#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain
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I just looked at the rules and you can only rail into or through areas that are clear from partisans from the start of your turn, so I’ll rail to Manchuria instead. It’s edited here: J11 edit.tsvg
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Ciao,
I suppose no scramble/interception in Ukraine (4 fighter + 1 Heavy bomber vs. 1 fighter), but we can re-roll of course.
The Japanese Navy is still a heavy weight and dangerous, so Japan is by far not finished yet!
And tha German sub at the coast of Australia is a pain in the arm!
Greetings from Croatia (Yugoslavia on the map).
We went swimming in seazone 97 :-)Game History
Round: 11 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 2 Escorts, 6 TotalWarMechInfs, 2 artilleries, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 5 usa_armours; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone 1 Escort_Convoy, 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Morocco 1 ArmoredInfantry and 2 usa_armours moved from Iraq to Caucasus 1 bomber moved from Syria to Caucasus 1 USA_Hvy_Bomber and 4 usa_fighters moved from Russia to Ukraine 1 submarine moved from 35 Sea Zone to 21 Sea Zone 3 NavyFighters moved from 35 Sea Zone to 21 Sea Zone 3 NavyFighters and 1 usa_fighter moved from 35 Sea Zone to 34 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser and 2 transports moved from 35 Sea Zone to 46 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 usa_tactical_bombers moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 5 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6,4 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Morocco Battle in 33 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 transport Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers in 33 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 pacific_carrier owned by the Americans 1 transport owned by the Japanese lost in 33 Sea Zone Americans win, taking Morocco from Germans with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Changer defend; Japanese defend with 1 airfield, 1 elite and 1 harbour Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 elite in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in 34 Sea Zone Americans attack with 3 NavyFighters and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 3 NavyFighters and 1 usa_fighter in 34 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 Japan_destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 NavyFighter owned by the Americans lost in 34 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 NavyFighter Casualties for Japanese: 1 Japan_destroyer Battle in Caucasus Americans attack with 1 ArmoredInfantry, 1 bomber and 2 usa_armours Germans defend with 2 infantry Americans roll dice for 1 ArmoredInfantry, 1 bomber and 2 usa_armours in Caucasus, round 2 : 0/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 ArmoredInfantry, 1 bomber and 2 usa_armours in Caucasus, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 1 ArmoredInfantry owned by the Americans lost in Caucasus 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 2 usa_armours remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 2 infantry Battle in 21 Sea Zone Americans attack with 3 NavyFighters and 1 submarine Japanese defend with 1 Japan_destroyer and 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 NavyFighters in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 3 NavyFighters and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japan_destroyer and 1 submarine Cleaning up after air battles Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Americans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 NavyFighters and 1 usa_fighter moved from 34 Sea Zone to 33 Sea Zone 3 NavyFighters moved from 21 Sea Zone to 33 Sea Zone 1 pacific_destroyer moved from 54 Sea Zone to 35 Sea Zone 1 usa_fighter moved from Syria to Tobruk 1 usa_fighter moved from Syria to Persia 1 FighterAceUSA moved from 98 Sea Zone to Persia 2 USA_TankGenerals moved from Syria to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 usa_fighter moved from Persia to Russia 1 USA_Hvy_Bomber and 4 usa_fighters moved from Ukraine to Russia 1 Heavy_BB, 3 carriers, 1 destroyer, 4 transports and 1 uk_fighter moved from 98 Sea Zone to 92 Sea Zone 4 air_transports, 4 artilleries and 2 usa_tactical_bombers moved from Gibraltar to Syria 4 usa_fighters moved from Eastern United States to Gibraltar 4 air_transports and 1 artillery moved from Eastern United States to Gibraltar 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 pacific_transport and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 pacific_destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Caucasus to Russia Place Units - Americans 3 usa_armours placed in Persia 1 ArmoredInfantry and 2 usa_armours placed in Iraq 6 TotalWarMechInfs placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 2 Escorts and 1 submarine placed in 10 Sea Zone Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 59 PUs; end with 59 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 71 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 UK_LCV, 3 commandos, 1 elite, 10 infantry and 4 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 2 infantry 2 commandos placed in India Units in United Kingdom being upgraded or consumed: 1 infantry 1 commando placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 UK_LCV, 1 artillery and 1 commando moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV, 1 artillery and 1 infantry moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_fighter moved from Scotland to Holland Belgium EDIT: British undo move 4. EDIT: 1 uk_fighter moved from Scotland to Normandy Bordeaux 1 UK_Hvy_Bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Normandy Bordeaux 1 uk_fighter moved from Scotland to Holland Belgium 1 artillery, 1 commando and 2 infantry moved from Shan State to Yunnan 1 UK_Hvy_Bomber moved from Shan State to Kiangsu 1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to Yunnan Combat - British British creates battle in territory 109 Sea Zone Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 7,3 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 UK_LCV, 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry British roll dice for 1 UK_LCV, 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 UK_LCV owned by the British lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 UK_LCV Casualties for Germans: 2 infantry Battle in Holland Belgium British attack with 1 UK_LCV, 1 artillery, 1 commando and 1 uk_fighter Germans defend with 2 infantry British roll dice for 1 UK_LCV, 1 artillery, 1 commando and 1 uk_fighter in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 UK_LCV owned by the British and 1 commando owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery and 1 uk_fighter in Holland Belgium, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is -1 Casualties for British: 1 UK_LCV and 1 commando Casualties for Germans: 2 infantry Battle in Yunnan British attack with 1 artillery, 1 commando, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 2 armour British roll dice for 1 artillery, 1 commando, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,33 expected hits Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Yunnan 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 commando, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Battle in Southern France British attack with 1 UK_Hvy_Bomber and 2 uk_paras Germans defend with 2 infantry British roll dice for 1 UK_Hvy_Bomber and 2 uk_paras in Southern France, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 uk_para owned by the British lost in Southern France 2 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 UK_Hvy_Bomber and 1 uk_para remaining. Battle score for attacker is 2 Casualties for British: 1 uk_para Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tobruk 1 UK_Hvy_Bomber moved from Southern France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 uk_fighter moved from Holland Belgium to United Kingdom 1 uk_fighter moved from 92 Sea Zone to Tobruk 3 infantry moved from Alexandria to Tobruk 2 Rails moved from Union of South Africa to Egypt 2 Rails and 2 infantry moved from Egypt to Tobruk 1 infantry and 1 uk_armour moved from Gibraltar to 92 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Shan State 1 mech_infantry moved from Siam to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 artillery, 1 commando and 1 infantry moved from Malaya to Shan State 8 infantry moved from Burma to Shan State 2 artilleries and 2 commandos moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from Persia to Eastern Persia 1 UK_Hvy_Bomber moved from Kiangsu to Shan State Place Units - British Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 UK_LCV, 1 elite and 4 uk_paras placed in United Kingdom 3 infantry placed in Egypt 6 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,5,1,3,5,1,1,4,2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,3,1,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4 British collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,33 Japanese AA : -0,17 Germans AA : -0,17 Germans regular : 1,33 British regular : 1,50
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 Escort_Convoy moved from 45 Sea Zone to 21 Sea Zone 1 transport moved from 45 Sea Zone to 33 Sea Zone Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ21: has removed 1 Escort_Convoy owned by ANZAC in 21 Sea Zone Trigger ANZAC RemoveANZACConvoySZ21: ANZAC has 1 Escort placed in 21 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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Gutentag! Yeah no scramble indeed. Jerry is not happy to get shot down in a flying metal case just yet. 😀
Haha awesome you went swimming in SZ 97! I’ve stayed throughout this month in Holland/Belgium 😁 Calm and peaceful!
I noticed ANZAC and the US incorrectly got -2 for losing DNG again… so the way how this works is that all Pacific islands are done through bonuses. You should be getting positive bonuses when capturing islands, and negative bonuses ONLY when an island that was originally under your control got captured. As DNG is uncontrolled at game start, you should never get -2 for losing it, only +2 for capturing it. However, for our game anyone who captures an uncontrolled island and then immediately loses it will get -2 for the rest of the game… this has been fixed by barnee but will not work for our game, as we started it before it was fixed.
So in your case you have to give US/ANZAC +2 each turn, until one of them recaptures DNG.
That means US is sitting at 100 bucks, wow…!
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Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.
Germany: 72 / 99
Japan: 65 / 78USSR: 6 / 12
USA: 61 / 100
China: 1 / 1
UK: 51 / 62
ANZAC: 8 / 8
France: 4 / 0Axis: 137 / 177
Allies: 132 / 183 -
@Panzerstahl-Helm
Game HistoryRound: 12 Research Technology - Germans Purchase Units - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Germans repair damage of 6x factory_minor; Remaining resources: 113 PUs; Germans buy 1 DemoUnderMinor, 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 4 TotalWar_Bombers, 3 Type_XXI_UBoats, 3 armour, 1 demo_airfield, 1 demo_harbour, 1 elite, 1 german_para, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Southern France: 1 uk_paraBoost EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 2 infantry moved from Bulgaria to Caucasus EDIT: 2 Waffen_Paras moved from Rostov to Northwest Persia 1 LuftwaffeAce, 3 bombers and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Eastern Poland to Caucasus 2 infantry moved from Northern Italy to Southern France 1 LuftwaffeAce and 3 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 Type_XXI_UBoat moved from 112 Sea Zone to 110 Sea Zone 2 Type_XXI_UBoats moved from 112 Sea Zone to 109 Sea Zone 3 GermanUBoats and 2 Wolfpacks moved from 106 Sea Zone to 101 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Trigger Wolfpack at101 SeaZones: Germans has 1 Wolfpack placed in 101 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Germans creates battle in territory 62 Sea Zone Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone Battle in 101 Sea Zone Germans attack with 3 GermanUBoats and 3 Wolfpacks Americans defend with 1 FighterAceUSA, 1 destroyer and 1 usa_fighter Germans roll dice for 3 GermanUBoats in 101 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 3 Wolfpacks in 101 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 FighterAceUSA, 1 destroyer and 1 usa_fighter in 101 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 GermanUBoats owned by the Germans lost in 101 Sea Zone 1 destroyer owned by the Americans lost in 101 Sea Zone 3 Wolfpacks owned by the Germans lost in 101 Sea Zone Americans win with 1 FighterAceUSA and 1 usa_fighter remaining. Battle score for attacker is -5 Casualties for Germans: 3 GermanUBoats and 3 Wolfpacks Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 fighter and 4 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 LuftwaffeAce, 3 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 1 LuftwaffeAce, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 109 Sea Zone Germans attack with 2 Type_XXI_UBoats British defend with 1 Escort Germans roll dice for 2 Type_XXI_UBoats in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 Escort in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Type_XXI_UBoat owned by the Germans lost in 109 Sea Zone 1 Escort owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 Type_XXI_UBoat remaining. Battle score for attacker is 0 Casualties for Germans: 1 Type_XXI_UBoat Casualties for British: 1 Escort Battle in 110 Sea Zone Germans attack with 1 Type_XXI_UBoat British defend with 1 Escort Germans roll dice for 1 Type_XXI_UBoat in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Type_XXI_UBoat owned by the Germans lost in 110 Sea Zone 1 Escort owned by the British lost in 110 Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 Type_XXI_UBoat Casualties for British: 1 Escort Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 Type_XXI_UBoat EDIT: Adding units owned by Germans to 119 Sea Zone: 2 Type_XXI_UBoats EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Type_XXI_UBoat EDIT: Turning off Edit Mode Battle in Northwest Persia Germans attack with 2 Waffen_Paras French defend with 1 infantry Germans roll dice for 2 Waffen_Paras in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 2 Waffen_Paras remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Germans attack with 1 fighter and 3 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Southern France 1 uk_paraBoost owned by the British lost in Southern France Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 uk_para in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 uk_para in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Southern France Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Caucasus Germans attack with 1 Italian_LCV, 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 usa_armours Germans roll dice for 1 Italian_LCV, 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 5.00 expected hits Russians roll dice for 2 usa_armours in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 1 Italian_LCV owned by the Germans lost in Caucasus 2 usa_armours owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Italian_LCV Casualties for Americans: 2 usa_armours Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Bryansk Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 119 Sea Zone 2 armour moved from Volgograd to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Belarus to Bryansk 3 Panzer_Grndrss, 1 artillery and 1 waffen_panzer moved from Belarus to Bryansk 5 armour moved from Eastern Poland to Bryansk 1 Waffen_Arty, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Eastern Poland to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Eastern Poland to Belarus 1 Panzer_General3 and 5 armour moved from Archangel to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 elite moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda 1 elite moved from Novgorod to Archangel 1 LuftwaffeAce and 3 fighters moved from Holland Belgium to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Northern Italy to Western Germany 2 fighters moved from Southern Italy to Northern Italy 12 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 5 infantry moved from Northern Italy to France 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 Europe_Rail and 1 Panzer_General moved from Germany to Bryansk 2 G_air_transports and 2 infantry moved from Western Germany to Bryansk 1 Rail and 1 waffen_infantry moved from Germany to Bryansk 1 Rail moved from Germany to Novgorod 1 Rail and 1 infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 Panzer_Grndrs moved from Novosibirsk to Timguska 1 Panzer_Grndrs moved from Timguska to Yenisey 1 Panzer_Grndrs moved from Samara to Timguska 1 armour moved from Urals to Evenkiyskiy 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Nenetsia to Urals 1 infantry moved from Volgograd to Samara 1 german_para moved from Germany to Romania 1 german_para moved from Eastern Poland to Western Ukraine 1 fighter moved from Caucasus to Bryansk 1 LuftwaffeAce, 3 bombers and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Caucasus to Rostov 5 GermanUBoats moved from 119 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 GermanUBoat moved from 71 Sea Zone to 72 Sea Zone Place Units - Germans Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr, 1 airfield and 1 harbour 1 DemoUnderMinor, 1 demo_airfield and 1 demo_harbour placed in Southern Italy 4 TotalWar_Bombers placed in Western Germany 3 armour placed in Ukraine 1 Panzer_Grndrs and 2 infantry placed in Novgorod 3 Type_XXI_UBoats placed in 112 Sea Zone 1 German_Hvy_Bmbr, 1 elite and 1 german_para placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 G_air_transports EDIT: Adding units owned by Germans to Western Germany: 2 G_air_transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Adding units owned by Germans to Poland: 1 elite EDIT: Turning off Edit Mode Trigger GermansTotalWar BomberPlaceWesternGermany4: has removed 4 TotalWar_Bombers owned by Germans in Western Germany Trigger GermansTotalWar BomberPlaceWesternGermany4: Germans has 4 bombers placed in Western Germany Turn Complete - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 82 PUs; end with 82 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 101 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 1.00 British regular : 1.17
Hi, I attacked your escorts in SZ 109 & 110 with my Type XXI U-boats. My plan was to retreat after combat to avoid hits so that’s why I didn’t scramble your aircraft, however I should have declared that before rolling, my bad. Poor etiquette on my part.
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Just realized Italy’s rail can only be used in Europe, so I can rail only two units to Bryansk… so I put back the infantry coming from Leningrad and forwent the Italy rail.
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Hi, I attacked your escorts in SZ 109 & 110 with my Type XXI U-boats. My plan was to retreat after combat to avoid hits so that’s why I didn’t scramble your aircraft, however I should have declared that before rolling, my bad. Poor etiquette on my part.
all good. I am not sure if I can even scramble against a Type XXI sneak attack at all.
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.
Germany: 72 / 99
Japan: 65 / 78USSR: 6 / 12
USA: 61 / 100
China: 1 / 1
UK: 51 / 62
ANZAC: 8 / 8
France: 4 / 0Axis: 137 / 177
Allies: 132 / 183Thanks for the overview! Excelent!
But I am afraid this will not be necessary, since Russia is doomed!
The German forces at the doors to Russia are just to strong to hold them back for 1-2 more rounds, until the US boys can come for rescue!
The German war machine will just steam over Russia. No way to hold it or re-take it in an counter attack I am afraid.
But at least the Allies are leading economywise… :-)But lets wait for next round when Germany will attack.
Perhaps a miracle will happen… -
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode Russians buy 1 FlakTower and 4 mine_unarmeds; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger Germans DemoAirfield: has removed 1 demo_airfield owned by Germans in Southern Italy Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Southern Italy Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Southern Italy Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Russians creates battle in territory Sakha Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia Place Units - Russians 1 FlakTower and 4 mine_unarmeds placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 mine_unarmeds EDIT: Adding units owned by Changer to Russia: 4 russian_mine_Yellows COMMENT: 4 mines in Russia defend against Bryansk EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
I just realized you deliberately let Italy take the Middle East so you could take over with US and build factories there. That’s honestly a high IQ-level move and I as a greedy caveman fell for it and simply grabbed the free money :) I am going to mention that in the game report. Or you could do it if you feel like writing the game report. However you want :) Anyway just wanted to let you know that that was an awesome move 😀
I wouldn´t call it a high IQ move, just a lucky trap that opened up and you stepped into it.
Unfortunatelly the US couldn´t get rolling fast enough to open up a new front for Germany in the south. It would take another 1-2 rounds to start moving north and being a pain in the arm.I will try to write a game report as well beside yours. ;-)
But although I am on vaccation, I have plenty of time and no time at the same time! :D Kids are taking advantage of my free time and keep me busy at its best!Perhaps I will try AI to create a game report based on the game history.
I will check that out, otherwise I will write a game summary, but not a report round by round.