 1, 2 dice)
    [dice 2d6<=1]

    4 Para (attack at 1)
    [dice 4d6<=1]

    2 artillery (attack at 2)
    [dice 2d6<=2]

    1 fighter (attack at 3)
    [dice 1d6<=3]

    1 bomber (attack at 4)
    [dice 1d6<=4]

    1 hvy bomber (attack at 4, 2 dice)
    [dice 2d6<=4]

    Germany

    1 inf (defend at 2)
    [dice 1d6<=2]

    1 fighter (defend at 4)
    [dice 1d6<=4]

    2 Waffen-SS inf (defend at 4)
    [dice 2d6<=4]

    1 Waffen-SS tank (defend at 5, 2 dice)
    [dice 2d6<=5]

    1 Waffen-SS Oberst (defend at 4, 2 dice)
    [dice 2d6<=4]


  • 2d6<=1: 2, 3; Hits: 0
    4d6<=1: 3, 4, 3, 1; Hits: 1
    2d6<=2: 1, 1; Hits: 2
    1d6<=3: 1; Hits: 1
    1d6<=4: 3; Hits: 1
    2d6<=4: 1, 4; Hits: 2
    1d6<=2: 5; Hits: 0
    1d6<=4: 6; Hits: 0
    2d6<=4: 4, 4; Hits: 2
    2d6<=5: 6, 4; Hits: 1
    2d6<=4: 5, 3; Hits: 1


  • Britain has 7 hits (casualities: 4 Paras)
    Germany has 4 hits (casualities: everything but 1 AT)

    since the remaining AT has no defence value, I will remove it.

    So Britains units left are:

    1 Elite
    2 artillery
    1 fighter
    1 bomber
    1 hvy bomber

    Britain takes Western Germany


  • Oh boy, that was fun!
    I rather get fried by the sun at the beach…
    Anyways, lesson learned the hard way to add the units from the boxes first!


  • @VictoryFirst

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 TotalWarAirTrprts, 4 TotalWarFighters, 2 USA_Hvy_Bombers, 1 marine and 6 usa_armours; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 1 infantry
            1 marine placed in Western United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 usa_fighter and 2 usa_tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 NavyFighters moved from 33 Sea Zone to 22 Sea Zone
            3 NavyFighters moved from 33 Sea Zone to 23 Sea Zone
            1 Escort, 1 Escort_Convoy and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 Escort moved from 8 Sea Zone to 25 Sea Zone
            5 usa_armours moved from Persia to Northwest Persia
            2 USA_TankGenerals and 3 usa_armours moved from Iraq to Northwest Persia
            2 usa_tactical_bombers moved from Syria to 96 Sea Zone
            1 usa_fighter moved from Tobruk to 96 Sea Zone
            1 bomber moved from Russia to 96 Sea Zone
            1 USA_Hvy_Bomber moved from Russia to 112 Sea Zone
            1 USA_Hvy_Bomber and 2 usa_fighters moved from United Kingdom to 112 Sea Zone
            4 usa_fighters moved from Gibraltar to 112 Sea Zone
            1 artillery, 1 elite and 1 infantry moved from Iraq to Northwest Persia
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 usa_fighter and 2 usa_tactical_bombers
                Japanese defend with 3 Japan_destroyers and 2 transports
                    Americans roll dice for 1 usa_fighter and 2 usa_tactical_bombers in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 3 Japan_destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1,33 expected hits
                    1 usa_tactical_bomber owned by the Americans lost in 6 Sea Zone
                    3 Japan_destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 transports in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 1 usa_tactical_bomber
                Casualties for Japanese: 3 Japan_destroyers and 2 transports
            Battle in 22 Sea Zone
                Americans attack with 2 NavyFighters and 1 submarine
                Japanese defend with 1 Escort
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 NavyFighters in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Escort in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 NavyFighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
            Battle in 23 Sea Zone
                Americans attack with 3 NavyFighters and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 NavyFighters in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 NavyFighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Northwest Persia
                Americans attack with 2 USA_TankGenerals, 1 artillery, 1 elite, 1 infantry and 8 usa_armours
                Germans defend with 2 Waffen_Paras
                    Americans roll dice for 2 USA_TankGenerals, 1 artillery, 1 elite, 1 infantry and 8 usa_armours in Northwest Persia, round 2 : 7/14 hits, 6,17 expected hits
                    Germans roll dice for 2 Waffen_Paras in Northwest Persia, round 2 : 0/2 hits, 1,33 expected hits
                    2 Waffen_Paras owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 USA_TankGenerals, 1 artillery, 1 elite, 1 infantry and 8 usa_armours remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Waffen_Paras
            Battle in 112 Sea Zone
                Americans attack with 2 USA_Hvy_Bombers and 6 usa_fighters
                Germans defend with 4 Type_XXI_UBoats, 1 battleship, 1 cruiser and 1 destroyer
                4 Type_XXI_UBoats owned by the Germans submerged
                    Americans roll dice for 2 USA_Hvy_Bombers and 6 usa_fighters in 112 Sea Zone, round 2 : 3/10 hits, 5,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    3 usa_fighters owned by the Americans lost in 112 Sea Zone
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 2 USA_Hvy_Bombers and 3 usa_fighters in 112 Sea Zone, round 3 : 2/7 hits, 4,17 expected hits
                    Germans roll dice for 1 battleship in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 usa_fighter owned by the Americans lost in 112 Sea Zone
                    1 battleship owned by the Germans lost in 112 Sea Zone
                Americans win with 2 USA_Hvy_Bombers and 2 usa_fighters remaining. Battle score for attacker is -5
                Casualties for Americans: 4 usa_fighters
                Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 1 usa_fighter and 2 usa_tactical_bombers
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber, 1 usa_fighter and 2 usa_tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 usa_tactical_bomber owned by the Americans lost in 96 Sea Zone
                    1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in 96 Sea Zone
                    Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    Germans roll dice for 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Germans lost in 96 Sea Zone
                Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 1 usa_tactical_bomber
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
            Battle in 25 Sea Zone
                Americans attack with 2 Escorts, 1 Escort_Convoy and 1 submarine
                Japanese defend with 1 Japan_destroyer, 2 submarines and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 Escorts and 1 Escort_Convoy in 25 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                    2 Escorts owned by the Americans lost in 25 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone
                1 submarine owned by the Americans and 1 Escort_Convoy owned by the Americans retreated to 14 Sea Zone
                Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -5
                Casualties for Americans: 2 Escorts
                Casualties for Japanese: 1 Japan_destroyer
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 pacific_destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 Escort_Convoy moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            3 NavyFighters moved from 23 Sea Zone to 6 Sea Zone
            2 NavyFighters moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            2 artilleries, 1 infantry, 1 marine, 1 pacific_transport and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 pacific_carrier moved from 33 Sea Zone to 26 Sea Zone
            1 pacific_cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 pacific_BB and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            EDIT: 1 Escort_Convoy and 1 submarine moved from 14 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 FighterAceUSA and 1 usa_fighter moved from Persia to Russia
            4 air_transports, 3 artilleries and 1 elite moved from Syria to Persia
            1 ArmoredInfantry moved from Iraq to Syria
            1 usa_fighter and 1 usa_tactical_bomber moved from 96 Sea Zone to Syria
            1 bomber moved from 96 Sea Zone to Tobruk
            1 artillery and 1 elite moved from Morocco to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 Heavy_BB, 3 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 usa_fighters moved from 112 Sea Zone to United Kingdom
            2 USA_Hvy_Bombers moved from 112 Sea Zone to United Kingdom
            1 FighterAceUSA and 1 usa_fighter moved from Eastern United States to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            2 artilleries, 1 elite, 1 infantry, 3 transports and 1 uk_armour moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 1 elite moved from 110 Sea Zone to United Kingdom
            1 Escort_Convoy moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            4 TotalWarAirTrprts, 4 TotalWarFighters and 2 USA_Hvy_Bombers placed in Eastern United States
            3 usa_armours placed in Iraq
            3 usa_armours placed in Persia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States
            Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
            Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States
            Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ21: has removed 1 Escort_Convoy owned by Americans in 21 Sea Zone
            Trigger Americans RemoveUSAConvoySZ21: Americans has 1 Escort placed in 21 Sea Zone
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
            Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 69 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 72 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 69 PUs
            Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 67 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs
            Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 USA_TankGeneral and 5 usa_armours
            EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3 and 5 usa_armours
            EDIT: Removing units owned by Americans from 1st USA Tank: 1 1stUSTank
            EDIT: Adding units owned by Americans to Northwest Persia: 1 1stUSTank
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 UK_Hvy_Bomber, 3 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 4 uk_paras moved from United Kingdom to Western Germany
            EDIT: 4 UK_LCVs, 2 artilleries, 1 elite, 1 infantry and 1 mech_infantry moved from United Kingdom to Western Germany
            EDIT: 1 UK_Hvy_Bomber, 1 bomber and 1 uk_fighter moved from United Kingdom to Western Germany
            1 artillery and 1 commando moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery, 1 commando and 1 mech_infantry moved from Shan State to Malaya
            1 artillery moved from Shan State to French Indo China
            2 infantry moved from Shan State to French Indo China
            1 uk_fighter moved from Shan State to French Indo China
            1 infantry moved from Tobruk to Libya
            1 uk_fighter moved from Tobruk to 97 Sea Zone
            1 uk_fighter moved from Egypt to Libya
            1 infantry moved from Tobruk to Libya
            1 uk_tactical_bomber moved from Shan State to Yunnan
            EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from 1st Waffen to Western Germany
            EDIT: 1 1stWaffenArmy moved from Western Germany to 1st Waffen
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 uk_fighter
                Germans defend with 1 transport
                    British roll dice for 1 uk_fighter in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 uk_fighter in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 uk_fighter owned by the British lost in 97 Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -9
                Casualties for British: 1 uk_fighter
            Battle in Yunnan
                British attack with 1 artillery, 1 commando, 1 infantry and 1 uk_tactical_bomber
                Japanese defend with 3 armour
                    British roll dice for 1 artillery, 1 commando, 1 infantry and 1 uk_tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1,50 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery, 1 commando, 1 infantry and 1 uk_tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 commando, 1 infantry and 1 uk_tactical_bomber in Yunnan, round 4 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 commando and 1 uk_tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 armour
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 2 infantry and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in French Indo China, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 infantry and 1 uk_fighter
                Germans defend with 2 infantry
                    British roll dice for 2 infantry and 1 uk_fighter in Libya, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Libya
                    British roll dice for 1 infantry and 1 uk_fighter in Libya, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry and 1 uk_fighter in Libya, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Libya, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Libya
                1 uk_fighter owned by the British retreated
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Malaya
                British attack with 1 artillery, 1 commando and 1 mech_infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 commando and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery, 1 commando and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                British attack with 1 UK_Hvy_Bomber, 4 UK_LCVs, 2 artilleries, 1 bomber, 1 elite, 1 infantry, 1 mech_infantry, 1 uk_fighter and 4 uk_paras
                Germans defend with 2 G_air_transports, 1 Hvy_Ind_2, 1 aaGun, 1 airfield, 4 bombers, 2 fighters, 1 harbour and 2 infantry
                    Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 UK_Hvy_Bomber, 4 UK_LCVs, 2 artilleries, 1 bomber, 1 elite, 1 infantry, 1 mech_infantry, 1 uk_fighter and 4 uk_paras in Western Germany, round 2 : 6/14 hits, 5,00 expected hits
                    Germans roll dice for 2 G_air_transports, 1 aaGun, 4 bombers, 2 fighters and 2 infantry in Western Germany, round 2 : 2/8 hits, 2,67 expected hits
                    2 UK_LCVs owned by the British lost in Western Germany
                    1 aaGun owned by the Germans, 3 bombers owned by the Germans and 2 G_air_transports owned by the Germans lost in Western Germany
                    British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 2 artilleries, 1 bomber, 1 elite, 1 infantry, 1 mech_infantry, 1 uk_fighter and 4 uk_paras in Western Germany, round 3 : 6/14 hits, 5,00 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Germany, round 3 : 2/5 hits, 2,17 expected hits
                    2 UK_LCVs owned by the British lost in Western Germany
                    1 bomber owned by the Germans, 2 infantry owned by the Germans and 2 fighters owned by the Germans lost in Western Germany
                British converts Hvy_Ind_2 into different units
                British win, taking Western Germany from Germans with 1 UK_Hvy_Bomber, 1 Waffen_Oberst, 2 artilleries, 1 bomber, 1 elite, 1 infantry, 1 mech_infantry, 1 uk_fighter, 4 uk_paras, 2 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 73
                Casualties for British: 4 UK_LCVs
                Casualties for Germans: 2 G_air_transports, 1 aaGun, 4 bombers, 2 fighters and 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer
            EDIT: Removing units owned by British from Western Germany: 4 uk_paras
            EDIT: Removing units owned by British from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by British from Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
            1 UK_Hvy_Bomber and 1 bomber moved from Western Germany to United Kingdom
            1 uk_fighter moved from Western Germany to 110 Sea Zone
            1 uk_fighter moved from Libya to Tobruk
            1 UK_Hvy_Bomber moved from Shan State to Russia
            1 uk_tactical_bomber moved from Yunnan to Shan State
            1 uk_fighter moved from French Indo China to Shan State
            1 artillery and 1 commando moved from Burma to Shan State
            6 infantry moved from India to Burma
            2 Rails moved from Union of South Africa to Eastern Persia
            2 Rails and 2 infantry moved from Eastern Persia to Burma
            1 infantry moved from Eastern Persia to West India
            1 elite moved from Scotland to United Kingdom
            1 infantry and 1 uk_armour moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            4 transports placed in 110 Sea Zone
            1 UK_Hvy_Bomber, 3 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,3,1,2,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,6,2,6,4,6,2,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
            British collect 38 PUs (10 lost to blockades); end with 38 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : -2,33
    Germans AA : -0,33
    Germans regular : -0,17
    British regular : 0,00
    

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 12 PUs
            Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 10 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - French
            Battle in 113 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 transport
                    French roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the French lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for French: 1 fighter
                Casualties for Germans: 1 transport
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Germans regular : 0,83
    

    US UK ANZ12.tsvg


  • @VictoryFirst

    I just rembered that the AAA in Russia need to be removed, because I placed a flak tower.
    Additionally I move the UK Hvy Bomber from Shan State to Northwest Persia instead to Russia…I got a feeling that he wont survive it there. :-D

    US UK ANZ12.tsvg


  • @Panzerstahl-Helm said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain:

    AAA in Russia need to be removed, because I placed a flak tower.

    Hi Panzer

    Yea so the AA get replaced with a non AA shot unit. They can still take a hit

  • 2024 '23 '22 '21 '20 '19 '18


  • @Panzerstahl-Helm

    ce0d11f5-79dd-4fa1-b597-11cbf8924c74-image.png

    Army Group Center forms in Bryansk consisting of 2 panzer armies, 2 Waffen panzers, 3 tanks, 2 artillery, 1 Waffen artillery, 1 Oberst, and 1 Waffen infantry - and attacks Moscow.

Suggested Topics

  • 6
  • 4
  • 73
  • 50
  • 29
  • 92
  • 60
  • 140
Axis & Allies Boardgaming Custom Painted Miniatures

140

Online

17.5k

Users

40.0k

Topics

1.7m

Posts